Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
 
 
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mob-sakai 9f53decd10 Move demo 2019-01-16 22:02:16 +09:00
Editor Fix error 2019-01-16 19:06:07 +09:00
CHANGELOG.md Fix directory name 2018-06-22 19:49:51 +09:00
CHANGELOG.md.meta Fix directory name 2018-06-22 19:49:51 +09:00
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README.md Fix directory name 2018-06-22 19:49:51 +09:00
README.md.meta Fix directory name 2018-06-22 19:49:51 +09:00
UIAdditive.shader Fix shader 2018-12-23 13:50:31 +09:00
UIAdditive.shader.meta Fix directory name 2018-06-22 19:49:51 +09:00
UIParticle.cs Fix error 2019-01-16 19:06:07 +09:00
UIParticle.cs.meta Fix directory name 2018-06-22 19:49:51 +09:00
UIParticleOverlayCamera.cs fix #35; On prefab edit mode, unnecessary UIParticleOverlayCamera is generated in the scene 2019-01-15 15:49:39 +09:00
UIParticleOverlayCamera.cs.meta fix #23; In overlay, particle size is too small 2018-12-19 22:09:21 +09:00

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