feat: add asset update system from v4 to v5
parent
66c76fb92b
commit
36ab069eba
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fileFormatVersion: 2
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guid: 1006234332be4f329fc1830319b31aaa
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timeCreated: 1704502465
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using Coffee.UIExtensions;
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using Coffee.UIParticleInternal.AssetModification;
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using UnityEditor;
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#pragma warning disable CS0612 // Type or member is obsolete
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namespace Coffee.UIParticleInternal
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{
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internal class UIParticleComponentModifier_AbsoluteMode : ComponentModifier<UIParticle>
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{
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protected override bool ModifyComponent(UIParticle uip, bool dryRun)
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{
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if (!uip.m_AbsoluteMode) return false;
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uip.m_AbsoluteMode = false;
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uip.positionMode = UIParticle.PositionMode.Absolute;
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if (!dryRun)
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{
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EditorUtility.SetDirty(uip);
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}
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return true;
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}
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public override string Report()
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{
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return " -> UIParticle.absoluteMode is obsolete. Use UIParticle.positionMode instead.\n";
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}
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: d3378b5e701274218b04cb5588b8a3bd
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
|
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@ -0,0 +1,36 @@
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using Coffee.UIExtensions;
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using Coffee.UIParticleInternal.AssetModification;
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using UnityEditor;
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using UnityEngine;
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#pragma warning disable CS0612 // Type or member is obsolete
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namespace Coffee.UIParticleInternal
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{
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internal class UIParticleComponentModifier_AutoScaling : ComponentModifier<UIParticle>
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{
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protected override bool ModifyComponent(UIParticle uip, bool dryRun)
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{
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if (!uip.m_AutoScaling) return false;
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uip.m_AutoScaling = false;
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uip.autoScalingMode = UIParticle.AutoScalingMode.Transform;
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uip.transform.localScale = Vector3.one;
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if (!dryRun)
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{
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EditorUtility.SetDirty(uip);
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EditorUtility.SetDirty(uip.transform);
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}
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return true;
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}
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public override string Report()
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{
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return
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" -> UIParticle.ignoreCanvasScaler and UIParticle.autoScaling are obsolete." +
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" Use UIParticle.autoScalingMode instead.\n";
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}
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 3d6d0ca7ae8c641aa98b66fd91c05264
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,31 @@
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using Coffee.UIExtensions;
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using Coffee.UIParticleInternal.AssetModification;
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using UnityEditor;
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using UnityEngine;
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#pragma warning disable CS0612 // Type or member is obsolete
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namespace Coffee.UIParticleInternal
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{
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internal class UIParticleComponentModifier_IsTrail : ComponentModifier<UIParticle>
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{
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protected override bool ModifyComponent(UIParticle uip, bool dryRun)
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{
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if (!uip.m_IsTrail) return false;
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if (!dryRun)
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{
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var go = uip.gameObject;
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Object.DestroyImmediate(uip);
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EditorUtility.SetDirty(go);
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}
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return true;
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}
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public override string Report()
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{
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return " -> UIParticle for trail is no longer needed. Removed.";
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}
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}
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}
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fileFormatVersion: 2
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guid: dfbc9e244a2a040179e7f5b58ec0b978
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,45 @@
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using System;
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using System.Collections.Generic;
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using Coffee.UIParticleInternal.AssetModification;
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using UnityEditor;
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namespace Coffee.UIParticleInternal
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{
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internal class UIParticleModifierRunner : Runner
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{
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public UIParticleModifierRunner()
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: base("UIParticle v5", new List<(string, Func<string, Modifier>)>
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{
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(".unity", x => new SceneModifier
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{
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path = x,
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componentModifiers = new IComponentModifier[]
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{
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new UIParticleRendererComponentModifier(),
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new UIParticleComponentModifier_AutoScaling(),
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new UIParticleComponentModifier_AbsoluteMode(),
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new UIParticleComponentModifier_IsTrail()
