2018-06-22 18:48:14 +08:00
|
|
|
|
using System.Collections;
|
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
using UnityEngine;
|
|
|
|
|
using UnityEngine.Profiling;
|
|
|
|
|
using UnityEngine.UI;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
namespace Coffee.UIExtensions
|
|
|
|
|
{
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Render maskable and sortable particle effect ,without Camera, RenderTexture or Canvas.
|
|
|
|
|
/// </summary>
|
|
|
|
|
[ExecuteInEditMode]
|
|
|
|
|
public class UIParticle : MaskableGraphic
|
|
|
|
|
{
|
|
|
|
|
//################################
|
|
|
|
|
// Constant or Readonly Static Members.
|
|
|
|
|
//################################
|
2018-11-28 15:36:16 +08:00
|
|
|
|
static readonly int s_IdMainTex = Shader.PropertyToID ("_MainTex");
|
|
|
|
|
static readonly List<Vector3> s_Vertices = new List<Vector3> ();
|
|
|
|
|
static readonly List<UIParticle> s_TempRelatables = new List<UIParticle> ();
|
2018-12-11 15:23:41 +08:00
|
|
|
|
static readonly List<UIParticle> s_ActiveParticles = new List<UIParticle> ();
|
2018-06-22 18:48:14 +08:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//################################
|
|
|
|
|
// Serialize Members.
|
|
|
|
|
//################################
|
2018-11-28 15:36:16 +08:00
|
|
|
|
[Tooltip ("The ParticleSystem rendered by CanvasRenderer")]
|
2018-06-22 18:48:14 +08:00
|
|
|
|
[SerializeField] ParticleSystem m_ParticleSystem;
|
2018-11-28 15:36:16 +08:00
|
|
|
|
[Tooltip ("The UIParticle to render trail effect")]
|
2018-06-22 18:48:14 +08:00
|
|
|
|
[SerializeField] UIParticle m_TrailParticle;
|
|
|
|
|
[HideInInspector] [SerializeField] bool m_IsTrail = false;
|
2018-11-28 15:36:16 +08:00
|
|
|
|
[Tooltip ("Particle effect scale")]
|
2018-11-21 22:00:55 +08:00
|
|
|
|
[SerializeField] float m_Scale = 1;
|
2018-11-28 15:36:16 +08:00
|
|
|
|
[Tooltip ("Ignore parent scale")]
|
2018-11-28 13:19:33 +08:00
|
|
|
|
[SerializeField] bool m_IgnoreParent = false;
|
2018-06-22 18:48:14 +08:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//################################
|
|
|
|
|
// Public/Protected Members.
|
|
|
|
|
//################################
|
|
|
|
|
public override Texture mainTexture
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
2018-07-13 11:56:50 +08:00
|
|
|
|
Texture tex = null;
|
|
|
|
|
if (!m_IsTrail)
|
|
|
|
|
{
|
2018-11-28 15:36:16 +08:00
|
|
|
|
Profiler.BeginSample ("Check TextureSheetAnimation module");
|
2018-07-13 11:56:50 +08:00
|
|
|
|
var textureSheet = m_ParticleSystem.textureSheetAnimation;
|
|
|
|
|
if (textureSheet.enabled && textureSheet.mode == ParticleSystemAnimationMode.Sprites && 0 < textureSheet.spriteCount)
|
|
|
|
|
{
|
2018-11-28 15:36:16 +08:00
|
|
|
|
tex = textureSheet.GetSprite (0).texture;
|
2018-07-13 11:56:50 +08:00
|
|
|
|
}
|
2018-11-28 15:36:16 +08:00
|
|
|
|
Profiler.EndSample ();
|
2018-07-13 11:56:50 +08:00
|
|
|
|
}
|
|
|
|
|
if (!tex && _renderer)
|
|
|
|
|
{
|
2018-11-28 15:36:16 +08:00
|
|
|
|
Profiler.BeginSample ("Check material");
|
2018-07-13 11:56:50 +08:00
|
|
|
|
var mat = m_IsTrail
|
|
|
|
|
? _renderer.trailMaterial
|
|
|
|
|
: Application.isPlaying
|
|
|
|
|
? _renderer.material
|
|
|
|
|
: _renderer.sharedMaterial;
|
2018-11-28 15:36:16 +08:00
|
|
|
|
if (mat && mat.HasProperty (s_IdMainTex))
|
2018-07-13 11:56:50 +08:00
|
|
|
|
{
|
|
|
|
|
tex = mat.mainTexture;
|
|
|
|
|
}
|
2018-11-28 15:36:16 +08:00
|
|
|
|
Profiler.EndSample ();
|
2018-07-13 11:56:50 +08:00
|
|
|
|
}
|
|
|
|
|
return tex ?? s_WhiteTexture;
|
2018-06-22 18:48:14 +08:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2018-11-21 22:00:55 +08:00
|
|
|
|
/// <summary>
|
|
|
|
|
/// Particle effect scale.
