Update README.md

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Takashi Sakai 2019-01-10 22:12:16 +09:00 committed by GitHub
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@ -7,9 +7,9 @@ The particle rendering is maskable and sortable, without Camera, RenderTexture o
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@ -17,6 +17,7 @@ The particle rendering is maskable and sortable, without Camera, RenderTexture o
### What's new? Please see [See changelog ![](https://img.shields.io/github/release-date/mob-sakai/ParticleEffectForUGUI.svg?label=last%20updated&style=for-the-badge)](https://github.com/mob-sakai/ParticleEffectForUGUI/blob/master/CHANGELOG.md)
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@ -104,7 +105,8 @@ Compares this "Baking mesh" approach with the conventional approach:
## Author
[mob-sakai](https://github.com/mob-sakai)
[mob-sakai](https://github.com/mob-sakai)
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