release v2.3.0

pull/52/head
mob-sakai 2019-05-12 16:03:20 +09:00
commit f4235afa73
12 changed files with 21800 additions and 10 deletions

View File

@ -1,5 +1,15 @@
# Changelog
## [v2.3.0](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v2.3.0) (2019-05-12)
[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v2.2.1...v2.3.0)
World simulation bug due to transform movement have been fixed
**Fixed bugs:**
- World simulation bug due to transform movement [\#47](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/47)
## [v2.2.1](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v2.2.1) (2019-02-26)
[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v2.2.0...v2.2.1)

View File

@ -224,6 +224,13 @@ namespace Coffee.UIExtensions
_mesh.MarkDynamic ();
CheckTrail ();
if (cachedParticleSystem)
{
_oldPos = cachedParticleSystem.main.scalingMode == ParticleSystemScalingMode.Local
? rectTransform.localPosition
: rectTransform.position;
}
base.OnEnable ();
}
@ -324,7 +331,7 @@ namespace Coffee.UIExtensions
UIParticle _parent;
List<UIParticle> _children = new List<UIParticle> ();
Matrix4x4 scaleaMatrix = default (Matrix4x4);
Vector3 _worldPos;
Vector3 _oldPos;
static ParticleSystem.Particle [] s_Particles = new ParticleSystem.Particle [4096];
/// <summary>
@ -373,11 +380,12 @@ namespace Coffee.UIExtensions
Profiler.EndSample ();
Profiler.BeginSample ("Make Matrix");
scaleaMatrix = m_ParticleSystem.main.scalingMode == ParticleSystemScalingMode.Hierarchy
ParticleSystem.MainModule main = m_ParticleSystem.main;
scaleaMatrix = main.scalingMode == ParticleSystemScalingMode.Hierarchy
? Matrix4x4.Scale (scale * Vector3.one)
: Matrix4x4.Scale (scale * rootCanvas.transform.localScale);
Matrix4x4 matrix = default (Matrix4x4);
switch (m_ParticleSystem.main.simulationSpace)
switch (main.simulationSpace)
{
case ParticleSystemSimulationSpace.Local:
matrix =
@ -390,12 +398,25 @@ namespace Coffee.UIExtensions
scaleaMatrix
* rectTransform.worldToLocalMatrix;
bool isLocalScaling = main.scalingMode == ParticleSystemScalingMode.Local;
Vector3 newPos = rectTransform.position;
Vector3 delta = (newPos - _worldPos);
_worldPos = newPos;
if (canvas.renderMode != RenderMode.WorldSpace && !Mathf.Approximately (scale, 0) && 0 < delta.sqrMagnitude)
Vector3 delta = (newPos - _oldPos);
_oldPos = newPos;
if (!Mathf.Approximately (scale, 0) && 0 < delta.sqrMagnitude)
{
delta *= (1 - 1 / scale);
if(isLocalScaling)
{
var s = rootCanvas.transform.localScale * scale;
delta.x *= 1f - 1f / s.x;
delta.y *= 1f - 1f / s.y;
delta.z *= 1f - 1f / s.z;
}
else
{
delta = delta * (1 - 1 / scale);
}
int count = m_ParticleSystem.particleCount;
if (s_Particles.Length < count)
{

View File

@ -2,7 +2,7 @@
"name": "com.coffee.ui-particle",
"displayName": "UI Particle",
"description": "This plugin provide a component to render particle effect for uGUI.\nThe particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.",
"version": "2.2.1",
"version": "2.3.0",
"unity": "2018.2",
"license": "MIT",
"repository": {

View File

@ -0,0 +1,152 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: UIParticle_Demo_Wave
serializedVersion: 6
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 60
tangentMode: 69
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.5
value: 30
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1.5
value: -30
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 2
value: 0
inSlope: 60
outSlope: 0
tangentMode: 69
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_AnchoredPosition.y
path:
classID: 224
script: {fileID: 0}
m_PPtrCurves: []
m_SampleRate: 30
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- serializedVersion: 2
path: 0
attribute: 538195251
script: {fileID: 0}
typeID: 224
customType: 28
isPPtrCurve: 0
pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 2
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 60
tangentMode: 69
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.5
value: 30
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1.5
value: -30
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 2
value: 0
inSlope: 60
outSlope: 0
tangentMode: 69
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_AnchoredPosition.y
path:
classID: 224
script: {fileID: 0}
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_GenerateMotionCurves: 0
m_Events: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5c9638a898a1d47de8e77f58e7efa01f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,69 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: UIParticle_Demo_Wave
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: 1107303963999173640}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1102 &1102311490129699446
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: UIParticle_Demo_Wave
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 5c9638a898a1d47de8e77f58e7efa01f, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1107 &1107303963999173640
AnimatorStateMachine:
serializedVersion: 5
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 1102311490129699446}
m_Position: {x: 234, y: 92, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 1102311490129699446}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8e7d928ccc1b7404d80e0d0205434aeb
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 9100000
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 6b0a52075259b45028b8f91c32be0492
timeCreated: 1494672490
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,5 +1,15 @@
# Changelog
## [v2.3.0](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v2.3.0) (2019-05-12)
[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v2.2.1...v2.3.0)
World simulation bug due to transform movement have been fixed
**Fixed bugs:**
- World simulation bug due to transform movement [\#47](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/47)
## [v2.2.1](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v2.2.1) (2019-02-26)
[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v2.2.0...v2.2.1)

View File

@ -1 +1 @@
m_EditorVersion: 2018.2.14f1
m_EditorVersion: 2018.2.17f1

View File

@ -2,7 +2,7 @@
"name": "com.coffee.ui-particle",
"displayName": "UI Particle",
"description": "This plugin provide a component to render particle effect for uGUI.\nThe particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.",
"version": "2.2.1",
"version": "2.3.0",
"unity": "2018.2",
"license": "MIT",
"repository": {