ParticleEffectForUGUI/Scripts
mob-sakai 35325c8899 feat: add 'AutoScaling' option for UIParticle
Transform.lossyScale (=world scale) is automatically set to (1, 1, 1).
It prevents the root-Canvas scale from affecting the hierarchy-scaled ParticleSystem.
This option works in reverse of ’IgnoreCanvasScaler’ option in v3.x.
2023-08-18 11:48:05 +09:00
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Editor feat: add 'AutoScaling' option for UIParticle 2023-08-18 11:48:05 +09:00
AnimatableProperty.cs 3.0.0-preview.36 2020-09-28 12:35:41 +00:00
AnimatableProperty.cs.meta 3.0.0-preview.18 2020-08-19 19:42:17 +00:00
Coffee.UIParticle.asmdef Add asmdef files 2019-01-17 21:09:44 +09:00
Coffee.UIParticle.asmdef.meta Add asmdef files 2019-01-17 21:09:44 +09:00
Editor.meta Move scripts 2019-01-17 21:09:44 +09:00
ModifiedMaterial.cs feat: support 8+ materials 2022-06-11 16:23:36 +09:00
ModifiedMaterial.cs.meta feat: cache modified material 2020-10-28 02:19:39 +09:00
UIParticle.cs feat: add 'AutoScaling' option for UIParticle 2023-08-18 11:48:05 +09:00
UIParticle.cs.meta fix to emit 2022-06-18 10:20:12 +09:00
UIParticleAttractor.cs feat: add 'UpdateMode' option for UIParticleAttractor 2023-08-18 11:48:05 +09:00
UIParticleAttractor.cs.meta feat: add particle attractor component 2022-06-18 10:20:12 +09:00
UIParticleRenderer.cs feat: add 'AutoScaling' option for UIParticle 2023-08-18 11:48:05 +09:00
UIParticleRenderer.cs.meta feat: support 8+ materials 2022-06-11 16:23:36 +09:00
UIParticleUpdater.cs fix: error on drag prefab to scene 2022-06-28 14:26:09 +09:00
UIParticleUpdater.cs.meta 3.0.0-preview.18 2020-08-19 19:42:17 +00:00
Utils.cs refactor 2022-06-18 10:20:12 +09:00
Utils.cs.meta 3.0.0-preview.19 2020-08-28 05:38:13 +00:00