mob-sakai
|
f1338813ca
|
feat: un-limit on the number of mesh instances
|
2020-10-28 03:14:15 +09:00 |
semantic-release-bot
|
4b4d70bdd1
|
3.0.0-preview.36
# [3.0.0-preview.36](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.35...v3.0.0-preview.36) (2020-09-28)
### Bug Fixes
* do not bake particle system to mesh when the alpha is zero ([1775713](1775713c2d )), closes [#102](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/102)
* in Unity 2018.x, sample import failed on Windows ([f5861b0](f5861b0add ))
|
2020-09-28 12:35:41 +00:00 |
semantic-release-bot
|
7f36ca15dd
|
3.0.0-preview.28
# [3.0.0-preview.28](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.27...v3.0.0-preview.28) (2020-09-01)
### Features
* support AnimatableProperty for multiple materials ([062d988](062d9887fb ))
|
2020-09-01 17:39:05 +00:00 |
semantic-release-bot
|
0d4a5875d1
|
3.0.0-preview.19
# [3.0.0-preview.19](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.18...v3.0.0-preview.19) (2020-08-28)
### Bug Fixes
* baking camera settings for camera space ([436c5e4](436c5e47f7 ))
* fix local simulation ([7add9de](7add9defb7 ))
### Features
* add menu to create UIParticle ([2fa1843](2fa18431f0 ))
* add play/pause/stop api ([f09a386](f09a386bc5 ))
* support for changing rendering orders ([745d4a5](745d4a5988 ))
* Support for child ParticleSystem rendering ([4ee90be](4ee90be17c ))
* UIParticle for trail is no longer needed ([466e43c](466e43cf93 ))
### BREAKING CHANGES
* The child UIParticle is no longer needed.
|
2020-08-28 05:38:13 +00:00 |
semantic-release-bot
|
eccb3ecb5e
|
3.0.0-preview.18
# [3.0.0-preview.18](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.17...v3.0.0-preview.18) (2020-08-19)
### Bug Fixes
* AsmdefEx is no longer required ([50e749c](50e749c183 ))
* fix camera for baking mesh ([6395a4f](6395a4fa74 ))
* support .Net Framework 3.5 (again) ([23fcb06](23fcb06bf9 ))
### Features
* 3.0.0 updater ([f99292b](f99292b9a1 ))
* add menu to create UIParticle ([14f1c78](14f1c782ff ))
* Combine baked meshes to improve performance ([633d058](633d058756 ))
* improve performance ([77c056a](77c056ad5f ))
* optimization for vertices transforms and adding node for trails ([e070e8d](e070e8d5ee )), closes [#75](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/75)
* option to ignoring canvas scaling ([fe85fed](fe85fed3c0 ))
* support 3d scaling ([42a84bc](42a84bc5e1 ))
* support custom simulation space ([a83e647](a83e64761c )), closes [#78](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/78)
* support for particle systems including trail only ([f389d39](f389d39953 )), closes [#61](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/61)
### BREAKING CHANGES
* The bake-task has changed significantly. It may look different from previous versions.
|
2020-08-19 19:42:17 +00:00 |