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}
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}),
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(".prefab", x => new PrefabModifier
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{
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path = x,
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componentModifiers = new IComponentModifier[]
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{
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new UIParticleRendererComponentModifier(),
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new UIParticleComponentModifier_AutoScaling(),
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new UIParticleComponentModifier_AbsoluteMode(),
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new UIParticleComponentModifier_IsTrail()
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}
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})
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})
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{
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}
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[MenuItem("UIParticleModifierRunner/Run")]
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private static void Run()
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{
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new UIParticleModifierRunner().RunIfUserWantsTo();
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}
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}
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}
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@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: edd678db452e49869caeca7e7d269e5d
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timeCreated: 1704502476
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@ -0,0 +1,29 @@
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using Coffee.UIExtensions;
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using Coffee.UIParticleInternal.AssetModification;
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using UnityEditor;
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using UnityEngine;
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namespace Coffee.UIParticleInternal
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{
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internal class UIParticleRendererComponentModifier : ComponentModifier<UIParticleRenderer>
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{
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protected override bool ModifyComponent(UIParticleRenderer c, bool dryRun)
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{
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if (c.hideFlags.HasFlag(HideFlags.DontSave | HideFlags.NotEditable)) return false;
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if (!dryRun)
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{
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var go = c.gameObject;
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Object.DestroyImmediate(c);
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EditorUtility.SetDirty(go);
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}
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return true;
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}
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public override string Report()
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{
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return " -> UIParticleRenderer component is now auto-generated object. Remove them.\n";
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}
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: b2a025408e4a7486a941102775d2c73b
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 269bcefd175184eebbfa31421171fadf
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
|
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@ -0,0 +1,33 @@
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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namespace Coffee.UIParticleInternal.AssetModification
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{
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internal abstract class ComponentModifier<T> : IComponentModifier where T : Component
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{
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private static readonly List<T> s_Components = new List<T>();
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public bool isModified { get; private set; }
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public bool ModifyComponent(GameObject root, bool dryRun)
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{
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root.GetComponentsInChildren(true, s_Components);
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foreach (var c in s_Components)
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{
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if (PrefabUtility.IsPartOfAnyPrefab(c.gameObject)) continue;
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if (ModifyComponent(c, dryRun))
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{
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isModified = true;
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}
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}
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return isModified;
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}
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public abstract string Report();
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protected abstract bool ModifyComponent(T component, bool dryRun);
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 338da2d8cec784add924489fc4a7bb01
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
|
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defaultReferences: []
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||||
executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,43 @@
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using System.Linq;
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using System.Text;
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using UnityEngine;
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namespace Coffee.UIParticleInternal.AssetModification
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{
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internal abstract class GameObjectModifier : Modifier
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{
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private static readonly StringBuilder s_ReportLog = new StringBuilder();
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public IComponentModifier[] componentModifiers;
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protected bool ModifyGameObject(GameObject root, bool dryRun)
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{
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foreach (var modifier in componentModifiers)
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{
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modifier.ModifyComponent(root, dryRun);
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}
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return componentModifiers.Any(x => x.isModified);
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}
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protected override string ModificationReport()
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{
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if (!hasUpgraded) return string.Empty;
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s_ReportLog.Length = 0;
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foreach (var componentModifier in componentModifiers)
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{
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if (componentModifier.isModified)
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{
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s_ReportLog.Append(componentModifier.Report());
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}
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}
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if (0 < s_ReportLog.Length)
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{
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s_ReportLog.Length--;
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}
