Update demo
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@ -6,38 +6,46 @@ namespace Coffee.UIExtensions.Demo
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public class UIParticle_Demo : MonoBehaviour
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{
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[SerializeField] Sprite m_Sprite;
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[SerializeField] ParticleSystem[] m_ParticleSystems;
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[SerializeField] Mask[] m_Masks;
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public void SetTimeScale(float scale)
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[SerializeField] ParticleSystem [] m_ParticleSystems;
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[SerializeField] Mask [] m_Masks;
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[SerializeField] Transform m_ScalingByTransform;
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[SerializeField] UIParticle m_ScalingByUIParticle;
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public void SetTimeScale (float scale)
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{
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Time.timeScale = scale;
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}
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public void EnableTrailRibbon(bool ribbonMode)
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public void EnableTrailRibbon (bool ribbonMode)
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{
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foreach(var p in m_ParticleSystems)
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foreach (var p in m_ParticleSystems)
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{
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var trails = p.trails;
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trails.mode = ribbonMode ? ParticleSystemTrailMode.Ribbon : ParticleSystemTrailMode.PerParticle;
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}
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}
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public void EnableSprite(bool enabled)
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public void EnableSprite (bool enabled)
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{
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foreach(var p in m_ParticleSystems)
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foreach (var p in m_ParticleSystems)
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{
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var tex = p.textureSheetAnimation;
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tex.enabled = enabled;
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}
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}
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public void EnableMask(bool enabled)
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public void EnableMask (bool enabled)
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{
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foreach(var m in m_Masks)
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foreach (var m in m_Masks)
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{
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m.enabled = enabled;
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}
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}
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public void SetScale (float scale)
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{
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m_ScalingByTransform.localScale = Vector3.one * (10 * scale);
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m_ScalingByUIParticle.scale = scale;
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}
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}
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}
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@ -0,0 +1,101 @@
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m_Colors:
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--- !u!21 &2100000
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_Name: UIParticle_Demo_FireExplosion
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m_Shader: {fileID: 10721, guid: 0000000000000000f000000000000000, type: 0}
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File diff suppressed because it is too large
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@ -1,5 +1,5 @@
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@ -1 +1 @@
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m_EditorVersion: 2018.2.0f2
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m_EditorVersion: 2018.2.14f1
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