From d62d57b7665491500b5a2f3b6cc134e6cc5c4864 Mon Sep 17 00:00:00 2001 From: mob-sakai Date: Fri, 15 Feb 2019 22:21:57 +0900 Subject: [PATCH] update documents for v2.1.1 --- .../UIExtensions/UIParticle/CHANGELOG.md | 89 ++++++++++--------- .../UIExtensions/UIParticle/package.json | 2 +- CHANGELOG.md | 89 ++++++++++--------- package.json | 2 +- 4 files changed, 94 insertions(+), 88 deletions(-) diff --git a/Assets/Coffee/UIExtensions/UIParticle/CHANGELOG.md b/Assets/Coffee/UIExtensions/UIParticle/CHANGELOG.md index 20eab24..40657e0 100644 --- a/Assets/Coffee/UIExtensions/UIParticle/CHANGELOG.md +++ b/Assets/Coffee/UIExtensions/UIParticle/CHANGELOG.md @@ -1,16 +1,19 @@ # Changelog +## [v2.1.1](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v2.1.1) (2019-02-15) + +[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v2.1.0...v2.1.1) + +**Fixed bugs:** + +- UIParticle.Scale - Rendering Order Issue [\#39](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/39) + ## [v2.1.0](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v2.1.0) (2019-02-07) [Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v2.0.0...v2.1.0) -World simulation bug is fixed. - -Before: -![](https://user-images.githubusercontent.com/12690315/52271654-a1008380-2987-11e9-8afc-51bfe634d78e.gif) - -After: -![](https://user-images.githubusercontent.com/12690315/52338840-d2905200-2a4e-11e9-8e53-14b39808ecad.gif) +World simulation bug is fixed. +![](https://user-images.githubusercontent.com/12690315/52386223-71a56000-2ac8-11e9-9cdb-93175d24febe.gif) **Fixed bugs:** @@ -18,19 +21,19 @@ After: ## [v2.0.0](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v2.0.0) (2019-01-17) -[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/2.0.0...v2.0.0) +[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v1.3.3...v2.0.0) -**Install UIParticle with Unity Package Manager!** - -Find the manifest.json file in the Packages folder of your project and edit it to look like this: -```js -{ - "dependencies": { - "com.coffee.ui-particle": "https://github.com/mob-sakai/ParticleEffectForUGUI.git#2.0.0", - ... - }, -} -``` +**Install UIParticle with Unity Package Manager!** + +Find the manifest.json file in the Packages folder of your project and edit it to look like this: +```js +{ + "dependencies": { + "com.coffee.ui-particle": "https://github.com/mob-sakai/ParticleEffectForUGUI.git#2.0.0", + ... + }, +} +``` To update the package, change `#2.0.0` to the target version. **Implemented enhancements:** @@ -71,7 +74,7 @@ To update the package, change `#2.0.0` to the target version. [Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v1.2.1...v1.3.0) -With Gizmo you can control the scaled Shape. +With Gizmo you can control the scaled Shape. ![](https://user-images.githubusercontent.com/12690315/50343861-f31e4e80-056b-11e9-8f60-8bd0a8ff7adb.gif) **Fixed bugs:** @@ -91,18 +94,18 @@ With Gizmo you can control the scaled Shape. [Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v1.1.0...v1.2.0) -New scaling system solves the particle effect scaling problem in most cases. -* All ParticleSystem.ScalingModes are supported -* All Canvas.RenderModes are supported -* They look almost the same in all modes - -New scaling system scales particle effect well even if you change the following parameters: -* Camera.FieldOfView -* CanvasScaler.MatchWidthOrHeight -* Canvas.PlaneDistance - -![](https://user-images.githubusercontent.com/12690315/49866926-6c22f500-fe4c-11e8-8393-d5a546e9e2d3.gif) - +New scaling system solves the particle effect scaling problem in most cases. +* All ParticleSystem.ScalingModes are supported +* All Canvas.RenderModes are supported +* They look almost the same in all modes + +New scaling system scales particle effect well even if you change the following parameters: +* Camera.FieldOfView +* CanvasScaler.MatchWidthOrHeight +* Canvas.PlaneDistance + +![](https://user-images.githubusercontent.com/12690315/49866926-6c22f500-fe4c-11e8-8393-d5a546e9e2d3.gif) + **NOTE: If upgrading from v1.1.0, readjust the UIParticle.Scale property.