92 lines
2.2 KiB
C#
92 lines
2.2 KiB
C#
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namespace YooAsset
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{
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internal class LoadBuildinManifestOperation : AsyncOperationBase
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{
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private enum ESteps
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{
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None,
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LoadBuildinManifest,
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CheckDeserializeManifest,
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Done,
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}
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private readonly string _buildinPackageName;
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private readonly string _buildinPackageVersion;
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private UnityWebDataRequester _downloader;
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private DeserializeManifestOperation _deserializer;
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private ESteps _steps = ESteps.None;
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/// <summary>
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/// 加载的清单实例
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/// </summary>
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public PackageManifest Manifest { private set; get; }
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public LoadBuildinManifestOperation(string buildinPackageName, string buildinPackageVersion)
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{
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_buildinPackageName = buildinPackageName;
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_buildinPackageVersion = buildinPackageVersion;
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}
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internal override void Start()
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{
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_steps = ESteps.LoadBuildinManifest;
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}
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internal override void Update()
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{
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if (_steps == ESteps.None || _steps == ESteps.Done)
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return;
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if (_steps == ESteps.LoadBuildinManifest)
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{
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if (_downloader == null)
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{
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string fileName = YooAssetSettingsData.GetManifestBinaryFileName(_buildinPackageName, _buildinPackageVersion);
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string filePath = PersistentTools.MakeStreamingLoadPath(fileName);
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string url = PersistentTools.ConvertToWWWPath(filePath);
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_downloader = new UnityWebDataRequester();
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_downloader.SendRequest(url);
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}
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if (_downloader.IsDone() == false)
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return;
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if (_downloader.HasError())
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = _downloader.GetError();
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}
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else
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{
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byte[] bytesData = _downloader.GetData();
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_deserializer = new DeserializeManifestOperation(bytesData);
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OperationSystem.StartOperation(_deserializer);
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_steps = ESteps.CheckDeserializeManifest;
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}
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_downloader.Dispose();
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}
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if (_steps == ESteps.CheckDeserializeManifest)
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{
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Progress = _deserializer.Progress;
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if (_deserializer.IsDone == false)
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return;
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if (_deserializer.Status == EOperationStatus.Succeed)
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{
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Manifest = _deserializer.Manifest;
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_steps = ESteps.Done;
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Status = EOperationStatus.Succeed;
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}
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else
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = _deserializer.Error;
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}
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}
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}
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}
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} |