mob-sakai
|
76014e1e94
|
fix #27; OnSceneGUI has errors in Unity 2018.2
|
2018-12-23 13:50:31 +09:00 |
mob-sakai
|
b2dfcbce68
|
Add comment
|
2018-12-21 21:38:42 +09:00 |
mob-sakai
|
0025cdfaed
|
fix #21; UIParticle.Scale does not affect the gizmo of shape module
|
2018-12-21 21:38:42 +09:00 |
mob-sakai
|
15fc588c1c
|
fix #23; In overlay, particle size is too small
|
2018-12-19 22:09:21 +09:00 |
mob-sakai
|
9d2c0725e7
|
close #18; New scaling system
|
2018-12-12 22:30:36 +09:00 |
mob-sakai
|
efabe81ae0
|
fix #17; Rect mask 2D doesn't work
|
2018-12-12 22:30:36 +09:00 |
mob-sakai
|
f35d8fa8e7
|
fix #16; Using prefab view will cause a lot of errors
|
2018-12-12 22:30:36 +09:00 |
mob-sakai
|
8900798570
|
fix #15; Canvas.scaleFactor not take into account
|
2018-12-10 21:30:18 +09:00 |
mob-sakai
|
513bb1d02c
|
fix #12; Raycast blocking is unnecessary
|
2018-11-28 20:55:21 +09:00 |
mob-sakai
|
a8a3baed36
|
close #11; Easy setup in editor
|
2018-11-28 19:56:28 +09:00 |
mob-sakai
|
279a470202
|
Refactor
|
2018-11-28 16:36:16 +09:00 |
mob-sakai
|
d6201824ee
|
Add ignore parent option
|
2018-11-28 16:35:17 +09:00 |
mob-sakai
|
a4f54910ef
|
close #10; Add a scale property independent of transform
|
2018-11-28 16:35:17 +09:00 |
mob-sakai
|
8cdd032540
|
Add try-catch
|
2018-07-13 14:47:30 +09:00 |
mob-sakai
|
8055bb84f1
|
close #5; Supports sprites
|
2018-07-13 12:56:50 +09:00 |
mob-sakai
|
2a298eea7d
|
close #4; Use Canvas.willRenderCanvases event instead of Update()
|
2018-07-13 12:52:11 +09:00 |
mob-sakai
|
0d765a17bd
|
Fix directory name
|
2018-06-22 19:49:51 +09:00 |