486 lines
14 KiB
C#
486 lines
14 KiB
C#
using System;
|
||
using System.Collections;
|
||
using System.Collections.Generic;
|
||
using System.IO;
|
||
using System.Threading;
|
||
|
||
namespace YooAsset
|
||
{
|
||
/// <summary>
|
||
/// 更新清单操作
|
||
/// </summary>
|
||
public abstract class UpdateManifestOperation : AsyncOperationBase
|
||
{
|
||
/// <summary>
|
||
/// 是否发现了新的补丁清单
|
||
/// </summary>
|
||
public bool FoundNewManifest { protected set; get; }
|
||
}
|
||
|
||
/// <summary>
|
||
/// 编辑器下模拟运行的更新清单操作
|
||
/// </summary>
|
||
internal sealed class EditorPlayModeUpdateManifestOperation : UpdateManifestOperation
|
||
{
|
||
internal override void Start()
|
||
{
|
||
Status = EOperationStatus.Succeed;
|
||
}
|
||
internal override void Update()
|
||
{
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 离线模式的更新清单操作
|
||
/// </summary>
|
||
internal sealed class OfflinePlayModeUpdateManifestOperation : UpdateManifestOperation
|
||
{
|
||
internal override void Start()
|
||
{
|
||
Status = EOperationStatus.Succeed;
|
||
}
|
||
internal override void Update()
|
||
{
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 网络模式的更新清单操作
|
||
/// </summary>
|
||
internal sealed class HostPlayModeUpdateManifestOperation : UpdateManifestOperation
|
||
{
|
||
private enum ESteps
|
||
{
|
||
None,
|
||
LoadWebManifestHash,
|
||
CheckWebManifestHash,
|
||
LoadWebManifest,
|
||
CheckWebManifest,
|
||
InitVerifyingCache,
|
||
UpdateVerifyingCache,
|
||
Done,
|
||
}
|
||
|
||
private static int RequestCount = 0;
|
||
private readonly HostPlayModeImpl _impl;
|
||
private readonly int _resourceVersion;
|
||
private readonly int _timeout;
|
||
private ESteps _steps = ESteps.None;
|
||
private UnityWebDataRequester _downloader1;
|
||
private UnityWebDataRequester _downloader2;
|
||
private VerifyManager _verifyManager = new VerifyManager();
|
||
private float _verifyTime;
|
||
|
||
internal HostPlayModeUpdateManifestOperation(HostPlayModeImpl impl, int resourceVersion, int timeout)
|
||
{
|
||
_impl = impl;
|
||
_resourceVersion = resourceVersion;
|
||
_timeout = timeout;
|
||
}
|
||
internal override void Start()
|
||
{
|
||
RequestCount++;
|
||
_steps = ESteps.LoadWebManifestHash;
|
||
}
|
||
internal override void Update()
|
||
{
|
||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||
return;
|
||
|
||
if (_steps == ESteps.LoadWebManifestHash)
|
||
{
|
||
string webURL = GetPatchManifestRequestURL(YooAssetSettingsData.GetPatchManifestHashFileName(_resourceVersion));
|
||
YooLogger.Log($"Beginning to request patch manifest hash : {webURL}");
|
||
_downloader1 = new UnityWebDataRequester();
|
||
_downloader1.SendRequest(webURL, _timeout);
|
||
_steps = ESteps.CheckWebManifestHash;
|
||
}
|
||
|
||
if (_steps == ESteps.CheckWebManifestHash)
|
||
{
|
||
if (_downloader1.IsDone() == false)
|
||
return;
|
||
|
||
// Check error
|
||
if (_downloader1.HasError())
|
||
{
|
||
_steps = ESteps.Done;
|
||
Status = EOperationStatus.Failed;
|
||
Error = _downloader1.GetError();
|
||
}
|
||
else
|
||
{
|
||
string webManifestHash = _downloader1.GetText();
|
||
string cachedManifestHash = GetSandboxPatchManifestFileHash(_resourceVersion);
|
||
|
||
// 如果补丁清单文件的哈希值相同
|
||
if (cachedManifestHash == webManifestHash)
|
||
{
|
||
YooLogger.Log($"Patch manifest file hash is not change : {webManifestHash}");
|
||
LoadSandboxPatchManifest(_resourceVersion);
|
||
FoundNewManifest = false;
|
||
_steps = ESteps.InitVerifyingCache;
|
||
}
|
||
else
|
||
{
|
||
YooLogger.Log($"Patch manifest hash is change : {webManifestHash} -> {cachedManifestHash}");
|
||
FoundNewManifest = true;
|
||
