Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
 
 
Go to file
mob-sakai 56d949e028 close #18; New scaling system 2018-12-12 22:30:36 +09:00
Demo Update demo 2018-11-28 20:59:25 +09:00
Editor Refactor 2018-11-28 20:55:42 +09:00
CHANGELOG.md Fix directory name 2018-06-22 19:49:51 +09:00
CHANGELOG.md.meta Fix directory name 2018-06-22 19:49:51 +09:00
Demo.meta Fix directory name 2018-06-22 19:49:51 +09:00
Editor.meta Fix directory name 2018-06-22 19:49:51 +09:00
LICENSE.txt Fix directory name 2018-06-22 19:49:51 +09:00
LICENSE.txt.meta Fix directory name 2018-06-22 19:49:51 +09:00
README.md Fix directory name 2018-06-22 19:49:51 +09:00
README.md.meta Fix directory name 2018-06-22 19:49:51 +09:00
UIAdditive.mat Fix directory name 2018-06-22 19:49:51 +09:00
UIAdditive.mat.meta Fix directory name 2018-06-22 19:49:51 +09:00
UIAdditive.shader fix #17; Rect mask 2D doesn't work 2018-12-12 22:30:36 +09:00
UIAdditive.shader.meta Fix directory name 2018-06-22 19:49:51 +09:00
UIParticle.cs close #18; New scaling system 2018-12-12 22:30:36 +09:00
UIParticle.cs.meta Fix directory name 2018-06-22 19:49:51 +09:00

README.md.meta

fileFormatVersion: 2
guid: c0ba14a84a98844a68c60835d602a332
TextScriptImporter:
  externalObjects: {}
  userData: 
  assetBundleName: 
  assetBundleVariant: