Commit Graph

94 Commits (4b4d70bdd127d94c40307ee8eaf87da0f6dc6125)

Author SHA1 Message Date
mob-sakai 87bdefce2b fix #37; When moving the transform in world simulation mode, particles don't behave as expected 2019-02-06 20:51:35 +09:00
mob-sakai 59fc95f1ea Update demo 2019-01-17 22:10:07 +09:00
mob-sakai af2e3fe962 update change log 2019-01-17 21:45:00 +09:00
mob-sakai ab59f6e88d Fix readme 2019-01-17 21:42:14 +09:00
mob-sakai 24d205e010 Update readme: how to install with UPM 2019-01-17 21:09:44 +09:00
mob-sakai 582ac79437 Add demo package 2019-01-17 21:09:44 +09:00
mob-sakai ce89933cac Update release protocol 2019-01-17 21:09:44 +09:00
mob-sakai 4e5e89320d Add Documents 2019-01-17 21:09:44 +09:00
mob-sakai d6886793df Delete documetns 2019-01-17 21:09:44 +09:00
mob-sakai 3fbd96e7c7 Move shaders 2019-01-17 21:09:44 +09:00
mob-sakai 34e7be8d63 Add asmdef files 2019-01-17 21:09:44 +09:00
mob-sakai ad029f6537 Move scripts 2019-01-17 21:09:44 +09:00
mob-sakai 9f53decd10 Move demo 2019-01-16 22:02:16 +09:00
mob-sakai 95202546bb Fix error 2019-01-16 19:06:07 +09:00
mob-sakai 566b479a37 fix #34; With 'Screen Space - Camera' render mode, sorting is incorrect 2019-01-15 21:58:48 +09:00
mob-sakai 9fe4cc7624 fix #35; On prefab edit mode, unnecessary UIParticleOverlayCamera is generated in the scene 2019-01-15 15:49:39 +09:00
mob-sakai de3c3853a8 fix #31; Particle not showing on Android, while on editor it works 2018-12-29 20:51:55 +09:00
mob-sakai 1c88502b2b close #29; Use shared material during play mode 2018-12-29 20:51:55 +09:00
mob-sakai 3ca5e225ce Fix shader 2018-12-23 13:50:31 +09:00
mob-sakai 0fbc369af2 fix #27; OnSceneGUI has errors in Unity 2018.2 2018-12-23 13:50:31 +09:00
mob-sakai 7c114bb6fb fix #26; Demo scene crashes in Unity 2018.2 2018-12-22 22:47:21 +09:00
mob-sakai 6cd1537c85 Add comment 2018-12-21 21:38:42 +09:00
mob-sakai ed7bb646b6 fix #21; UIParticle.Scale does not affect the gizmo of shape module 2018-12-21 21:38:42 +09:00
mob-sakai 96cc16d6d1 Update demo 2018-12-19 22:09:51 +09:00
mob-sakai e6e227c7e8 fix #23; In overlay, particle size is too small 2018-12-19 22:09:21 +09:00
mob-sakai 79217d0100 fix #20; RectMask2D doesn't work on WebGL 2018-12-13 10:57:45 +09:00
mob-sakai bd058b29e1 Update demo 2018-12-13 09:32:39 +09:00
mob-sakai 56d949e028 close #18; New scaling system 2018-12-12 22:30:36 +09:00
mob-sakai e3af854366 fix #17; Rect mask 2D doesn't work 2018-12-12 22:30:36 +09:00
mob-sakai f03f1fcc38 fix #16; Using prefab view will cause a lot of errors 2018-12-12 22:30:36 +09:00
mob-sakai cba73e5e08 fix #15; Canvas.scaleFactor not take into account 2018-12-10 21:30:18 +09:00
mob-sakai 60ab2b5c3f Update demo 2018-11-28 20:59:25 +09:00
mob-sakai 4397ff5a44 Refactor 2018-11-28 20:55:42 +09:00
mob-sakai 4ca676ccea fix #12; Raycast blocking is unnecessary 2018-11-28 20:55:21 +09:00
mob-sakai 820432b0db close #11; Easy setup in editor 2018-11-28 19:56:28 +09:00
mob-sakai dfc173ad91 Refactor 2018-11-28 16:36:16 +09:00
mob-sakai dfe10370bc Update demo 2018-11-28 16:35:17 +09:00
mob-sakai 3d03afd120 Add ignore parent option 2018-11-28 16:35:17 +09:00
mob-sakai 61212545c7 close #10; Add a scale property independent of transform 2018-11-28 16:35:17 +09:00
mob-sakai b6f23013f8 Add try-catch 2018-07-13 14:47:30 +09:00
mob-sakai 1f85fc6d98 Update demo 2018-07-13 14:45:41 +09:00
mob-sakai d6a6283721 close #5; Supports sprites 2018-07-13 12:56:50 +09:00
mob-sakai 7103ec3779 close #4; Use Canvas.willRenderCanvases event instead of Update() 2018-07-13 12:52:11 +09:00
mob-sakai db00300625 Fix directory name 2018-06-22 19:49:51 +09:00