_steps = ESteps.LoadWebManifest;
|
||
}
|
||
}
|
||
_downloader1.Dispose();
|
||
}
|
||
|
||
if (_steps == ESteps.LoadWebManifest)
|
||
{
|
||
string webURL = GetPatchManifestRequestURL(YooAssetSettingsData.GetPatchManifestFileName(_resourceVersion));
|
||
YooLogger.Log($"Beginning to request patch manifest : {webURL}");
|
||
_downloader2 = new UnityWebDataRequester();
|
||
_downloader2.SendRequest(webURL, _timeout);
|
||
_steps = ESteps.CheckWebManifest;
|
||
}
|
||
|
||
if (_steps == ESteps.CheckWebManifest)
|
||
{
|
||
if (_downloader2.IsDone() == false)
|
||
return;
|
||
|
||
// Check error
|
||
if (_downloader2.HasError())
|
||
{
|
||
_steps = ESteps.Done;
|
||
Status = EOperationStatus.Failed;
|
||
Error = _downloader2.GetError();
|
||
}
|
||
else
|
||
{
|
||
// 解析补丁清单
|
||
if (ParseAndSaveRemotePatchManifest(_resourceVersion, _downloader2.GetText()))
|
||
{
|
||
_steps = ESteps.InitVerifyingCache;
|
||
}
|
||
else
|
||
{
|
||
_steps = ESteps.Done;
|
||
Status = EOperationStatus.Failed;
|
||
Error = $"URL : {_downloader2.URL} Error : remote patch manifest content is invalid";
|
||
}
|
||
}
|
||
_downloader2.Dispose();
|
||
}
|
||
|
||
if (_steps == ESteps.InitVerifyingCache)
|
||
{
|
||
_verifyManager.InitVerifyingCache(_impl.AppPatchManifest, _impl.LocalPatchManifest, false);
|
||
_verifyTime = UnityEngine.Time.realtimeSinceStartup;
|
||
_steps = ESteps.UpdateVerifyingCache;
|
||
}
|
||
|
||
if (_steps == ESteps.UpdateVerifyingCache)
|
||
{
|
||
Progress = _verifyManager.GetVerifyProgress();
|
||
if (_verifyManager.UpdateVerifyingCache())
|
||
{
|
||
_steps = ESteps.Done;
|
||
Status = EOperationStatus.Succeed;
|
||
float costTime = UnityEngine.Time.realtimeSinceStartup - _verifyTime;
|
||
YooLogger.Log($"Verify result : Success {_verifyManager.VerifySuccessCount}, Fail {_verifyManager.VerifyFailCount}, Elapsed time {costTime} seconds");
|
||
}
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获取补丁清单请求地址
|
||
/// </summary>
|
||
private string GetPatchManifestRequestURL(string fileName)
|
||
{
|
||
// 轮流返回请求地址
|
||
if (RequestCount % 2 == 0)
|
||
return _impl.GetPatchDownloadFallbackURL(fileName);
|
||
else
|
||
return _impl.GetPatchDownloadMainURL(fileName);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 解析并保存远端请求的补丁清单
|
||
/// </summary>
|
||
private bool ParseAndSaveRemotePatchManifest(int updateResourceVersion, string content)
|
||
{
|
||
try
|
||
{
|
||
var remotePatchManifest = PatchManifest.Deserialize(content);
|
||
_impl.SetLocalPatchManifest(remotePatchManifest);
|
||
|
||
YooLogger.Log("Save remote patch manifest file.");
|
||
string savePath = PathHelper.MakePersistentLoadPath(YooAssetSettingsData.GetPatchManifestFileName(updateResourceVersion));
|
||
PatchManifest.Serialize(savePath, remotePatchManifest);
|
||
return true;
|
||
}
|
||
catch (Exception e)
|
||
{
|
||
YooLogger.Error(e.ToString());
|
||
return false;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 加载沙盒内的补丁清单
|
||
/// 注意:在加载本地补丁清单之前,已经验证过文件的哈希值
|
||
/// </summary>
|
||
private void LoadSandboxPatchManifest(int updateResourceVersion)
|
||
{
|
||
YooLogger.Log("Load sandbox patch manifest file.");
|
||
string filePath = PathHelper.MakePersistentLoadPath(YooAssetSettingsData.GetPatchManifestFileName(updateResourceVersion));
|
||
string jsonData = File.ReadAllText(filePath);
|
||
var sandboxPatchManifest = PatchManifest.Deserialize(jsonData);
|
||
_impl.SetLocalPatchManifest(sandboxPatchManifest);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获取沙盒内补丁清单文件的哈希值
|
||
/// 注意:如果沙盒内补丁清单文件不存在,返回空字符串
|
||
/// </summary>
|
||
private string GetSandboxPatchManifestFileHash(int updateResourceVersion)
