mob-sakai
aa0d56f9fa
feat: adaptive scaling for UI
...
Changing the canvas size does not affect the effect size or position.
This feature provides a constant-looking output and makes it easier to adjust effects.
BREAKING CHANGE: If you update to v4, you may be required to adjust your UIParticle.scale.
2022-06-17 21:25:35 +09:00
mob-sakai
b76bf5a5ad
feat: support 8+ materials
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Instead of one CanvasRenderer with submeshes, render with multiple CanvasRenderers.
This feature allows the number of materials to be unlimited.
close #122 , close #152 , close #186
2022-06-11 16:23:36 +09:00
mob-sakai
b6b2c72b19
fix: annoying warning for [ExecuteInEditMode]
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Close #180
2022-02-18 04:57:27 +09:00
mob-sakai
e3f42d747a
fix: fix cached position for pre-warmed particles
2021-02-24 16:22:37 +09:00
mob-sakai
b93e0e4701
fix: ParticleSystem creates particles in wrong position during pre-warm
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Close #147
2021-02-23 13:30:46 +09:00
mob-sakai
d5ce78ae5a
fix: support sub emitter with 'PlayOnAwake'
2021-02-18 13:48:37 +09:00
mob-sakai
3bb5241275
fix: The maximum material count is 8
2021-02-18 13:44:47 +09:00
mob-sakai
2a1f3345ba
fix: submeshes can't over 8
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Close #122
2021-02-02 00:38:19 +09:00
mob-sakai
c0aa89bd6f
fix: _cachedPosition defaults to localPosition
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Close #121
2021-02-01 23:51:35 +09:00
mob-sakai
46a7dddd11
feat: shrink rendering by material
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NOTE: Performance will be improved, but in some cases the rendering is not correct.
Close #113
2020-11-20 15:17:43 +09:00
mob-sakai
2ec81da048
fix: the particles may disappear unintentionally
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Close #117
2020-11-20 13:12:07 +09:00
mob-sakai
fc4bd708fd
refactor: refactor
2020-11-16 03:07:35 +09:00
mob-sakai
08273cb0c3
feat: compatibility with other IMaterialModifier
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Close #115
2020-11-16 03:07:24 +09:00
mob-sakai
68669c7396
fix: error on build in Unity 2019.3.11-15
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Close #114
2020-11-10 01:44:24 +09:00
mob-sakai
af5f7e90b0
feat: maskable option to ignore masking
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Close #109
2020-10-28 22:19:15 +09:00
mob-sakai
f7eac0a34f
fix: in rare cases, an IndexOutOfRangeException is thrown
2020-10-28 12:18:39 +09:00
mob-sakai
f1338813ca
feat: un-limit on the number of mesh instances
2020-10-28 03:14:15 +09:00
mob-sakai
6b397f39b8
feat: cache modified material
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Close #94
2020-10-28 02:19:39 +09:00
mob-sakai
d9f9244e49
fix: IgnoreCanvasScaler may be enabled unintentionally
2020-10-28 02:19:39 +09:00
semantic-release-bot
8b328154a4
3.0.0-preview.38
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# [3.0.0-preview.38](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.37...v3.0.0-preview.38 ) (2020-10-04)
### Bug Fixes
* delete unused file in package ([2e69974](2e699749a8
))
* material dirty on validate (on editor) ([fa34301](fa3430130c
))
### Features
* display material properties in inspector ([313c1fc](313c1fc159
)), closes [#104 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/104 )
* support 3D scaling ([a508c3b](a508c3bb86
)), closes [#105 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/105 )
2020-10-04 14:26:53 +00:00
semantic-release-bot
4b4d70bdd1
3.0.0-preview.36
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# [3.0.0-preview.36](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.35...v3.0.0-preview.36 ) (2020-09-28)
### Bug Fixes
* do not bake particle system to mesh when the alpha is zero ([1775713](1775713c2d
)), closes [#102 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/102 )
* in Unity 2018.x, sample import failed on Windows ([f5861b0](f5861b0add
))
2020-09-28 12:35:41 +00:00