|
|
|
|
|
/// </summary>
|
|
|
|
|
public float scale { get { return _parent ? _parent.scale : m_Scale; } set { m_Scale = value; } }
|
|
|
|
|
|
2018-11-28 13:19:33 +08:00
|
|
|
|
/// <summary>
|
|
|
|
|
/// Should the soft mask ignore parent soft masks?
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <value>If set to true the soft mask will ignore any parent soft mask settings.</value>
|
|
|
|
|
public bool ignoreParent
|
|
|
|
|
{
|
|
|
|
|
get { return m_IgnoreParent; }
|
|
|
|
|
set
|
|
|
|
|
{
|
2018-11-28 15:36:16 +08:00
|
|
|
|
if (m_IgnoreParent != value)
|
2018-11-28 13:19:33 +08:00
|
|
|
|
{
|
|
|
|
|
m_IgnoreParent = value;
|
2018-11-28 15:36:16 +08:00
|
|
|
|
OnTransformParentChanged ();
|
2018-11-28 13:19:33 +08:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2018-11-28 18:55:56 +08:00
|
|
|
|
public bool isRoot
|
|
|
|
|
{
|
|
|
|
|
get { return !_parent; }
|
|
|
|
|
}
|
|
|
|
|
|
2018-11-28 19:55:21 +08:00
|
|
|
|
public override bool raycastTarget { get { return false; } set { base.raycastTarget = value; } }
|
|
|
|
|
|
2018-11-28 15:36:16 +08:00
|
|
|
|
public override Material GetModifiedMaterial (Material baseMaterial)
|
2018-06-22 18:48:14 +08:00
|
|
|
|
{
|
2018-11-28 15:36:16 +08:00
|
|
|
|
return base.GetModifiedMaterial (_renderer ? _renderer.sharedMaterial : baseMaterial);
|
2018-06-22 18:48:14 +08:00
|
|
|
|
}
|
|
|
|
|
|
2018-11-28 15:36:16 +08:00
|
|
|
|
protected override void OnEnable ()
|
2018-06-22 18:48:14 +08:00
|
|
|
|
{
|
2018-11-28 13:19:33 +08:00
|
|
|
|
// Register.
|
2018-12-11 15:23:41 +08:00
|
|
|
|
if (s_ActiveParticles.Count == 0)
|
2018-11-28 13:19:33 +08:00
|
|
|
|
{
|
|
|
|
|
Canvas.willRenderCanvases += UpdateMeshes;
|
|
|
|
|
}
|
2018-12-11 15:23:41 +08:00
|
|
|
|
s_ActiveParticles.Add (this);
|
2018-11-28 13:19:33 +08:00
|
|
|
|
|
|
|
|
|
// Reset the parent-child relation.
|
2018-11-28 15:36:16 +08:00
|
|
|
|
GetComponentsInChildren<UIParticle> (false, s_TempRelatables);
|
|
|
|
|
for (int i = s_TempRelatables.Count - 1; 0 <= i; i--)
|
2018-11-28 13:19:33 +08:00
|
|
|
|
{
|
2018-11-28 15:36:16 +08:00
|
|
|
|
s_TempRelatables [i].OnTransformParentChanged ();
|
2018-11-28 13:19:33 +08:00
|
|
|
|
}
|
2018-11-28 15:36:16 +08:00
|
|
|
|
s_TempRelatables.Clear ();
|
2018-11-28 13:19:33 +08:00
|
|
|
|
|
2018-11-28 15:36:16 +08:00
|
|
|
|
m_ParticleSystem = m_ParticleSystem ? m_ParticleSystem : GetComponent<ParticleSystem> ();
|
|
|
|
|
_renderer = m_ParticleSystem ? m_ParticleSystem.GetComponent<ParticleSystemRenderer> () : null;
|
2018-06-22 18:48:14 +08:00
|
|
|
|
|
2018-11-28 13:19:33 +08:00
|
|
|
|
// Create objects.