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return s_ReportLog.ToString();
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}
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: f16bc447ca4934ca3b9329d1d870440a
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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userData:
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assetBundleName:
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assetBundleVariant:
|
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@ -0,0 +1,11 @@
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using UnityEngine;
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namespace Coffee.UIParticleInternal.AssetModification
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{
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internal interface IComponentModifier
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{
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bool isModified { get; }
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bool ModifyComponent(GameObject root, bool dryRun);
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string Report();
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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||||
guid: 1e50323d0799f4daf8ef476f7bf403a4
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MonoImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,9 @@
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using System.Text;
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namespace Coffee.UIParticleInternal.AssetModification
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{
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internal interface ITextModifier
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{
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bool ModifyText(StringBuilder sb, string text);
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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||||
guid: 2ad967b4f039b4deba09ed0c1401cf83
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||||
MonoImporter:
|
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,41 @@
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using System;
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namespace Coffee.UIParticleInternal.AssetModification
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{
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internal abstract class Modifier
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{
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private string _error;
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public string path;
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protected abstract string id { get; }
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protected bool hasUpgraded { private set; get; }
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public void Modify(bool dryRun)
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{
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try
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{
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hasUpgraded = RunModify(dryRun);
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}
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catch (Exception e)
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{
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_error = e.Message;
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}
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}
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public string GetModificationReport()
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{
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return !string.IsNullOrEmpty(_error)
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? $"<b><color=red>[{id} (Error)]</color> {path}</b> {_error}\n"
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: hasUpgraded
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? $"<b><color=green>[{id}]</color> {path}</b> {ModificationReport()}\n"
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: string.Empty;
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}
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protected abstract bool RunModify(bool dryRun);
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protected virtual string ModificationReport()
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{
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return string.Empty;
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}
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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||||
guid: c716fe53d75054d309923c577f5059a4
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||||
MonoImporter:
|
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,48 @@
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using System;
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using UnityEditor;
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using UnityEngine;
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namespace Coffee.UIParticleInternal.AssetModification
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{
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internal class PrefabModifier : GameObjectModifier
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{
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protected override string id => "Prefab";
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protected override bool RunModify(bool dryRun)
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{
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using (var scope = new EditScope(path))
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{
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var changed = ModifyGameObject(scope.root, dryRun);
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if (!dryRun && changed)
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{
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scope.Save();
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}
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return changed;
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}
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}
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private readonly struct EditScope : IDisposable
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{
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private readonly string _path;
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public readonly GameObject root;
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public EditScope(string path)
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{
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_path = path;
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root = PrefabUtility.LoadPrefabContents(path);
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}
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public void Dispose()
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{
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PrefabUtility.UnloadPrefabContents(root);
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}
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public void Save()
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{
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PrefabUtility.SaveAsPrefabAsset(root, _path);
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}
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}
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}
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}
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@ -0,0 +1,11 @@
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|||
fileFormatVersion: 2
|
||||
guid: a50643d4fde75458cae1f0d4ef9549ad
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||||
MonoImporter:
|
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externalObjects: {}
|
||||
serializedVersion: 2
|
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defaultReferences: []
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||||
executionOrder: 0
|
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icon: {instanceID: 0}
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||||
userData:
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assetBundleName:
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||||
assetBundleVariant:
|
