# Secrets # UNITY_LICENSE: name: test on: push: branches: - develop tags: - "!*" pull_request: types: - opened - synchronize jobs: setup: runs-on: ubuntu-latest outputs: versions: ${{ steps.setup.outputs.versions }} steps: - id: setup run: | VERSIONS=`npx unity-changeset list --versions --all --latest-patch --min 2018.3 --json` echo "==== Target Unity Versions ====" echo "${VERSIONS}" echo "::set-output name=versions::${VERSIONS}" test: runs-on: ubuntu-latest needs: setup strategy: fail-fast: false matrix: version: ${{ fromJson(needs.setup.outputs.versions) }} steps: # Checkout sandbox project - uses: actions/checkout@v3 with: ref: sandbox submodules: true fetch-depth: 0 # Update package submodule - name: "Update package submodule" working-directory: Packages/dev run: git checkout ${{ github.sha }} # Cache - uses: actions/cache@v3 with: path: Library key: Library-${{ matrix.version }}-${{ github.sha }} restore-keys: | Library-${{ matrix.version }}- Library- # Run tests - name: "Run tests" uses: game-ci/unity-test-runner@v2 with: customImage: mobsakai/unity3d:${{ matrix.version }} customParameters: -nographics # unityVersion: ${{ matrix.version }} checkName: ${{ matrix.version }} Test Results githubToken: ${{ github.token }} env: UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}