YooAsset/Assets/YooAsset/Runtime/PatchSystem/BundleInfo.cs

71 lines
1.5 KiB
C#

namespace YooAsset
{
internal class BundleInfo
{
public enum ELoadMode
{
None,
LoadFromStreaming,
LoadFromCache,
LoadFromRemote,
LoadFromEditor,
}
public readonly PatchBundle Bundle;
public readonly ELoadMode LoadMode;
/// <summary>
/// 远端下载地址
/// </summary>
public string RemoteMainURL { private set; get; }
/// <summary>
/// 远端下载备用地址
/// </summary>
public string RemoteFallbackURL { private set; get; }
/// <summary>
/// 编辑器资源路径
/// </summary>
public string EditorAssetPath { private set; get; }
private BundleInfo()
{
}
public BundleInfo(PatchBundle patchBundle, ELoadMode loadMode, string mainURL, string fallbackURL)
{
Bundle = patchBundle;
LoadMode = loadMode;
RemoteMainURL = mainURL;
RemoteFallbackURL = fallbackURL;
EditorAssetPath = string.Empty;
}
public BundleInfo(PatchBundle patchBundle, ELoadMode loadMode, string editorAssetPath)
{
Bundle = patchBundle;
LoadMode = loadMode;
RemoteMainURL = string.Empty;
RemoteFallbackURL = string.Empty;
EditorAssetPath = editorAssetPath;
}
public BundleInfo(PatchBundle patchBundle, ELoadMode loadMode)
{
Bundle = patchBundle;
LoadMode = loadMode;
RemoteMainURL = string.Empty;
RemoteFallbackURL = string.Empty;
EditorAssetPath = string.Empty;
}
/// <summary>
/// 是否为JAR包内文件
/// </summary>
public static bool IsBuildinJarFile(string streamingPath)
{
return streamingPath.StartsWith("jar:");
}
}
}