Commit Graph

4 Commits (028c15cb0ce0ba4e6795bf5e0382a45bd778bcd6)

Author SHA1 Message Date
Chris Danek 028c15cb0c
Update UIParticle.cs to change default scale to Vector3.one
Hello - We've had some missteps with the default scaling of the particle system. Our VFX designer designs the particles but doesn't realize the default scale on the script is 10, and so has to go and do a lot of work editing the coefficients in the system (multiplying them all by 10) to get the VFX prefab to be correctly scaled.

Propose: The default value for scaling is Vector3.one instead of 10f.
2024-05-20 17:45:47 -07:00
mob-sakai 990baacdf9 fix: particle size too small due to auto scaling
close #295
2024-04-04 15:29:33 +09:00
mob-sakai b45dc77312 refactor: apply refactor 2024-01-23 23:27:46 +09:00
mob-sakai 5dab4f21c7 refactor: fix package structure 2024-01-23 23:17:31 +09:00