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@ -0,0 +1,97 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using UnityEditor;
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using UnityEditor.SceneManagement;
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using UnityEngine;
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namespace Coffee.UIParticleInternal.AssetModification
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{
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internal class Runner
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{
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private readonly List<(string ext, Func<string, Modifier> create)> _factory;
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private readonly string _name;
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protected Runner(string name, List<(string ext, Func<string, Modifier> create)> factory)
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{
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_name = name;
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_factory = factory;
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}
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private Modifier CreateFromPath(string assetPath)
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{
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var ext = Path.GetExtension(assetPath);
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return _factory
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.FirstOrDefault(x => x.ext == ext)
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.create?.Invoke(assetPath);
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}
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private Modifier[] GetModifiers(string[] assetPaths)
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{
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return assetPaths
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.Where(x => x.StartsWith("Assets/", StringComparison.Ordinal))
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.Select(CreateFromPath)
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.Where(x => x != null)
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.OrderBy(x => Path.GetExtension(x.path))
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.ToArray();
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}
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public void RunIfUserWantsTo()
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||||
{
|
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var select = EditorUtility.DisplayDialogComplex($"Upgrade {_name}",
|
||||
"Upgrade all assets in this project?\n\n" +
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"'Go Ahead': Upgrades all assets in this project using the old APIs. You should make a backup before proceeding.\n\n" +
|
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"'Dry Run': Outputs the upgrade summary to the console without changing.", "I Made a Backup. Go Ahead!",
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"No Thanks", "Dry Run");
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if (select == 1) return;
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if (!EditorSceneManager.SaveCurrentModifiedScenesIfUserWantsTo()) return;
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|
||||
var assetPaths = AssetDatabase.GetAllAssetPaths();
|
||||
var dryRun = select == 2;
|
||||
Run(assetPaths, dryRun);
|
||||
}
|
||||
|
||||
public void Run(string[] assetPaths, bool dryRun)
|
||||
{
|
||||
var modifiers = GetModifiers(assetPaths);
|
||||
var canceled = false;
|
||||
|
||||
try
|
||||
{
|
||||
AssetDatabase.StartAssetEditing();
|
||||
EditorSceneManager.NewScene(NewSceneSetup.EmptyScene, NewSceneMode.Single);
|
||||
|
||||
for (var i = 0; i < modifiers.Length; i++)
|
||||
{
|
||||
var percentage = (float)i / modifiers.Length;
|
||||
var m = modifiers[i];
|
||||
if (EditorUtility.DisplayCancelableProgressBar("Upgrading...", m.path, percentage))
|
||||
{
|
||||
canceled = true;
|
||||
break;
|
||||
}
|
||||
|
||||
m.Modify(dryRun);
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Debug.LogException(e);
|
||||
}
|
||||
finally
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
sb.Append(dryRun ? "<b>[DryRun]</b> " : "");
|
||||
sb.AppendLine($"<b>Modify '{_name}' is {(canceled ? "canceled" : "completed")}.</b>");
|
||||
sb.AppendLine("==== Modifications ====");
|
||||
Debug.Log(modifiers.Aggregate(sb, (x, m) => x.Append(m.GetModificationReport())));
|
||||
EditorUtility.ClearProgressBar();
|
||||
AssetDatabase.StopAssetEditing();
|
||||
AssetDatabase.Refresh();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: f28067cf4bfca4d92bd5262ac5c7a652
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,53 @@
|
|||
using System;
|
||||
using UnityEditor.SceneManagement;
|
||||
using UnityEngine.SceneManagement;
|
||||
|
||||
namespace Coffee.UIParticleInternal.AssetModification
|
||||
{
|
||||
internal class SceneModifier : GameObjectModifier
|
||||
{
|
||||
protected override string id => "Scene";
|
||||
|
||||
protected override bool RunModify(bool dryRun)
|
||||
{
|
||||
using (var scope = new EditScope(path))
|
||||
{
|
||||
var changed = false;
|
||||
foreach (var root in scope.scene.GetRootGameObjects())
|
||||
{
|
||||
if (ModifyGameObject(root, dryRun))
|
||||
{
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!dryRun && changed)
|
||||
{
|
||||
scope.Save();
|
||||
}
|
||||
|
||||
return changed;
|
||||
}
|
||||
}
|
||||
|
||||
private readonly struct EditScope : IDisposable
|
||||
{
|
||||
public readonly Scene scene;
|
||||
|
||||
public EditScope(string path)
|
||||
{
|
||||
scene = EditorSceneManager.OpenScene(path, OpenSceneMode.Additive);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
EditorSceneManager.CloseScene(scene, true);
|
||||
}
|
||||
|
||||
public void Save()
|
||||
{
|
||||
EditorSceneManager.SaveScene(scene);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 6764c0c6fd61a4f66a8b0e3467be420d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,78 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace Coffee.UIParticleInternal.AssetModification
|
||||
{
|
||||
internal class TextAssetModifier : Modifier
|
||||
{
|
||||
public ITextModifier[] textModifiers;
|
||||
protected override string id => "Text";
|
||||
protected virtual string savePath => path;
|
||||
|
||||
protected override bool RunModify(bool dryRun)
|
||||
{
|
||||
var changed = false;
|
||||
using (var scope = new EditScope(path, savePath))
|
||||
{
|
||||
foreach (var line in scope.lines)
|
||||
{
|
||||
if (ModifyLine(scope.sb, line))
|
||||
{
|
||||
changed = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
scope.sb.AppendLine(line);
|
||||
}
|
||||
}
|
||||
|
||||
if (!dryRun && changed)
|
||||
{
|
||||
scope.Save();
|
||||
}
|
||||
|
||||
return changed;
|
||||
}
|
||||
}
|
||||
|
||||
private bool ModifyLine(StringBuilder sb, string line)
|
||||
{
|
||||
foreach (var modifier in textModifiers)
|
||||
{
|
||||
if (modifier.ModifyText(sb, line))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private readonly struct EditScope : IDisposable
|
||||
{
|
||||
private static readonly StringBuilder s_File = new StringBuilder();
|
||||
private readonly string _path;
|
||||
private readonly string _savePath;
|
||||
public IEnumerable<string> lines => File.ReadLines(_path);
|
||||
public StringBuilder sb => s_File;
|
||||
|
||||
public EditScope(string path, string savePath)
|
||||
{
|
||||
s_File.Length = 0;
|
||||
_path = path;
|
||||
_savePath = savePath;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
}
|
||||
|
||||
public void Save()
|
||||
{
|
||||
File.WriteAllText(_savePath, sb.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 431e5b95f2f5c4f19926a7fc5342e118
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,25 @@
|
|||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace Coffee.UIParticleInternal.AssetModification
|
||||
{
|
||||
internal class TextReplaceModifier : ITextModifier
|
||||
{
|
||||
private readonly Regex _pattern;
|
||||
private readonly string _replace;
|
||||
|
||||
public TextReplaceModifier(string pattern, string replace)
|
||||
{
|
||||
_pattern = new Regex(pattern);
|
||||
_replace = replace;
|
||||
}
|
||||
|
||||
public bool ModifyText(StringBuilder sb, string text)
|
||||
{
|
||||
if (!_pattern.IsMatch(text)) return false;
|
||||
|
||||
sb.AppendLine(_pattern.Replace(text, _replace));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: afc6ba9550e5e4c25951b03db43a4fd0
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Loading…
Reference in New Issue