3.0.0-preview.26
# [3.0.0-preview.26](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.25...v3.0.0-preview.26) (2020-09-01)
### Bug Fixes
* in Unity 2018.2, PrefabStageUtility is not found ([0b6dcff](0b6dcff5d6
))
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# [3.0.0-preview.26](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.25...v3.0.0-preview.26) (2020-09-01)
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### Bug Fixes
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* in Unity 2018.2, PrefabStageUtility is not found ([0b6dcff](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/0b6dcff5d6356db497532daa0a26804852e8de24))
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# [3.0.0-preview.25](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.24...v3.0.0-preview.25) (2020-09-01)
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# [3.0.0-preview.25](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.24...v3.0.0-preview.25) (2020-09-01)
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@ -2,7 +2,6 @@ using UnityEditor;
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using UnityEditor.UI;
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using UnityEditor.UI;
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using UnityEngine;
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using UnityEngine;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using UnityEditor.Experimental.SceneManagement;
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using UnityEditorInternal;
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using UnityEditorInternal;
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using UnityEngine.UI;
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using UnityEngine.UI;
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@ -152,11 +151,13 @@ namespace Coffee.UIExtensions
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DestroyImmediate(p);
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DestroyImmediate(p);
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DestroyImmediate(cr);
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DestroyImmediate(cr);
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var stage = PrefabStageUtility.GetCurrentPrefabStage();
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#if UNITY_2018_3_OR_NEWER
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var stage = UnityEditor.Experimental.SceneManagement.PrefabStageUtility.GetCurrentPrefabStage();
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if (stage != null && stage.scene.isLoaded)
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if (stage != null && stage.scene.isLoaded)
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{
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{
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PrefabUtility.SaveAsPrefabAsset(stage.prefabContentsRoot, stage.prefabAssetPath);
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PrefabUtility.SaveAsPrefabAsset(stage.prefabContentsRoot, stage.prefabAssetPath);
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}
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}
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#endif
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}
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}
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bool FixButton(bool show, string text)
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bool FixButton(bool show, string text)
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"name": "com.coffee.ui-particle",
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"name": "com.coffee.ui-particle",
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"displayName": "UI Particle",
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"displayName": "UI Particle",
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"description": "This plugin provide a component to render particle effect for uGUI.\nThe particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.",
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"description": "This plugin provide a component to render particle effect for uGUI.\nThe particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.",
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"version": "3.0.0-preview.25",
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"version": "3.0.0-preview.26",
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"unity": "2018.2",
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"unity": "2018.2",
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"license": "MIT",
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"license": "MIT",
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"repository": {
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"repository": {
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