** **Implemented enhancements:** @@ -119,11 +122,11 @@ New scaling system scales particle effect well even if you change the following [Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v1.0.0...v1.1.0) -Easily to use, easily to set up. - -* Adjust the Scale property to change the size of the effect. -![](https://user-images.githubusercontent.com/12690315/49148937-19c1de80-f34c-11e8-87fc-138192777540.gif) -* If your effect consists of multiple ParticleSystems, you can quickly set up UIParticles by clicking "Fix". +Easily to use, easily to set up. + +* Adjust the Scale property to change the size of the effect. +![](https://user-images.githubusercontent.com/12690315/49148937-19c1de80-f34c-11e8-87fc-138192777540.gif) +* If your effect consists of multiple ParticleSystems, you can quickly set up UIParticles by clicking "Fix". ![](https://user-images.githubusercontent.com/12690315/49148942-1c243880-f34c-11e8-9cf5-d871d65c4dbe.png) **Implemented enhancements:** @@ -139,9 +142,9 @@ Easily to use, easily to set up. [Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v0.1.0...v1.0.0) -Let's use particle for your UI! -UIParticle is use easy. -The particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas. +Let's use particle for your UI! +UIParticle is use easy. +The particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas. ![](https://user-images.githubusercontent.com/12690315/41771577-8da4b968-7650-11e8-9524-cd162c422d9d.gif) **Implemented enhancements:** @@ -153,9 +156,9 @@ The particle rendering is maskable and sortable, without Camera, RenderTexture o [Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/6b89c14a5144e290e55d041bc0ad03756a113ae0...v0.1.0) -![](https://user-images.githubusercontent.com/12690315/41771577-8da4b968-7650-11e8-9524-cd162c422d9d.gif) - -This plugin uses new APIs `MeshBake/MashTrailBake` (added with Unity 2018.2) to render particles by CanvasRenderer. +![](https://user-images.githubusercontent.com/12690315/41771577-8da4b968-7650-11e8-9524-cd162c422d9d.gif) + +This plugin uses new APIs `MeshBake/MashTrailBake` (added with Unity 2018.2) to render particles by CanvasRenderer. You can mask and sort particles for uGUI without Camera, RenderTexture, Canvas. **Implemented enhancements:** diff --git a/Assets/Coffee/UIExtensions/UIParticle/package.json b/Assets/Coffee/UIExtensions/UIParticle/package.json index ff4e41d..891aca2 100644 --- a/Assets/Coffee/UIExtensions/UIParticle/package.json +++ b/Assets/Coffee/UIExtensions/UIParticle/package.json @@ -2,7 +2,7 @@ "name": "com.coffee.ui-particle", "displayName": "UI Particle", "description": "This plugin provide a component to render particle effect for uGUI.\nThe particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.", - "version": "2.1.0", + "version": "2.1.1", "unity": "2018.2", "license": "MIT", "repository": { diff --git a/CHANGELOG.md b/CHANGELOG.md index 20eab24..40657e0 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,16 +1,19 @@ # Changelog +## [v2.1.1](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v2.1.1) (2019-02-15) + +[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v2.1.0...v2.1.1) + +**Fixed bugs:** + +- UIParticle.Scale - Rendering Order Issue [\#39](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/39) + ## [v2.1.0](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v2.1.0) (2019-02-07) [Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v2.0.0...v2.1.0) -World simulation bug is fixed. - -Before: -![](https://user-images.githubusercontent.com/12690315/52271654-a1008380-2987-11e9-8afc-51bfe634d78e.gif) - -After: -![](https://user-images.githubusercontent.com/12690315/52338840-d2905200-2a4e-11e9-8e53-14b39808ecad.gif) +World simulation bug is fixed. +![](https://user-images.githubusercontent.com/12690315/52386223-71a56000-2ac8-11e9-9cdb-93175d24febe.gif) **Fixed bugs:** @@ -18,19 +21,19 @@ After: ## [v2.0.0](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v2.0.0) (2019-01-17) -[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/2.0.0...v2.0.0) +[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v1.3.3...v2.0.0) -**Install UIParticle with Unity Package Manager!** - -Find the manifest.json file in the Packages folder of your project and edit it to look like this: -```js -{ - "dependencies": { - "com.coffee.ui-particle": "https://github.com/mob-sakai/ParticleEffectForUGUI.git#2.0.0", - ... - }, -} -``` +**Install UIParticle with Unity Package Manager!