|
||
{
|
||
string filePath = PathHelper.MakePersistentLoadPath(YooAssetSettingsData.GetPatchManifestFileName(updateResourceVersion));
|
||
if (File.Exists(filePath))
|
||
return HashUtility.FileMD5(filePath);
|
||
else
|
||
return string.Empty;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 网络模式的更新清单操作(弱联网)
|
||
/// </summary>
|
||
internal sealed class HostPlayModeWeaklyUpdateManifestOperation : UpdateManifestOperation
|
||
{
|
||
private enum ESteps
|
||
{
|
||
None,
|
||
LoadSandboxManifestHash,
|
||
InitVerifyingCache,
|
||
UpdateVerifyingCache,
|
||
Done,
|
||
}
|
||
|
||
private readonly HostPlayModeImpl _impl;
|
||
private readonly int _resourceVersion;
|
||
private ESteps _steps = ESteps.None;
|
||
private VerifyManager _verifyManager = new VerifyManager();
|
||
private float _verifyTime;
|
||
|
||
internal HostPlayModeWeaklyUpdateManifestOperation(HostPlayModeImpl impl, int resourceVersion)
|
||
{
|
||
_impl = impl;
|
||
_resourceVersion = resourceVersion;
|
||
}
|
||
internal override void Start()
|
||
{
|
||
_steps = ESteps.LoadSandboxManifestHash;
|
||
}
|
||
internal override void Update()
|
||
{
|
||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||
return;
|
||
|
||
if (_steps == ESteps.LoadSandboxManifestHash)
|
||
{
|
||
LoadSandboxPatchManifest(_resourceVersion);
|
||
_steps = ESteps.InitVerifyingCache;
|
||
}
|
||
|
||
if (_steps == ESteps.InitVerifyingCache)
|
||
{
|
||
if (_verifyManager.InitVerifyingCache(_impl.AppPatchManifest, _impl.LocalPatchManifest, true))
|
||
{
|
||
_verifyTime = UnityEngine.Time.realtimeSinceStartup;
|
||
_steps = ESteps.UpdateVerifyingCache;
|
||
}
|
||
else
|
||
{
|
||
_steps = ESteps.Done;
|
||
Status = EOperationStatus.Failed;
|
||
Error = $"The resource version {_resourceVersion} content is not complete !";
|
||
}
|
||
}
|
||
|
||
if (_steps == ESteps.UpdateVerifyingCache)
|
||
{
|
||
Progress = _verifyManager.GetVerifyProgress();
|
||
if (_verifyManager.UpdateVerifyingCache())
|
||
{
|
||
float costTime = UnityEngine.Time.realtimeSinceStartup - _verifyTime;
|
||
YooLogger.Log($"Verify result : Success {_verifyManager.VerifySuccessCount}, Fail {_verifyManager.VerifyFailCount}, Elapsed time {costTime} seconds");
|
||
if (_verifyManager.VerifyFailCount > 0)
|
||
{
|
||
_steps = ESteps.Done;
|
||
Status = EOperationStatus.Failed;
|
||
Error = $"The resource version {_resourceVersion} content has verify failed file !";
|
||
}
|
||
else
|
||
{
|
||
_steps = ESteps.Done;
|
||
Status = EOperationStatus.Succeed;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 加载沙盒内的补丁清单
|
||
/// 注意:在加载本地补丁清单之前,未验证过文件的哈希值
|
||
/// </summary>
|
||
private void LoadSandboxPatchManifest(int updateResourceVersion)
|
||
{
|
||
string filePath = PathHelper.MakePersistentLoadPath(YooAssetSettingsData.GetPatchManifestFileName(updateResourceVersion));
|
||
if (File.Exists(filePath))
|
||
{
|
||
YooLogger.Log("Load sandbox patch manifest file.");
|
||
string jsonData = File.ReadAllText(filePath);
|
||
var sandboxPatchManifest = PatchManifest.Deserialize(jsonData);
|
||
_impl.SetLocalPatchManifest(sandboxPatchManifest);
|
||
}
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 本地缓存文件验证管理器
|
||
/// </summary>
|
||
internal class VerifyManager
|
||
{
|
||
private class ThreadInfo
|
||
{
|
||
public bool Result = false;
|
||
public string FilePath { private set; get; }
|
||
public PatchBundle Bundle { private set; get; }
|
||
public ThreadInfo(string filePath, PatchBundle bundle)
|
||
{
|
||
FilePath = filePath;
|
||
Bundle = bundle;
|
||
}
|
||
}
|
||
|
||
private readonly List<PatchBundle> _waitingList = new List<PatchBundle>(1000);
