mob-sakai
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d94fcdc117
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change: use list pool to improve performance
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2022-02-18 04:40:38 +09:00 |
mob-sakai
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40be7320dd
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log
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2022-02-18 04:37:38 +09:00 |
mob-sakai
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685daa11f5
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change: change default scale 10 to 1
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2022-02-18 04:36:47 +09:00 |
mob-sakai
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6948c98f15
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feat: enable "shrink by material" option as default
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2022-02-18 04:36:47 +09:00 |
mob-sakai
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19f732a564
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feat: keep properly canvas batches
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2022-02-18 04:36:47 +09:00 |
mob-sakai
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82eb90244c
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refactor: refactor UIParticle
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2022-02-18 04:36:47 +09:00 |
mob-sakai
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47b29fa55a
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feat: improve extra world simulation
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2022-02-18 04:36:47 +09:00 |
mob-sakai
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39c001f935
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feat: remove ISerializationCallbackReceiver
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2021-09-21 16:29:16 +09:00 |
mob-sakai
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0aa89efdd1
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refactor: refactor editor
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2021-09-21 16:26:41 +09:00 |
mob-sakai
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b743dfb8b4
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feat: always display materials in inspector
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2021-09-21 16:26:12 +09:00 |
mob-sakai
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4e651fac97
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feat: allow zero for scale
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2021-09-21 16:24:38 +09:00 |
mob-sakai
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8c345ddd0c
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feat: extra camera to bake is no longer needed
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2021-09-21 16:15:13 +09:00 |
mob-sakai
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28b115329e
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feat: remove `IgnoreCanvasScaler` option
close #156
BREAKING CHANGE: This option is no longer needed.
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2021-09-21 16:11:48 +09:00 |
shadeAlex
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6b87db7ac7
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style: tab to space
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2021-08-03 02:48:12 +09:00 |
shadeAlex
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61760d940c
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fix: fix for warning CS0618
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2021-08-03 02:48:12 +09:00 |
mob-sakai
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ccb8386672
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refactor: fix warning
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2021-06-09 02:25:41 +09:00 |
mob-sakai
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e15319a46e
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change: remove color space modifier
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2021-06-09 02:25:41 +09:00 |
mob-sakai
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e352d153ce
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fix: improve performance
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2021-06-09 02:25:41 +09:00 |
mob-sakai
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0b9d80da93
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fix: Refresh() will be called multiple times in the same frame, due to external assets
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2021-06-03 03:04:07 +09:00 |
mob-sakai
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476c4027ff
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fix: remove from "Add Component" menu
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2021-05-11 17:22:02 +09:00 |
mob-sakai
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12c748a8cd
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fix: In rare cases, the generated camera (for baking) will not be deactivated
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2021-05-11 17:21:10 +09:00 |
mob-sakai
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0259ad2464
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refactor
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2021-05-11 16:20:50 +09:00 |
mob-sakai
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e3f42d747a
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fix: fix cached position for pre-warmed particles
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2021-02-24 16:22:37 +09:00 |
mob-sakai
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b93e0e4701
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fix: ParticleSystem creates particles in wrong position during pre-warm
Close #147
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2021-02-23 13:30:46 +09:00 |
mob-sakai
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d9eb91c120
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refactor: modify the value when the field is changed
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2021-02-19 09:57:02 +09:00 |
ibragimov.i
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13223b2d74
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fix: Multiselecting sets all scales to the same value
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2021-02-18 23:28:06 +03:00 |
mob-sakai
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d5ce78ae5a
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fix: support sub emitter with 'PlayOnAwake'
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2021-02-18 13:48:37 +09:00 |
mob-sakai
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3bb5241275
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fix: The maximum material count is 8
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2021-02-18 13:44:47 +09:00 |
mob-sakai
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17ce81eb0e
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fix: particle trails draw in wrong transform
Close #145
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2021-02-03 11:16:16 +09:00 |
mob-sakai
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2a1f3345ba
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fix: submeshes can't over 8
Close #122
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2021-02-02 00:38:19 +09:00 |
mob-sakai
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c0aa89bd6f
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fix: _cachedPosition defaults to localPosition
Close #121
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2021-02-01 23:51:35 +09:00 |
mob-sakai
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9313489552
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fix: the trail is incorrect in SimulationSpace.Local
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2021-02-01 23:33:06 +09:00 |
mob-sakai
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63b36a45b9
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fix for .Net 3.5
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2021-01-06 17:43:14 +09:00 |
LacusCon
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d11cd0a06d
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fix: ignore material check and transform check
Add default sort by index.
Close #119
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2021-01-06 16:50:48 +09:00 |
mob-sakai
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4b4aebff8c
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feat: show/hide materials in inspector
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2020-11-20 16:25:37 +09:00 |
mob-sakai
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46a7dddd11
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feat: shrink rendering by material
NOTE: Performance will be improved, but in some cases the rendering is not correct.
Close #113
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2020-11-20 15:17:43 +09:00 |
mob-sakai
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2ec81da048
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fix: the particles may disappear unintentionally
Close #117
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2020-11-20 13:12:07 +09:00 |
mob-sakai
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08c4aba8ab
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feat: ignore rendering of particle systems that do not have a SharedMaterial and TrailMaterial
Close #118
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2020-11-20 13:12:07 +09:00 |
mob-sakai
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fc4bd708fd
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refactor: refactor
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2020-11-16 03:07:35 +09:00 |
mob-sakai
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08273cb0c3
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feat: compatibility with other IMaterialModifier
Close #115
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2020-11-16 03:07:24 +09:00 |
mob-sakai
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22bcecd0ab
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fix: null Reference when creating New Scene after Prefab was open in PrefabMode
Close #111
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2020-11-10 01:51:24 +09:00 |
mob-sakai
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68669c7396
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fix: error on build in Unity 2019.3.11-15
Close #114
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2020-11-10 01:44:24 +09:00 |
mob-sakai
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82f81efd7e
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fix: compile error in 2018.2
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2020-10-29 01:57:17 +09:00 |
mob-sakai
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af5f7e90b0
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feat: maskable option to ignore masking
Close #109
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2020-10-28 22:19:15 +09:00 |
mob-sakai
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7acbf22b4d
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fix: fix the sorting algorithm
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2020-10-28 12:21:34 +09:00 |
mob-sakai
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f7eac0a34f
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fix: in rare cases, an IndexOutOfRangeException is thrown
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2020-10-28 12:18:39 +09:00 |
mob-sakai
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d7a7d1b5b6
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refactor: refactor
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2020-10-28 03:14:26 +09:00 |
mob-sakai
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f1338813ca
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feat: un-limit on the number of mesh instances
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2020-10-28 03:14:15 +09:00 |
mob-sakai
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4be56669fb
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feat: improve the material batching
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2020-10-28 02:19:39 +09:00 |
mob-sakai
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6b397f39b8
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feat: cache modified material
Close #94
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2020-10-28 02:19:39 +09:00 |