40 lines
1.0 KiB
Markdown
40 lines
1.0 KiB
Markdown
# CHANGELOG
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All notable changes to this package will be documented in this file.
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## [2.0.2-preview] - 2023-10-17
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### Fixed
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- Fixed the mistaken code in the build window.
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- Fixed an issue where auto collect shaders was not effective for dependent resources.
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### Improvements
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- Add error code for exception output during package building.
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## [2.0.1-preview] - 2023-10-11
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### Fixed
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- (#175) Fixed a bug where the url path of mac platform contains spaces, which would cause the request error.
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- (#177) Fixed the inability to load main asset object after loading the sub asset.
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- (#178) Fixed the error when initializing resource package that prompted not initialized.
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- (#179) Fixed issue with SBP build pipeline packaging reporting errors.
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### Added
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- Resource downloader add combine function.
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```c#
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/// <summary>
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/// 合并其它下载器
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/// </summary>
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/// <param name="downloader">合并的下载器</param>
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public void Combine(DownloaderOperation downloader);
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```
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## [2.0.0-preview] - 2023-10-07
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This is the preview version.
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