semantic-release-bot
94ae9d2016
3.0.0-preview.35
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# [3.0.0-preview.35](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.34...v3.0.0-preview.35 ) (2020-09-27)
### Bug Fixes
* an error happens during loading scene in editor ([ab9d9aa](ab9d9aa7b3
)), closes [#101 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/101 )
2020-09-27 06:58:10 +00:00
semantic-release-bot
64787261df
3.0.0-preview.32
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# [3.0.0-preview.32](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.31...v3.0.0-preview.32 ) (2020-09-14)
### Bug Fixes
* animatable properties not working ([5b8b0bd](5b8b0bd28b
)), closes [#95 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/95 )
2020-09-14 09:29:16 +00:00
semantic-release-bot
6f3f4803da
3.0.0-preview.31
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# [3.0.0-preview.31](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.30...v3.0.0-preview.31 ) (2020-09-02)
### Bug Fixes
* combine Instances error ([878f812](878f81202a
)), closes [#91 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/91 )
* in rare cases, the particle size is incorrect with camera-space mode ([90593ac](90593ac021
)), closes [#93 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/93 )
* trails material uses sprite texture ([9e65ee7](9e65ee7345
)), closes [#92 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/92 )
### Features
* refresh children ParticleSystem with a gameObjects as root ([8bae1d0](8bae1d08cc
))
2020-09-02 16:02:59 +00:00
semantic-release-bot
b12b82c172
3.0.0-preview.30
...
# [3.0.0-preview.30](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.29...v3.0.0-preview.30 ) (2020-09-02)
### Bug Fixes
* ignore missing object on initialize ([8bd9b62](8bd9b621b9
))
### Features
* add API to bind ParticleSystem object ([a77bbd3](a77bbd3a9a
))
2020-09-02 05:15:30 +00:00
semantic-release-bot
7f36ca15dd
3.0.0-preview.28
...
# [3.0.0-preview.28](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.27...v3.0.0-preview.28 ) (2020-09-01)
### Features
* support AnimatableProperty for multiple materials ([062d988](062d9887fb
))
2020-09-01 17:39:05 +00:00
semantic-release-bot
2b9e8ecd73
3.0.0-preview.27
...
# [3.0.0-preview.27](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.26...v3.0.0-preview.27 ) (2020-09-01)
### Bug Fixes
* not masked ([4ef5947](4ef5947baa
))
2020-09-01 08:05:15 +00:00
semantic-release-bot
9071798353
3.0.0-preview.24
...
# [3.0.0-preview.24](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.23...v3.0.0-preview.24 ) (2020-09-01)
### Bug Fixes
* hide camera for baking ([30b4703](30b4703e2a
))
* In ignore canvas scaler mode, Transform.localScale is zero ([cc71f2b](cc71f2bdac
)), closes [#89 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/89 )
* In prefab mode, an error occurs ([a222f37](a222f3710b
)), closes [#88 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/88 )
### Features
* remove menu in inspector ([e7f8f51](e7f8f51212
))
2020-09-01 04:50:54 +00:00
semantic-release-bot
0eb76a6432
3.0.0-preview.23
...
# [3.0.0-preview.23](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.22...v3.0.0-preview.23 ) (2020-08-31)
### Bug Fixes
* the default value of IgnoreCanvasScaler is true ([966fae1](966fae1d22
))
2020-08-31 00:28:39 +00:00
semantic-release-bot
58465259ad
3.0.0-preview.22
...
# [3.0.0-preview.22](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.21...v3.0.0-preview.22 ) (2020-08-29)
### Bug Fixes
* build fails ([ac080a4](ac080a44e4
)), closes [#85 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/85 )
2020-08-29 03:10:32 +00:00
semantic-release-bot
46ec957a52
3.0.0-preview.21
...
# [3.0.0-preview.21](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.20...v3.0.0-preview.21 ) (2020-08-28)
### Bug Fixes
* if in the mask, rendering material will be destroyed ([0db40cf](0db40cf160
))
* support animatable material property (again) ([cf6ca80](cf6ca80d12
))
2020-08-28 18:55:47 +00:00
semantic-release-bot
ab27f0af6f
3.0.0-preview.20
...
