diff --git a/README.md b/README.md index beb1a63..12181e4 100644 --- a/README.md +++ b/README.md @@ -210,7 +210,7 @@ and z-position. If you want to mask particles, set a stencil-supported shader (such as `UI/UIAdditive`) to the material for ParticleSystem. If you use some custom shaders, see -the [How to Make a Custom Shader to Support Mask/RectMask2D Component](#how-to-make-a-custom-shader-to-support-maskrectmask2d-component) +the [How to Make a Custom Shader to Support Mask/RectMask2D Component](#how-to-make-a-custom-shader-to-support-mask-and-rectmask2d-component) section. ![](https://user-images.githubusercontent.com/12690315/95017591-3b512700-0695-11eb-864e-04166ea1809a.png)