using UnityEditor; using UnityEngine; using System.Collections.Generic; using System.Linq; using ShaderPropertyType = Coffee.UIExtensions.AnimatableProperty.ShaderPropertyType; namespace Coffee.UIExtensions { internal class AnimatedPropertiesEditor { private static readonly List s_ActiveNames = new List(); private static readonly System.Text.StringBuilder s_Sb = new System.Text.StringBuilder(); private static readonly HashSet s_Names = new HashSet(); private string _name; private ShaderPropertyType _type; static string CollectActiveNames(SerializedProperty sp, List result) { result.Clear(); for (var i = 0; i < sp.arraySize; i++) { var spName = sp.GetArrayElementAtIndex(i).FindPropertyRelative("m_Name"); if (spName == null) continue; result.Add(spName.stringValue); } s_Sb.Length = 0; if (result.Count == 0) { s_Sb.Append("Nothing"); } else { result.Aggregate(s_Sb, (a, b) => s_Sb.AppendFormat("{0}, ", b)); s_Sb.Length -= 2; } return s_Sb.ToString(); } public static void DrawAnimatableProperties(SerializedProperty sp, Material[] mats) { bool isClicked; using (new EditorGUILayout.HorizontalScope(GUILayout.ExpandWidth(false))) { var r = EditorGUI.PrefixLabel(EditorGUILayout.GetControlRect(true), new GUIContent(sp.displayName, sp.tooltip)); var text = sp.hasMultipleDifferentValues ? "-" : CollectActiveNames(sp, s_ActiveNames); isClicked = GUI.Button(r, text, EditorStyles.popup); } if (!isClicked) return; var gm = new GenericMenu(); gm.AddItem(new GUIContent("Nothing"), s_ActiveNames.Count == 0, () => { sp.ClearArray(); sp.serializedObject.ApplyModifiedProperties(); }); if (!sp.hasMultipleDifferentValues) { for (var i = 0; i < sp.arraySize; i++) { var p = sp.GetArrayElementAtIndex(i); var name = p.FindPropertyRelative("m_Name").stringValue; var type = (ShaderPropertyType) p.FindPropertyRelative("m_Type").intValue; AddMenu(gm, sp, new AnimatedPropertiesEditor {_name = name, _type = type}, false); } } s_Names.Clear(); foreach (var mat in mats) { if (!mat || !mat.shader) continue; for (var i = 0; i < ShaderUtil.GetPropertyCount(mat.shader); i++) { var pName = ShaderUtil.GetPropertyName(mat.shader, i); var type = (ShaderPropertyType) ShaderUtil.GetPropertyType(mat.shader, i); var name = string.Format("{0} ({1})", pName, type); if (s_Names.Contains(name)) continue; s_Names.Add(name); AddMenu(gm, sp, new AnimatedPropertiesEditor {_name = pName, _type = type}, true); if (type != ShaderPropertyType.Texture) continue; AddMenu(gm, sp, new AnimatedPropertiesEditor {_name = pName + "_ST", _type = ShaderPropertyType.Vector}, true); AddMenu(gm, sp, new AnimatedPropertiesEditor {_name = pName + "_HDR", _type = ShaderPropertyType.Vector}, true); AddMenu(gm, sp, new AnimatedPropertiesEditor {_name = pName + "_TexelSize", _type = ShaderPropertyType.Vector}, true); } } gm.ShowAsContext(); } private static void AddMenu(GenericMenu menu, SerializedProperty sp, AnimatedPropertiesEditor property, bool add) { if (add && s_ActiveNames.Contains(property._name)) return; menu.AddItem(new GUIContent(string.Format("{0} ({1})", property._name, property._type)), s_ActiveNames.Contains(property._name), () => { var index = s_ActiveNames.IndexOf(property._name); if (0 <= index) { sp.DeleteArrayElementAtIndex(index); } else { sp.InsertArrayElementAtIndex(sp.arraySize); var p = sp.GetArrayElementAtIndex(sp.arraySize - 1); p.FindPropertyRelative("m_Name").stringValue = property._name; p.FindPropertyRelative("m_Type").intValue = (int) property._type; } sp.serializedObject.ApplyModifiedProperties(); }); } } }