# [3.0.0-preview.20](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.19...v3.0.0-preview.20 ) (2020-08-28)
### Features
* automatically update ([96a868b](96a868b60a
))
2020-08-28 07:50:13 +00:00
semantic-release-bot
0d4a5875d1
3.0.0-preview.19
...
# [3.0.0-preview.19](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.18...v3.0.0-preview.19 ) (2020-08-28)
### Bug Fixes
* baking camera settings for camera space ([436c5e4](436c5e47f7
))
* fix local simulation ([7add9de](7add9defb7
))
### Features
* add menu to create UIParticle ([2fa1843](2fa18431f0
))
* add play/pause/stop api ([f09a386](f09a386bc5
))
* support for changing rendering orders ([745d4a5](745d4a5988
))
* Support for child ParticleSystem rendering ([4ee90be](4ee90be17c
))
* UIParticle for trail is no longer needed ([466e43c](466e43cf93
))
### BREAKING CHANGES
* The child UIParticle is no longer needed.
2020-08-28 05:38:13 +00:00
semantic-release-bot
eccb3ecb5e
3.0.0-preview.18
...
# [3.0.0-preview.18](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.17...v3.0.0-preview.18 ) (2020-08-19)
### Bug Fixes
* AsmdefEx is no longer required ([50e749c](50e749c183
))
* fix camera for baking mesh ([6395a4f](6395a4fa74
))
* support .Net Framework 3.5 (again) ([23fcb06](23fcb06bf9
))
### Features
* 3.0.0 updater ([f99292b](f99292b9a1
))
* add menu to create UIParticle ([14f1c78](14f1c782ff
))
* Combine baked meshes to improve performance ([633d058](633d058756
))
* improve performance ([77c056a](77c056ad5f
))
* optimization for vertices transforms and adding node for trails ([e070e8d](e070e8d5ee
)), closes [#75 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/75 )
* option to ignoring canvas scaling ([fe85fed](fe85fed3c0
))
* support 3d scaling ([42a84bc](42a84bc5e1
))
* support custom simulation space ([a83e647](a83e64761c
)), closes [#78 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/78 )
* support for particle systems including trail only ([f389d39](f389d39953
)), closes [#61 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/61 )
### BREAKING CHANGES
* The bake-task has changed significantly. It may look different from previous versions.
2020-08-19 19:42:17 +00:00
semantic-release-bot
785709fa02
3.0.0-preview.17
...
# [3.0.0-preview.17](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.16...v3.0.0-preview.17 ) (2020-08-13)
### Bug Fixes
* The type or namespace name 'U2D' does not exist in the namespace 'UnityEditor.Experimental' in Unity 2019.3 or later ([930199e](930199e5e4
)), closes [#82 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/82 )
2020-08-13 12:45:27 +00:00
semantic-release-bot
f2034e27b7
3.0.0-preview.16
...
# [3.0.0-preview.16](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.15...v3.0.0-preview.16 ) (2020-08-12)
### Bug Fixes
* texture sheet animation module Sprite mode not working ([30d1d5d](30d1d5d3cc
)), closes [#79 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/79 )
2020-08-12 14:19:09 +00:00
semantic-release-bot
e036d254a8
3.0.0-preview.13
...
# [3.0.0-preview.13](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.12...v3.0.0-preview.13 ) (2020-08-11)
### Bug Fixes
* Added CanvasRenderer as a required component ([a8950f6](a8950f65c8
))
* inspector is broken in Unity 2020.1 ([26c5395](26c5395a45
))
### Features
* update OSC to 1.0.0-preview.25 ([22e116e](22e116e11d
))
2020-08-11 15:09:56 +00:00
semantic-release-bot
af9909f4dc
3.0.0-preview.12
...
