mob-sakai
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4d0cfd3510
|
refactor
|
2024-06-27 14:12:53 +09:00 |
mob-sakai
|
cbb37b0b3a
|
feat: restore `Transform.localScale` when setting `autoScalingMode` to something other than `Transform` (again)
|
2024-06-27 10:48:27 +09:00 |
mob-sakai
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3c54f6dc8d
|
feat: add 'custom view' option.
Use this if the particles are not displayed correctly due to min/max particle size.
|
2024-06-27 10:48:05 +09:00 |
mob-sakai
|
d3532b9708
|
fix: generated baking-camera object remains in the prefab or scene (again)
|
2024-06-27 10:46:25 +09:00 |
mob-sakai
|
2ac8a1175b
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fix: SetParticleSystemInstance/Prefab APIs destroy generated objects
# Conflicts:
# Packages/src/Runtime/UIParticle.cs
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2024-06-27 10:46:10 +09:00 |
mob-sakai
|
929c0d686b
|
fix: generated baking-camera object remains in the prefab or scene
|
2024-06-21 14:21:53 +09:00 |
mob-sakai
|
c43ba67a9b
|
fix: despite not using the size module, particles become smaller based on their z position
close #316
|
2024-06-20 12:51:02 +09:00 |
mob-sakai
|
cc3e95d8c7
|
fix: `UIParticle.transform.localScale` does not scale particles
close #313
|
2024-06-19 11:07:29 +09:00 |
mob-sakai
|
5c28e9a2f3
|
fix: UIParticle is scaled by canvas size even when `AutoScalingMode.None` and `ScalingMode.Local`
close #313
|
2024-06-19 11:07:29 +09:00 |
mob-sakai
|
b82f79c2de
|
feat: restore `Transform.localScale` when setting `autoScalingMode` to something other than `Transform`
|
2024-06-19 11:07:29 +09:00 |
SAMYTHEBIGJUICY
|
628b9582b2
|
fix: 'Resource ID out of range in GetResource' error in overlay rendering mode
close #308
|
2024-06-14 10:47:32 +09:00 |
mob-sakai
|
990baacdf9
|
fix: particle size too small due to auto scaling
close #295
|
2024-04-04 15:29:33 +09:00 |
mob-sakai
|
b45dc77312
|
refactor: apply refactor
|
2024-01-23 23:27:46 +09:00 |
mob-sakai
|
5dab4f21c7
|
refactor: fix package structure
|
2024-01-23 23:17:31 +09:00 |