|
||
private readonly List<PatchBundle> _verifyingList = new List<PatchBundle>(100);
|
||
private readonly ThreadSyncContext _syncContext = new ThreadSyncContext();
|
||
private int _verifyMaxNum = 32;
|
||
private int _verifyTotalCount = 0;
|
||
|
||
public int VerifySuccessCount { private set; get; } = 0;
|
||
public int VerifyFailCount { private set; get; } = 0;
|
||
|
||
public bool InitVerifyingCache(PatchManifest appPatchManifest, PatchManifest localPatchManifest, bool weaklyUpdate)
|
||
{
|
||
// 遍历所有文件然后验证并缓存合法文件
|
||
foreach (var patchBundle in localPatchManifest.BundleList)
|
||
{
|
||
// 忽略缓存文件
|
||
if (DownloadSystem.ContainsVerifyFile(patchBundle.Hash))
|
||
continue;
|
||
|
||
// 忽略APP资源
|
||
// 注意:如果是APP资源并且哈希值相同,则不需要下载
|
||
if (appPatchManifest.TryGetPatchBundle(patchBundle.BundleName, out PatchBundle appPatchBundle))
|
||
{
|
||
if (appPatchBundle.IsBuildin && appPatchBundle.Hash == patchBundle.Hash)
|
||
continue;
|
||
}
|
||
|
||
// 注意:在弱联网模式下,我们需要验证指定资源版本的所有资源完整性
|
||
if (weaklyUpdate)
|
||
{
|
||
string filePath = SandboxHelper.MakeCacheFilePath(patchBundle.Hash);
|
||
if (File.Exists(filePath))
|
||
_waitingList.Add(patchBundle);
|
||
else
|
||
return false;
|
||
}
|
||
else
|
||
{
|
||
string filePath = SandboxHelper.MakeCacheFilePath(patchBundle.Hash);
|
||
if (File.Exists(filePath))
|
||
_waitingList.Add(patchBundle);
|
||
}
|
||
}
|
||
|
||
// 设置同时验证的最大数
|
||
ThreadPool.GetMaxThreads(out int workerThreads, out int ioThreads);
|
||
YooLogger.Log($"Work threads : {workerThreads}, IO threads : {ioThreads}");
|
||
_verifyMaxNum = Math.Min(workerThreads, ioThreads);
|
||
_verifyTotalCount = _waitingList.Count;
|
||
return true;
|
||
}
|
||
public bool UpdateVerifyingCache()
|
||
{
|
||
_syncContext.Update();
|
||
|
||
if (_waitingList.Count == 0 && _verifyingList.Count == 0)
|
||
return true;
|
||
|
||
if (_verifyingList.Count >= _verifyMaxNum)
|
||
return false;
|
||
|
||
for (int i = _waitingList.Count - 1; i >= 0; i--)
|
||
{
|
||
if (_verifyingList.Count >= _verifyMaxNum)
|
||
break;
|
||
|
||
var patchBundle = _waitingList[i];
|
||
if (RunThread(patchBundle))
|
||
{
|
||
_waitingList.RemoveAt(i);
|
||
_verifyingList.Add(patchBundle);
|
||
}
|
||
else
|
||
{
|
||
YooLogger.Warning("The thread pool is failed queued.");
|
||
break;
|
||
}
|
||
}
|
||
|
||
return false;
|
||
}
|
||
public float GetVerifyProgress()
|
||
{
|
||
if (_verifyTotalCount == 0)
|
||
return 1f;
|
||
return (float)(VerifySuccessCount + VerifyFailCount) / _verifyTotalCount;
|
||
}
|
||
|
||
private bool RunThread(PatchBundle patchBundle)
|
||
{
|
||
string filePath = SandboxHelper.MakeCacheFilePath(patchBundle.Hash);
|
||
ThreadInfo info = new ThreadInfo(filePath, patchBundle);
|
||
return ThreadPool.QueueUserWorkItem(new WaitCallback(VerifyInThread), info);
|
||
}
|
||
private void VerifyInThread(object infoObj)
|
||
{
|
||
ThreadInfo info = (ThreadInfo)infoObj;
|
||
info.Result = DownloadSystem.CheckContentIntegrity(info.FilePath, info.Bundle.SizeBytes, info.Bundle.CRC);
|
||
_syncContext.Post(VerifyCallback, info);
|
||
}
|
||
private void VerifyCallback(object obj)
|
||
{
|
||
ThreadInfo info = (ThreadInfo)obj;
|
||
if (info.Result)
|
||
{
|
||
VerifySuccessCount++;
|
||
DownloadSystem.CacheVerifyFile(info.Bundle.Hash, info.Bundle.BundleName);
|
||
}
|
||
else
|
||
{
|
||
VerifyFailCount++;
|
||
|
||
// NOTE:不期望删除断点续传的资源文件
|
||
/*
|
||
YooLogger.Warning($"Failed to verify file : {info.FilePath}");
|
||
if (File.Exists(info.FilePath))
|
||
File.Delete(info.FilePath);
|
||
*/
|
||
}
|
||
_verifyingList.Remove(info.Bundle);
|
||
}
|
||
}
|
||
} |