** + +Find the manifest.json file in the Packages folder of your project and edit it to look like this: +```js +{ + "dependencies": { + "com.coffee.ui-particle": "https://github.com/mob-sakai/ParticleEffectForUGUI.git#2.0.0", + ... + }, +} +``` To update the package, change `#2.0.0` to the target version. **Implemented enhancements:** @@ -71,7 +74,7 @@ To update the package, change `#2.0.0` to the target version. [Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v1.2.1...v1.3.0) -With Gizmo you can control the scaled Shape. +With Gizmo you can control the scaled Shape. ![](https://user-images.githubusercontent.com/12690315/50343861-f31e4e80-056b-11e9-8f60-8bd0a8ff7adb.gif) **Fixed bugs:** @@ -91,18 +94,18 @@ With Gizmo you can control the scaled Shape. [Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v1.1.0...v1.2.0) -New scaling system solves the particle effect scaling problem in most cases. -* All ParticleSystem.ScalingModes are supported -* All Canvas.RenderModes are supported -* They look almost the same in all modes - -New scaling system scales particle effect well even if you change the following parameters: -* Camera.FieldOfView -* CanvasScaler.MatchWidthOrHeight -* Canvas.PlaneDistance - -![](https://user-images.githubusercontent.com/12690315/49866926-6c22f500-fe4c-11e8-8393-d5a546e9e2d3.gif) - +New scaling system solves the particle effect scaling problem in most cases. +* All ParticleSystem.ScalingModes are supported +* All Canvas.RenderModes are supported +* They look almost the same in all modes + +New scaling system scales particle effect well even if you change the following parameters: +* Camera.FieldOfView +* CanvasScaler.MatchWidthOrHeight +* Canvas.PlaneDistance + +![](https://user-images.githubusercontent.com/12690315/49866926-6c22f500-fe4c-11e8-8393-d5a546e9e2d3.gif) + **NOTE: If upgrading from v1.1.0, readjust the UIParticle.Scale property.** **Implemented enhancements:** @@ -119,11 +122,11 @@ New scaling system scales particle effect well even if you change the following [Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v1.0.0...v1.1.0) -Easily to use, easily to set up. - -* Adjust the Scale property to change the size of the effect. -![](https://user-images.githubusercontent.com/12690315/49148937-19c1de80-f34c-11e8-87fc-138192777540.gif) -* If your effect consists of multiple ParticleSystems, you can quickly set up UIParticles by clicking "Fix". +Easily to use, easily to set up. + +* Adjust the Scale property to change the size of the effect. +![](https://user-images.githubusercontent.com/12690315/49148937-19c1de80-f34c-11e8-87fc-138192777540.gif) +* If your effect consists of multiple ParticleSystems, you can quickly set up UIParticles by clicking "Fix". ![](https://user-images.githubusercontent.com/12690315/49148942-1c243880-f34c-11e8-9cf5-d871d65c4dbe.png) **Implemented enhancements:** @@ -139,9 +142,9 @@ Easily to use, easily to set up. [Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v0.1.0...v1.0.0) -Let's use particle for your UI! -UIParticle is use easy. -The particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas. +Let's use particle for your UI! +UIParticle is use easy. +The particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas. ![](https://user-images.githubusercontent.com/12690315/41771577-8da4b968-7650-11e8-9524-cd162c422d9d.gif) **Implemented enhancements:** @@ -153,9 +156,9 @@ The particle rendering is maskable and sortable, without Camera, RenderTexture o [Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/6b89c14a5144e290e55d041bc0ad03756a113ae0...v0.1.0) -![](https://user-images.githubusercontent.com/12690315/41771577-8da4b968-7650-11e8-9524-cd162c422d9d.gif) - -This plugin uses new APIs `MeshBake/MashTrailBake` (added with Unity 2018.2) to render particles by CanvasRenderer. +![](https://user-images.githubusercontent.com/12690315/41771577-8da4b968-7650-11e8-9524-cd162c422d9d.gif) + +This plugin uses new APIs `MeshBake/MashTrailBake` (added with Unity 2018.2) to render particles by CanvasRenderer. You can mask and sort particles for uGUI without Camera, RenderTexture, Canvas. **Implemented enhancements:** diff --git a/package.json b/package.json index ff4e41d..891aca2 100644 --- a/package.json +++ b/package.json @@ -2,7 +2,7 @@ "name": "com.coffee.ui-particle", "displayName": "UI Particle", "description": "This plugin provide a component to render particle effect for uGUI.\nThe particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.", - "version": "2.1.0", + "version": "2.1.1", "unity": "2018.2", "license": "MIT", "repository": {