|
2018-11-28 15:36:16 +08:00
|
|
|
|
_mesh = new Mesh ();
|
|
|
|
|
_mesh.MarkDynamic ();
|
|
|
|
|
CheckTrail ();
|
2018-11-28 13:19:33 +08:00
|
|
|
|
|
2018-11-28 15:36:16 +08:00
|
|
|
|
base.OnEnable ();
|
2018-11-28 13:19:33 +08:00
|
|
|
|
}
|
2018-07-13 11:52:11 +08:00
|
|
|
|
|
2018-11-28 15:36:16 +08:00
|
|
|
|
protected override void OnDisable ()
|
2018-11-28 13:19:33 +08:00
|
|
|
|
{
|
|
|
|
|
// Unregister.
|
2018-12-11 15:23:41 +08:00
|
|
|
|
s_ActiveParticles.Remove (this);
|
|
|
|
|
if (s_ActiveParticles.Count == 0)
|
2018-11-28 13:19:33 +08:00
|
|
|
|
{
|
|
|
|
|
Canvas.willRenderCanvases -= UpdateMeshes;
|
|
|
|
|
}
|
2018-11-21 22:00:55 +08:00
|
|
|
|
|
2018-11-28 13:19:33 +08:00
|
|
|
|
// Reset the parent-child relation.
|
2018-11-28 15:36:16 +08:00
|
|
|
|
for (int i = _children.Count - 1; 0 <= i; i--)
|
2018-11-21 22:00:55 +08:00
|
|
|
|
{
|
2018-11-28 15:36:16 +08:00
|
|
|
|
_children [i].SetParent (_parent);
|
2018-11-21 22:00:55 +08:00
|
|
|
|
}
|
2018-11-28 15:36:16 +08:00
|
|
|
|
_children.Clear ();
|
|
|
|
|
SetParent (null);
|
2018-06-22 18:48:14 +08:00
|
|
|
|
|
2018-11-28 13:19:33 +08:00
|
|
|
|
// Destroy objects.
|
2018-11-28 15:36:16 +08:00
|
|
|
|
DestroyImmediate (_mesh);
|
2018-06-22 18:48:14 +08:00
|
|
|
|
_mesh = null;
|
2018-11-28 15:36:16 +08:00
|
|
|
|
CheckTrail ();
|
2018-11-28 13:19:33 +08:00
|
|
|
|
|
2018-11-28 15:36:16 +08:00
|
|
|
|
base.OnDisable ();
|
2018-06-22 18:48:14 +08:00
|
|
|
|
}
|
|
|
|
|
|
2018-11-28 15:36:16 +08:00
|
|
|
|
protected override void UpdateGeometry ()
|
2018-06-22 18:48:14 +08:00
|
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
2018-11-28 13:19:33 +08:00
|
|
|
|
/// <summary>
|
|
|
|
|
/// This function is called when the parent property of the transform of the GameObject has changed.
