#if IGNORE_ACCESS_CHECKS // [ASMDEFEX] DO NOT REMOVE THIS LINE MANUALLY. #if !UNITY_2019_1_OR_NEWER using System.IO; using System.Text.RegularExpressions; using UnityEditor; namespace Coffee.UIExtensions { public class UIParticleMenu { static string GetPreviousSamplePath(string displayName, string sampleName) { string sampleRoot = $"Assets/Samples/{displayName}"; var sampleRootInfo = new DirectoryInfo(sampleRoot); if (!sampleRootInfo.Exists) return null; foreach (var versionDir in sampleRootInfo.GetDirectories()) { var samplePath = Path.Combine(versionDir.ToString(), sampleName); if (Directory.Exists(samplePath)) return samplePath; } return null; } static void ImportSample(string packageName, string sampleName) { string jsonPath = $"Packages/{packageName}/package.json"; string json = File.ReadAllText(jsonPath); string version = Regex.Match(json, "\"version\"\\s*:\\s*\"([^\"]+)\"").Groups[1].Value; string displayName = Regex.Match(json, "\"displayName\"\\s*:\\s*\"([^\"]+)\"").Groups[1].Value; string src = $"{Path.GetDirectoryName(jsonPath)}/Samples~/{sampleName}"; string dst = $"Assets/Samples/{displayName}/{version}/{sampleName}"; string previous = GetPreviousSamplePath(displayName, sampleName); if (!string.IsNullOrEmpty(previous)) { string msg = "A different version of the sample is already imported at\n\n" + previous + "\n\nIt will be deleted when you update. Are you sure you want to continue?"; if (!EditorUtility.DisplayDialog("Sample Importer", msg, "OK", "Cancel")) return; FileUtil.DeleteFileOrDirectory(previous); FileUtil.DeleteFileOrDirectory(previous + ".meta"); } FileUtil.CopyDirectoryRecursive(src, dst); AssetDatabase.ImportAsset(dst, ImportAssetOptions.ImportRecursive); } [MenuItem("Assets/Samples/Import UIParticle Sample")] static void ImportSample() { ImportSample("com.coffee.ui-particle", "Demo"); } } } #endif #endif // [ASMDEFEX] DO NOT REMOVE THIS LINE MANUALLY.