mob-sakai
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bfac4d4e2f
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Merge remote-tracking branch 'origin/develop' into develop-preview
# Conflicts:
# Packages/src/CHANGELOG.md
# Packages/src/Runtime/UIParticle.cs
# Packages/src/package.json
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2025-02-21 18:38:11 +09:00 |
mob-sakai
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6dfbdae38d
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fix: component icons will no longer be displayed in the scene view
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2025-02-21 18:22:24 +09:00 |
mob-sakai
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925af0b604
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feat: add 'TimeScaleMultiplier' option
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2025-02-21 16:10:06 +09:00 |
mob-sakai
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47ee45cbbe
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fix: editor crashed on exit play mode (editor, windows)
close #351
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2025-01-07 10:25:23 +09:00 |
mob-sakai
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a1ca74f854
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chore: update coffee.internal
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2025-01-03 23:13:17 +09:00 |
mob-sakai
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8276684c3b
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fix: sub-emitter particles may not render correctly in certain scenarios
close #348
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2025-01-03 23:13:17 +09:00 |
mob-sakai
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67de3d1bd3
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fix: sub-emitter's `inherit velocity` module doubles at runtime
close #349
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2025-01-03 23:13:17 +09:00 |
mob-sakai
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9955eefdc2
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feat: change the default value of `UIParticle.scale` from `10` to `1`
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2025-01-03 23:02:15 +09:00 |
mob-sakai
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c09bfb81ab
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feat: UIParticle no longer inherits from MaskableGraphic
BREAKING CHANGE: Some members inherited from MaskableGraphic will no longer be available.
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2025-01-03 23:02:15 +09:00 |
mob-sakai
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fab2ed1697
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chore: update coffee.internal
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2025-01-03 22:58:23 +09:00 |
mob-sakai
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ef4dbc3cba
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fix: sub-emitter particles may not render correctly in certain scenarios
close #248
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2025-01-03 22:50:36 +09:00 |
mob-sakai
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27551a4d47
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fix: sub-emitter's `inherit velocity` module doubles at runtime
close #249
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2025-01-03 22:29:07 +09:00 |
mob-sakai
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0036b03d12
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refactor: update coffee.internal
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2024-12-23 12:53:15 +09:00 |
mob-sakai
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95235a929b
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fix: rendering issues when playing with opening a prefab stage
close #345
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2024-12-18 19:46:32 +09:00 |
mob-sakai
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abe09485f6
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fix: if not configured as a preloaded asset, the project settings asset will be regenerated
close #342
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2024-11-21 01:39:16 +09:00 |
mob-sakai
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253fb52650
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refactor: update coffee.internal
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2024-11-21 01:36:51 +09:00 |
Jie
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afe00a1dde
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fix: trail incorrect offset
close #335
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2024-11-01 11:14:03 +09:00 |
mob-sakai
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c1e3d68f60
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refactor
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2024-09-30 03:01:48 +09:00 |
mob-sakai
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2ee69d0424
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fix: mainTex will be ignored
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2024-09-30 02:36:45 +09:00 |
mob-sakai
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5ff6ec815a
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fix: component icon is not set
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2024-09-30 01:56:54 +09:00 |
mob-sakai
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6a7f08c056
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style: format
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2024-09-30 01:56:54 +09:00 |
mob-sakai
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1ce4e31a96
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feat: add project settings
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2024-09-30 01:56:54 +09:00 |
mob-sakai
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c08f0d492f
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refactor: using Coffee.Internal
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2024-09-30 01:48:06 +09:00 |
mob-sakai
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7069b396e4
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import Coffee.Internal
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2024-09-30 01:48:06 +09:00 |
mob-sakai
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2a1cd502b4
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fix: ParticleSystem trails gain offset on parent canvas change
close #323
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2024-08-08 02:00:40 +09:00 |
mob-sakai
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10a7fb4b7b
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refactor: refactor multiple attractor
- Convert 'm_ParticleSystem' to 'm_ParticleSystems'
- Collect parent UIParticles on attract
- Improve performance
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2024-07-18 00:56:13 +09:00 |
dogramacigokhan
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3834780fdb
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feat: ParticleAttractor supports multiple ParticleSystems
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2024-07-18 00:56:13 +09:00 |
mob-sakai
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a182709472
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refactor
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2024-06-27 14:12:53 +09:00 |
mob-sakai
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88a970d93a
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feat: restore `Transform.localScale` when setting `autoScalingMode` to something other than `Transform` (again)
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2024-06-27 10:48:27 +09:00 |
mob-sakai
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a703c2921c
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feat: add 'custom view' option.
