3.0.0-preview.8
# [3.0.0-preview.8](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.7...v3.0.0-preview.8) (2020-03-03) ### Bug Fixes * abnormal Mesh Bounds with Particle Trails ([518a749](pull/77/head518a749710
)), closes [#61](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/61) * multiple UIParticleOverlayCamera in scene ([3f09395](3f093958b3
)), closes [#73](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/73)
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# [3.0.0-preview.8](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.7...v3.0.0-preview.8) (2020-03-03)
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### Bug Fixes
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* abnormal Mesh Bounds with Particle Trails ([518a749](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/518a7497105a114a0f6b1782df0c35ba0aecfab2)), closes [#61](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/61)
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* multiple UIParticleOverlayCamera in scene ([3f09395](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/3f093958b3353463d6c5bd29ef3338203d4e41d7)), closes [#73](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/73)
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# [3.0.0-preview.7](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.6...v3.0.0-preview.7) (2020-03-02)
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# [3.0.0-preview.7](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.6...v3.0.0-preview.7) (2020-03-02)
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@ -381,11 +381,13 @@ namespace Coffee.UIExtensions
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}
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}
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Profiler.EndSample();
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Profiler.EndSample();
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// Editor crashes when mesh is set to null when ParticleSystem.RenderMode=Mesh
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// #69: Editor crashes when mesh is set to null when ParticleSystem.RenderMode=Mesh
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if (_renderer.renderMode == ParticleSystemRenderMode.Mesh && !_renderer.mesh)
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if (_renderer.renderMode == ParticleSystemRenderMode.Mesh && !_renderer.mesh)
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{
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return;
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return;
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}
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// #61: When ParticleSystem.RenderMode=None, an error occurs
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if (_renderer.renderMode == ParticleSystemRenderMode.None)
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return;
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Profiler.BeginSample("Make Matrix");
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Profiler.BeginSample("Make Matrix");
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ParticleSystem.MainModule main = m_ParticleSystem.main;
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ParticleSystem.MainModule main = m_ParticleSystem.main;
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@ -133,6 +133,15 @@ namespace Coffee.UIExtensions
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}
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}
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}
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}
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/// <summary>
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/// This function is called when the MonoBehaviour will be destroyed.
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/// </summary>
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void OnEnable()
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{
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gameObject.hideFlags = HideFlags.HideAndDontSave;
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gameObject.tag = "EditorOnly";
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}
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/// <summary>
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/// <summary>
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/// This function is called when the MonoBehaviour will be destroyed.
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/// This function is called when the MonoBehaviour will be destroyed.
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/// </summary>
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/// </summary>
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@ -2,7 +2,7 @@
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"name": "com.coffee.ui-particle",
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"name": "com.coffee.ui-particle",
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"displayName": "UI Particle",
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"displayName": "UI Particle",
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"description": "This plugin provide a component to render particle effect for uGUI.\nThe particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.",
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"description": "This plugin provide a component to render particle effect for uGUI.\nThe particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.",
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"version": "3.0.0-preview.7",
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"version": "3.0.0-preview.8",
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"unity": "2018.2",
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"unity": "2018.2",
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"license": "MIT",
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"license": "MIT",
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"repository": {
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"repository": {
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