Commit Graph

97 Commits (d94fcdc117f126d12afb2874c4a6bd20b01b23ec)

Author SHA1 Message Date
mob-sakai d94fcdc117 change: use list pool to improve performance 2022-02-18 04:40:38 +09:00
mob-sakai 40be7320dd log 2022-02-18 04:37:38 +09:00
mob-sakai 685daa11f5 change: change default scale 10 to 1 2022-02-18 04:36:47 +09:00
mob-sakai 6948c98f15 feat: enable "shrink by material" option as default 2022-02-18 04:36:47 +09:00
mob-sakai 19f732a564 feat: keep properly canvas batches 2022-02-18 04:36:47 +09:00
mob-sakai 82eb90244c refactor: refactor UIParticle 2022-02-18 04:36:47 +09:00
mob-sakai 47b29fa55a feat: improve extra world simulation 2022-02-18 04:36:47 +09:00
mob-sakai 39c001f935 feat: remove ISerializationCallbackReceiver 2021-09-21 16:29:16 +09:00
mob-sakai 0aa89efdd1 refactor: refactor editor 2021-09-21 16:26:41 +09:00
mob-sakai b743dfb8b4 feat: always display materials in inspector 2021-09-21 16:26:12 +09:00
mob-sakai 4e651fac97 feat: allow zero for scale 2021-09-21 16:24:38 +09:00
mob-sakai 8c345ddd0c feat: extra camera to bake is no longer needed 2021-09-21 16:15:13 +09:00
mob-sakai 28b115329e feat: remove `IgnoreCanvasScaler` option
close #156

BREAKING CHANGE: This option is no longer needed.
2021-09-21 16:11:48 +09:00
shadeAlex 6b87db7ac7 style: tab to space 2021-08-03 02:48:12 +09:00
shadeAlex 61760d940c fix: fix for warning CS0618 2021-08-03 02:48:12 +09:00
mob-sakai ccb8386672 refactor: fix warning 2021-06-09 02:25:41 +09:00
mob-sakai e15319a46e change: remove color space modifier 2021-06-09 02:25:41 +09:00
mob-sakai e352d153ce fix: improve performance 2021-06-09 02:25:41 +09:00
mob-sakai 0b9d80da93 fix: Refresh() will be called multiple times in the same frame, due to external assets 2021-06-03 03:04:07 +09:00
mob-sakai 476c4027ff fix: remove from "Add Component" menu 2021-05-11 17:22:02 +09:00
mob-sakai 12c748a8cd fix: In rare cases, the generated camera (for baking) will not be deactivated 2021-05-11 17:21:10 +09:00
mob-sakai 0259ad2464 refactor 2021-05-11 16:20:50 +09:00
mob-sakai e3f42d747a fix: fix cached position for pre-warmed particles 2021-02-24 16:22:37 +09:00
mob-sakai b93e0e4701 fix: ParticleSystem creates particles in wrong position during pre-warm
Close #147
2021-02-23 13:30:46 +09:00
mob-sakai d9eb91c120
refactor: modify the value when the field is changed 2021-02-19 09:57:02 +09:00
ibragimov.i 13223b2d74 fix: Multiselecting sets all scales to the same value 2021-02-18 23:28:06 +03:00
mob-sakai d5ce78ae5a fix: support sub emitter with 'PlayOnAwake' 2021-02-18 13:48:37 +09:00
mob-sakai 3bb5241275 fix: The maximum material count is 8 2021-02-18 13:44:47 +09:00
mob-sakai 17ce81eb0e fix: particle trails draw in wrong transform
Close #145
2021-02-03 11:16:16 +09:00
mob-sakai 2a1f3345ba fix: submeshes can't over 8
Close #122
2021-02-02 00:38:19 +09:00
mob-sakai c0aa89bd6f fix: _cachedPosition defaults to localPosition
Close #121
2021-02-01 23:51:35 +09:00
mob-sakai 9313489552 fix: the trail is incorrect in SimulationSpace.Local 2021-02-01 23:33:06 +09:00
mob-sakai 63b36a45b9 fix for .Net 3.5 2021-01-06 17:43:14 +09:00
LacusCon d11cd0a06d fix: ignore material check and transform check
Add default sort by index.

Close #119
2021-01-06 16:50:48 +09:00
mob-sakai 4b4aebff8c feat: show/hide materials in inspector 2020-11-20 16:25:37 +09:00
mob-sakai 46a7dddd11 feat: shrink rendering by material
NOTE: Performance will be improved, but in some cases the rendering is not correct.

Close #113
2020-11-20 15:17:43 +09:00
mob-sakai 2ec81da048 fix: the particles may disappear unintentionally
Close #117
2020-11-20 13:12:07 +09:00
mob-sakai 08c4aba8ab feat: ignore rendering of particle systems that do not have a SharedMaterial and TrailMaterial
Close #118
2020-11-20 13:12:07 +09:00
mob-sakai fc4bd708fd refactor: refactor 2020-11-16 03:07:35 +09:00
mob-sakai 08273cb0c3 feat: compatibility with other IMaterialModifier
Close #115
2020-11-16 03:07:24 +09:00
mob-sakai 22bcecd0ab fix: null Reference when creating New Scene after Prefab was open in PrefabMode
Close #111
2020-11-10 01:51:24 +09:00
mob-sakai 68669c7396 fix: error on build in Unity 2019.3.11-15
Close #114
2020-11-10 01:44:24 +09:00
mob-sakai 82f81efd7e fix: compile error in 2018.2 2020-10-29 01:57:17 +09:00
mob-sakai af5f7e90b0 feat: maskable option to ignore masking
Close #109
2020-10-28 22:19:15 +09:00
mob-sakai 7acbf22b4d fix: fix the sorting algorithm 2020-10-28 12:21:34 +09:00
mob-sakai f7eac0a34f fix: in rare cases, an IndexOutOfRangeException is thrown 2020-10-28 12:18:39 +09:00
mob-sakai d7a7d1b5b6 refactor: refactor 2020-10-28 03:14:26 +09:00
mob-sakai f1338813ca feat: un-limit on the number of mesh instances 2020-10-28 03:14:15 +09:00
mob-sakai 4be56669fb feat: improve the material batching 2020-10-28 02:19:39 +09:00
mob-sakai 6b397f39b8 feat: cache modified material
Close #94
2020-10-28 02:19:39 +09:00