|
|
|
|
|
/// </summary>
|
2018-11-28 15:36:16 +08:00
|
|
|
|
protected override void OnTransformParentChanged ()
|
2018-11-28 13:19:33 +08:00
|
|
|
|
{
|
|
|
|
|
UIParticle newParent = null;
|
2018-11-28 15:36:16 +08:00
|
|
|
|
if (isActiveAndEnabled && !m_IgnoreParent)
|
2018-11-28 13:19:33 +08:00
|
|
|
|
{
|
|
|
|
|
var parentTransform = transform.parent;
|
2018-11-28 15:36:16 +08:00
|
|
|
|
while (parentTransform && (!newParent || !newParent.enabled))
|
2018-11-28 13:19:33 +08:00
|
|
|
|
{
|
2018-11-28 15:36:16 +08:00
|
|
|
|
newParent = parentTransform.GetComponent<UIParticle> ();
|
2018-11-28 13:19:33 +08:00
|
|
|
|
parentTransform = parentTransform.parent;
|
|
|
|
|
}
|
|
|
|
|
}
|
2018-11-28 15:36:16 +08:00
|
|
|
|
SetParent (newParent);
|
2018-12-12 20:41:11 +08:00
|
|
|
|
|
|
|
|
|
base.OnTransformParentChanged ();
|
2018-11-28 13:19:33 +08:00
|
|
|
|
}
|
|
|
|
|
|
2018-11-28 15:36:16 +08:00
|
|
|
|
protected override void OnDidApplyAnimationProperties ()
|
2018-11-28 13:19:33 +08:00
|
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#if UNITY_EDITOR
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// This function is called when the script is loaded or a value is changed in the inspector(Called in the editor only).
|
|
|
|
|
/// </summary>
|
2018-11-28 15:36:16 +08:00
|
|
|
|
protected override void OnValidate ()
|
2018-11-28 13:19:33 +08:00
|
|
|
|
{
|
2018-11-28 15:36:16 +08:00
|
|
|
|
OnTransformParentChanged ();
|
|
|
|
|
base.OnValidate ();
|
2018-11-28 13:19:33 +08:00
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
2018-06-22 18:48:14 +08:00
|
|
|
|
//################################
|
|
|
|
|
// Private Members.
|
|
|
|
|
//################################
|
|
|
|
|
Mesh _mesh;
|
|
|
|
|
ParticleSystemRenderer _renderer;
|
2018-11-28 13:19:33 +08:00
|
|
|
|
UIParticle _parent;
|
2018-11-28 15:36:16 +08:00
|
|
|
|
List<UIParticle> _children = new List<UIParticle> ();
|
|
|
|
|
Matrix4x4 scaleaMatrix = default (Matrix4x4);
|
2018-06-22 18:48:14 +08:00
|
|
|
|
|
2018-11-28 15:36:16 +08:00
|
|
|
|
static void UpdateMeshes ()
|
2018-11-28 13:19:33 +08:00
|
|
|
|
{
|
2018-12-11 15:23:41 +08:00
|
|
|
|
foreach (var uip in s_ActiveParticles)
|
2018-11-28 13:19:33 +08:00
|
|
|
|
{
|
2018-12-11 15:23:41 +08:00
|
|
|
|
if(uip)
|
|
|
|
|
{
|
|
|
|
|
uip.UpdateMesh ();
|
|
|
|
|
}
|
2018-11-28 13:19:33 +08:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2018-11-28 15:36:16 +08:00
|
|
|
|
void UpdateMesh ()
|
2018-06-22 18:48:14 +08:00
|
|
|
|
{
|
2018-07-13 13:47:30 +08:00
|
|
|
|
try
|
2018-06-22 18:48:14 +08:00
|
|
|
|
{
|
2018-11-28 15:36:16 +08:00
|
|
|
|
Profiler.BeginSample ("CheckTrail");
|
|
|
|
|
CheckTrail ();
|
|
|
|
|
Profiler.EndSample ();
|
2018-06-22 18:48:14 +08:00
|
|
|
|
|
2018-12-10 20:19:29 +08:00
|
|
|
|
if (m_ParticleSystem && canvas)
|
2018-06-22 18:48:14 +08:00
|
|
|
|
{
|
2018-11-28 15:36:16 +08:00
|
|
|
|