# [3.0.0-preview.12](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.11...v3.0.0-preview.12 ) (2020-08-11)
### Bug Fixes
* Profiler.BeginSample -> Profiler.EndSample if a canvas is disabled or a camera doesn't found ([4a0a5d1](4a0a5d13be
))
2020-08-11 14:42:10 +00:00
semantic-release-bot
901e7f1647
3.0.0-preview.11
...
# [3.0.0-preview.11](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.10...v3.0.0-preview.11 ) (2020-05-07)
### Bug Fixes
* If sprite is null, a null exception is thrown ([50c6e98](50c6e980ca
))
2020-05-07 18:11:09 +00:00
semantic-release-bot
bb7443400c
3.0.0-preview.10
...
# [3.0.0-preview.10](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.9...v3.0.0-preview.10 ) (2020-04-30)
### Features
* add support for SpriteAtlas ([b31e325](b31e325bb1
))
2020-04-30 03:28:49 +00:00
semantic-release-bot
c5ff121b35
3.0.0-preview.8
...
# [3.0.0-preview.8](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.7...v3.0.0-preview.8 ) (2020-03-03)
### Bug Fixes
* abnormal Mesh Bounds with Particle Trails ([518a749](518a749710
)), closes [#61 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/61 )
* multiple UIParticleOverlayCamera in scene ([3f09395](3f093958b3
)), closes [#73 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/73 )
2020-03-03 09:48:15 +00:00
semantic-release-bot
628a8c6bf0
3.0.0-preview.5
...
# [3.0.0-preview.5](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.4...v3.0.0-preview.5 ) (2020-02-21)
### Bug Fixes
* particles not visible if scale.z is 0 ([35718e0](35718e099a
)), closes [#64 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/64 )
2020-02-21 11:42:31 +00:00
semantic-release-bot
a4cbebeb29
3.0.0-preview.1
...
# [3.0.0-preview.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v2.3.0...v3.0.0-preview.1 ) (2020-02-12)
### Bug Fixes
* change the text in the inspector to make it more understandable. ([7ca0b6f](7ca0b6fa34
)), closes [#66 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/66 )
* editor crashes when mesh is set to null when ParticleSystem.RenderMode=Mesh ([e5ebadd](e5ebadd847
)), closes [#69 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/69 )
* getting massive errors on editor ([ef82fa8](ef82fa82a6
)), closes [#67 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/67 )
* heavy editor UI ([d3b470a](d3b470a2be
))
* remove a menu to add overlay camera ([f5d3b6e](f5d3b6edb5
))
* rotating the particle rect may cause out of bounds ([3439842](3439842119
)), closes [#55 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/55 )
* scale will be decrease on editor ([0c59846](0c59846f11
))
* UI darker than normal when change to linear color space ([db4d8a7](db4d8a742c
)), closes [#57 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/57 )
### Build System
* update develop environment ([9fcf169](9fcf169cd3
))
### Features
* add menu to import sample ([b8b1827](b8b1827318
))
* add samples test ([287b5cc](287b5cc832
))
* **editor:** add osc package (portable mode) ([6c7f880](6c7f880435
))
### BREAKING CHANGES
* update develop environment to Unity 2018.3.
Unity 2018.2 will continue to be supported.
2020-02-12 12:38:07 +00:00
mob-sakai
66a0ab7ad5
fix #47 ; World simulation bug
2019-05-08 00:06:46 +09:00
mob-sakai
f6e64c325b
close #45 ; Disable ParticleSystemRenderer on reset
2019-02-26 11:28:22 +09:00
mob-sakai
beb6fa8367
Format
2019-02-26 11:11:48 +09:00
mob-sakai
6c2ed22e3a
fix #44 ; v2.2.0 has 2 warnings
2019-02-26 11:10:47 +09:00
mob-sakai
7696451ac9
Refactor
2019-02-23 23:28:50 +09:00
mob-sakai
79bbc4de95
close #42 ; Support changing material property by AnimationClip
2019-02-23 16:40:57 +09:00
mob-sakai
9749e3e01c
fix #39 ; UIParticle.Scale - Rendering Order Issue
2019-02-15 21:50:12 +09:00