Commit Graph

18 Commits (bdeeabbbe140b0ba80fac7ac477874c2467d3a16)

Author SHA1 Message Date
mob-sakai 37d0c4b711 refactor 2022-06-18 10:20:12 +09:00
mob-sakai b76bf5a5ad feat: support 8+ materials
Instead of one CanvasRenderer with submeshes, render with multiple CanvasRenderers.
This feature allows the number of materials to be unlimited.
close #122, close #152, close #186
2022-06-11 16:23:36 +09:00
micromang ccc09e6aca fix: sorting by layer does not work properly 2022-06-10 16:10:13 +09:00
mob-sakai e15319a46e change: remove color space modifier 2021-06-09 02:25:41 +09:00
mob-sakai e352d153ce fix: improve performance 2021-06-09 02:25:41 +09:00
mob-sakai d5ce78ae5a fix: support sub emitter with 'PlayOnAwake' 2021-02-18 13:48:37 +09:00
mob-sakai 63b36a45b9 fix for .Net 3.5 2021-01-06 17:43:14 +09:00
LacusCon d11cd0a06d fix: ignore material check and transform check
Add default sort by index.

Close #119
2021-01-06 16:50:48 +09:00
mob-sakai 46a7dddd11 feat: shrink rendering by material
NOTE: Performance will be improved, but in some cases the rendering is not correct.

Close #113
2020-11-20 15:17:43 +09:00
mob-sakai 08c4aba8ab feat: ignore rendering of particle systems that do not have a SharedMaterial and TrailMaterial
Close #118
2020-11-20 13:12:07 +09:00
mob-sakai fc4bd708fd refactor: refactor 2020-11-16 03:07:35 +09:00
mob-sakai 7acbf22b4d fix: fix the sorting algorithm 2020-10-28 12:21:34 +09:00
mob-sakai f1338813ca feat: un-limit on the number of mesh instances 2020-10-28 03:14:15 +09:00
mob-sakai 4be56669fb feat: improve the material batching 2020-10-28 02:19:39 +09:00
semantic-release-bot 4b4d70bdd1 3.0.0-preview.36
# [3.0.0-preview.36](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.35...v3.0.0-preview.36) (2020-09-28)

### Bug Fixes

* do not bake particle system to mesh when the alpha is zero ([1775713](1775713c2d)), closes [#102](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/102)
* in Unity 2018.x, sample import failed on Windows ([f5861b0](f5861b0add))
2020-09-28 12:35:41 +00:00
semantic-release-bot 6f3f4803da 3.0.0-preview.31
# [3.0.0-preview.31](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.30...v3.0.0-preview.31) (2020-09-02)

### Bug Fixes

* combine Instances error ([878f812](878f81202a)), closes [#91](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/91)
* in rare cases, the particle size is incorrect with camera-space mode ([90593ac](90593ac021)), closes [#93](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/93)
* trails material uses sprite texture ([9e65ee7](9e65ee7345)), closes [#92](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/92)

### Features

* refresh children ParticleSystem with a gameObjects as root ([8bae1d0](8bae1d08cc))
2020-09-02 16:02:59 +00:00
semantic-release-bot 7f36ca15dd 3.0.0-preview.28
# [3.0.0-preview.28](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.27...v3.0.0-preview.28) (2020-09-01)

### Features

* support AnimatableProperty for multiple materials ([062d988](062d9887fb))
2020-09-01 17:39:05 +00:00
semantic-release-bot 0d4a5875d1 3.0.0-preview.19
# [3.0.0-preview.19](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.18...v3.0.0-preview.19) (2020-08-28)

### Bug Fixes

* baking camera settings for camera space ([436c5e4](436c5e47f7))
* fix local simulation ([7add9de](7add9defb7))

### Features

* add menu to create UIParticle ([2fa1843](2fa18431f0))
* add play/pause/stop api ([f09a386](f09a386bc5))
* support for changing rendering orders ([745d4a5](745d4a5988))
* Support for child ParticleSystem rendering ([4ee90be](4ee90be17c))
* UIParticle for trail is no longer needed ([466e43c](466e43cf93))

### BREAKING CHANGES

* The child UIParticle is no longer needed.
2020-08-28 05:38:13 +00:00