Profiler.BeginSample ("Disable ParticleSystemRenderer");
|
2018-07-13 13:47:30 +08:00
|
|
|
|
if (Application.isPlaying)
|
2018-06-22 18:48:14 +08:00
|
|
|
|
{
|
2018-07-13 13:47:30 +08:00
|
|
|
|
_renderer.enabled = false;
|
2018-06-22 18:48:14 +08:00
|
|
|
|
}
|
2018-11-28 15:36:16 +08:00
|
|
|
|
Profiler.EndSample ();
|
2018-07-13 13:47:30 +08:00
|
|
|
|
|
2018-11-28 15:36:16 +08:00
|
|
|
|
Profiler.BeginSample ("Make Matrix");
|
2018-12-10 20:19:29 +08:00
|
|
|
|
var s = scale * canvas.scaleFactor;
|
2018-11-28 15:36:16 +08:00
|
|
|
|
scaleaMatrix = Matrix4x4.Scale (new Vector3 (s, s, s));
|
|
|
|
|
Matrix4x4 matrix = default (Matrix4x4);
|
2018-07-13 13:47:30 +08:00
|
|
|
|
switch (m_ParticleSystem.main.simulationSpace)
|
2018-06-22 18:48:14 +08:00
|
|
|
|
{
|
2018-07-13 13:47:30 +08:00
|
|
|
|
case ParticleSystemSimulationSpace.Local:
|
|
|
|
|
matrix =
|
2018-11-21 22:00:55 +08:00
|
|
|
|
scaleaMatrix
|
2018-11-28 15:36:16 +08:00
|
|
|
|
* Matrix4x4.Rotate (m_ParticleSystem.transform.rotation).inverse
|
|
|
|
|
* Matrix4x4.Scale (m_ParticleSystem.transform.lossyScale).inverse;
|
2018-07-13 13:47:30 +08:00
|
|
|
|
break;
|
|
|
|
|
case ParticleSystemSimulationSpace.World:
|
2018-11-21 22:00:55 +08:00
|
|
|
|
matrix =
|
|
|
|
|
scaleaMatrix
|
|
|
|
|
* m_ParticleSystem.transform.worldToLocalMatrix;
|
2018-07-13 13:47:30 +08:00
|
|
|
|
break;
|
|
|
|
|
case ParticleSystemSimulationSpace.Custom:
|
|
|
|
|
break;
|
2018-06-22 18:48:14 +08:00
|
|
|
|
}
|
2018-11-28 15:36:16 +08:00
|
|
|
|
Profiler.EndSample ();
|
2018-06-22 18:48:14 +08:00
|
|
|
|
|
2018-11-28 15:36:16 +08:00
|
|
|
|
_mesh.Clear ();
|
2018-07-13 13:47:30 +08:00
|
|
|
|
if (0 < m_ParticleSystem.particleCount)
|
2018-06-22 18:48:14 +08:00
|
|
|
|
{
|
2018-11-28 15:36:16 +08:00
|
|
|
|
Profiler.BeginSample ("Bake Mesh");
|
2018-07-13 13:47:30 +08:00
|
|
|
|
if (m_IsTrail)
|
|
|
|
|
{
|
2018-11-28 15:36:16 +08:00
|
|
|
|
_renderer.BakeTrailsMesh (_mesh, true);
|
2018-07-13 13:47:30 +08:00
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
2018-11-28 15:36:16 +08:00
|
|
|
|
_renderer.BakeMesh (_mesh, true);
|
2018-07-13 13:47:30 +08:00
|
|
|
|
}
|
2018-11-28 15:36:16 +08:00
|
|
|
|
Profiler.EndSample ();
|
2018-07-13 13:47:30 +08:00
|
|
|
|
|
|
|
|
|
// Apply matrix.
|
2018-11-28 15:36:16 +08:00
|
|
|
|
Profiler.BeginSample ("Apply matrix to position");
|
|
|
|
|
_mesh.GetVertices (s_Vertices);
|
2018-07-13 13:47:30 +08:00
|
|
|
|
var count = s_Vertices.Count;
|
|
|
|
|
for (int i = 0; i < count; i++)
|
|
|
|
|
{
|
2018-11-28 15:36:16 +08:00
|
|
|
|
s_Vertices [i] = matrix.MultiplyPoint3x4 (s_Vertices [i]);
|
2018-07-13 13:47:30 +08:00
|
|
|
|
}
|
2018-11-28 15:36:16 +08:00
|
|
|
|
_mesh.SetVertices (s_Vertices);
|
|
|
|
|
s_Vertices.Clear ();
|
|
|
|
|
Profiler.EndSample ();
|
2018-06-22 18:48:14 +08:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
2018-07-13 13:47:30 +08:00
|
|
|
|
// Set mesh to CanvasRenderer.
