Update README.md
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@ -7,9 +7,9 @@ The particle rendering is maskable and sortable, without Camera, RenderTexture o
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[](https://github.com/mob-sakai/ParticleEffectForUGUI/releases)
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[](https://github.com/mob-sakai/ParticleEffectForUGUI/releases)
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[](https://github.com/mob-sakai/ParticleEffectForUGUI/blob/master/LICENSE.txt)
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[](https://github.com/mob-sakai/ParticleEffectForUGUI/commits/develop)
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[](https://github.com/mob-sakai/ParticleEffectForUGUI/issues)
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[](https://github.com/mob-sakai/ParticleEffectForUGUI/blob/master/LICENSE.txt)
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[](http://makeapullrequest.com)
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[](https://twitter.com/intent/follow?screen_name=mob_sakai)
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@ -17,6 +17,7 @@ The particle rendering is maskable and sortable, without Camera, RenderTexture o
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### What's new? Please see [See changelog ](https://github.com/mob-sakai/ParticleEffectForUGUI/blob/master/CHANGELOG.md)
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### Do you want to receive notifications for new releases? [Watch this repo ](https://github.com/mob-sakai/ParticleEffectForUGUI/subscription)
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### Support me on Patreon! [](https://www.patreon.com/join/2343451?)
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@ -104,7 +105,8 @@ Compares this "Baking mesh" approach with the conventional approach:
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## Author
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[mob-sakai](https://github.com/mob-sakai)
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[mob-sakai](https://github.com/mob-sakai)
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[](https://twitter.com/intent/follow?screen_name=mob_sakai)
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