Use this if the particles are not displayed correctly due to min/max particle size.
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2024-06-27 10:48:05 +09:00 |
mob-sakai
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de35cba34c
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fix: generated baking-camera object remains in the prefab or scene (again)
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2024-06-27 10:46:25 +09:00 |
mob-sakai
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ae3f3a8e62
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fix: SetParticleSystemInstance/Prefab APIs destroy generated objects
# Conflicts:
# Packages/src/Runtime/UIParticle.cs
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2024-06-27 10:46:10 +09:00 |
mob-sakai
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0bb8438301
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fix: generated baking-camera object remains in the prefab or scene
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2024-06-21 14:21:53 +09:00 |
mob-sakai
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a8ed6e6858
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fix: despite not using the size module, particles become smaller based on their z position
close #316
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2024-06-20 12:51:02 +09:00 |
mob-sakai
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3880484ce5
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feat: reset previous position on start play for world space simulation
close #303
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2024-06-19 11:07:29 +09:00 |
mob-sakai
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1d40e24c74
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fix: `UIParticle.transform.localScale` does not scale particles
close #313
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2024-06-19 11:07:29 +09:00 |
mob-sakai
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54a4b1cdfd
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fix: UIParticle is scaled by canvas size even when `AutoScalingMode.None` and `ScalingMode.Local`
close #313
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2024-06-19 11:07:29 +09:00 |
mob-sakai
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5505247a94
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feat: restore `Transform.localScale` when setting `autoScalingMode` to something other than `Transform`
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2024-06-19 11:07:29 +09:00 |
mob-sakai
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f26920f982
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fix: UIParticle is scaled incorrectly with nested canvases
close #313
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2024-06-18 19:44:00 +09:00 |
mob-sakai
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5a1e65ec56
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refactor: refactor
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2024-06-18 17:11:14 +09:00 |
SAMYTHEBIGJUICY
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05286cedfd
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fix: 'Resource ID out of range in GetResource' error in overlay rendering mode
close #308
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2024-06-14 10:47:32 +09:00 |
mob-sakai
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e924eb4596
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fix: the ParticleSystem's localPosition drifts at certain scales due to floating-point precision issues
close #299, close #312
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2024-05-24 17:37:32 +09:00 |
mob-sakai
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1b5c359058
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fix: assertion failed on expression: 'ps->array_size()'
close #278
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2024-05-22 17:11:38 +09:00 |
mob-sakai
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ea043524c0
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fix: lost Material.mainTexture when using AnimatableProperties
close #311
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2024-05-22 16:07:12 +09:00 |
mob-sakai
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c37c014864
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fix: remove unnecessary code
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2024-04-05 21:02:45 +09:00 |
mob-sakai
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e82c833d04
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fix: if the UIParticle parents do not have Canvas, an exception is thrown in OnEnable
close #300
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2024-04-04 17:24:20 +09:00 |
mob-sakai
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2ec3748336
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fix: particle size too small due to auto scaling
close #295
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2024-04-04 15:29:33 +09:00 |
mob-sakai
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2eff411bd9
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fix: if only Trail Material is used, it will not be displayed
close #294
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2024-02-02 03:45:10 +09:00 |
mob-sakai
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fcae60bf29
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fix: fix compile error in Unity 2021.1 or older
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2024-02-01 16:18:17 +09:00 |
mob-sakai
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7fd4a8e343
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fix: fix warning
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2024-02-01 16:14:15 +09:00 |