|
2018-11-28 15:36:16 +08:00
|
|
|
|
Profiler.BeginSample ("Set mesh and texture to CanvasRenderer");
|
|
|
|
|
canvasRenderer.SetMesh (_mesh);
|
|
|
|
|
canvasRenderer.SetTexture (mainTexture);
|
|
|
|
|
Profiler.EndSample ();
|
2018-07-13 13:47:30 +08:00
|
|
|
|
}
|
|
|
|
|
}
|
2018-11-28 15:36:16 +08:00
|
|
|
|
catch (System.Exception e)
|
2018-07-13 13:47:30 +08:00
|
|
|
|
{
|
2018-11-28 15:36:16 +08:00
|
|
|
|
Debug.LogException (e);
|
2018-06-22 18:48:14 +08:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2018-11-28 15:36:16 +08:00
|
|
|
|
void CheckTrail ()
|
2018-06-22 18:48:14 +08:00
|
|
|
|
{
|
|
|
|
|
if (isActiveAndEnabled && !m_IsTrail && m_ParticleSystem && m_ParticleSystem.trails.enabled)
|
|
|
|
|
{
|
|
|
|
|
if (!m_TrailParticle)
|
|
|
|
|
{
|
2018-11-28 15:36:16 +08:00
|
|
|
|
m_TrailParticle = new GameObject ("[UIParticle] Trail").AddComponent<UIParticle> ();
|
2018-06-22 18:48:14 +08:00
|
|
|
|
var trans = m_TrailParticle.transform;
|
2018-11-28 15:36:16 +08:00
|
|
|
|
trans.SetParent (transform);
|
2018-06-22 18:48:14 +08:00
|
|
|
|
trans.localPosition = Vector3.zero;
|
|
|
|
|
trans.localRotation = Quaternion.identity;
|
|
|
|
|
trans.localScale = Vector3.one;
|
|
|
|
|
|
2018-11-28 15:36:16 +08:00
|
|
|
|
m_TrailParticle._renderer = GetComponent<ParticleSystemRenderer> ();
|
|
|
|
|
m_TrailParticle.m_ParticleSystem = GetComponent<ParticleSystem> ();
|
2018-06-22 18:48:14 +08:00
|
|
|
|
m_TrailParticle.m_IsTrail = true;
|
|
|
|
|
}
|
|
|
|
|
m_TrailParticle.enabled = true;
|
|
|
|
|
}
|
|
|
|
|
else if (m_TrailParticle)
|
|
|
|
|
{
|
|
|
|
|
m_TrailParticle.enabled = false;
|
|
|
|
|
}
|
|
|
|
|
}
|
2018-11-28 13:19:33 +08:00
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Set the parent of the soft mask.
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="newParent">The parent soft mask to use.</param>
|
2018-11-28 15:36:16 +08:00
|
|
|
|
void SetParent (UIParticle newParent)
|
2018-11-28 13:19:33 +08:00
|
|
|
|
{
|
2018-11-28 15:36:16 +08:00
|
|
|
|
if (_parent != newParent && this != newParent)
|
2018-11-28 13:19:33 +08:00
|
|
|
|
{
|
2018-11-28 15:36:16 +08:00
|
|
|
|
if (_parent && _parent._children.Contains (this))
|
2018-11-28 13:19:33 +08:00
|
|
|
|
{
|
2018-11-28 15:36:16 +08:00
|
|
|
|
_parent._children.Remove (this);
|
|
|
|
|
_parent._children.RemoveAll (x => x == null);
|
2018-11-28 13:19:33 +08:00
|
|
|
|
}
|
|
|
|
|
_parent = newParent;
|
|
|
|
|
}
|
|
|
|
|
|
2018-11-28 15:36:16 +08:00
|
|
|
|
if (_parent && !_parent._children.Contains (this))
|
2018-11-28 13:19:33 +08:00
|
|
|
|
{
|
2018-11-28 15:36:16 +08:00
|
|
|
|
_parent._children.Add (this);
|
2018-11-28 13:19:33 +08:00
|
|
|
|
}
|
|
|
|
|
}
|
2018-06-22 18:48:14 +08:00
|
|
|
|
}
|
|
|
|
|
}
|