mob-sakai
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a703c2921c
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feat: add 'custom view' option.
Use this if the particles are not displayed correctly due to min/max particle size.
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2024-06-27 10:48:05 +09:00 |
mob-sakai
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de35cba34c
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fix: generated baking-camera object remains in the prefab or scene (again)
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2024-06-27 10:46:25 +09:00 |
mob-sakai
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ae3f3a8e62
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fix: SetParticleSystemInstance/Prefab APIs destroy generated objects
# Conflicts:
# Packages/src/Runtime/UIParticle.cs
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2024-06-27 10:46:10 +09:00 |
mob-sakai
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0bb8438301
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fix: generated baking-camera object remains in the prefab or scene
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2024-06-21 14:21:53 +09:00 |
mob-sakai
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a8ed6e6858
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fix: despite not using the size module, particles become smaller based on their z position
close #316
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2024-06-20 12:51:02 +09:00 |
mob-sakai
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1d40e24c74
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fix: `UIParticle.transform.localScale` does not scale particles
close #313
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2024-06-19 11:07:29 +09:00 |
mob-sakai
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54a4b1cdfd
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fix: UIParticle is scaled by canvas size even when `AutoScalingMode.None` and `ScalingMode.Local`
close #313
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2024-06-19 11:07:29 +09:00 |
mob-sakai
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5505247a94
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feat: restore `Transform.localScale` when setting `autoScalingMode` to something other than `Transform`
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2024-06-19 11:07:29 +09:00 |
SAMYTHEBIGJUICY
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05286cedfd
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fix: 'Resource ID out of range in GetResource' error in overlay rendering mode
close #308
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2024-06-14 10:47:32 +09:00 |
mob-sakai
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2ec3748336
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fix: particle size too small due to auto scaling
close #295
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2024-04-04 15:29:33 +09:00 |
mob-sakai
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c61d22d221
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refactor: apply refactor
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2024-01-23 23:27:46 +09:00 |
mob-sakai
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cbe3105b0f
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refactor: fix package structure
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2024-01-23 23:17:31 +09:00 |