76 lines
1.8 KiB
C#
76 lines
1.8 KiB
C#
using UnityEngine;
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namespace YooAsset
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{
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[CreateAssetMenu(fileName = "YooAssetSettings", menuName = "YooAsset/Create YooAsset Settings")]
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internal class YooAssetSettings : ScriptableObject
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{
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/// <summary>
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/// 清单文件名称
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/// </summary>
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public string ManifestFileName = "PackageManifest";
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/// <summary>
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/// 清单文件头标记
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/// </summary>
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public const uint ManifestFileSign = 0x594F4F;
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/// <summary>
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/// 清单文件极限大小(100MB)
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/// </summary>
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public const int ManifestFileMaxSize = 104857600;
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/// <summary>
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/// 清单文件格式版本
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/// </summary>
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public const string ManifestFileVersion = "1.5.2";
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/// <summary>
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/// 缓存的数据文件名称
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/// </summary>
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public const string CacheBundleDataFileName = "__data";
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/// <summary>
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/// 缓存的信息文件名称
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/// </summary>
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public const string CacheBundleInfoFileName = "__info";
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/// <summary>
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/// 默认的YooAsset文件夹名称
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/// </summary>
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public const string DefaultYooFolderName = "yoo";
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/// <summary>
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/// 缓存的资源文件的文件夹名称
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/// </summary>
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public const string CachedBundleFileFolder = "CacheBundleFiles";
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/// <summary>
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/// 缓存的原生文件的文件夹名称
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/// </summary>
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public const string CachedRawFileFolder = "CacheRawFiles";
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/// <summary>
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/// 缓存的清单文件的文件夹名称
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/// </summary>
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public const string ManifestFolderName = "ManifestFiles";
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/// <summary>
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/// 记录应用程序版本的文件名称
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/// </summary>
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public const string AppFootPrintFileName = "ApplicationFootPrint.bytes";
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/// <summary>
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/// 构建输出文件夹名称
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/// </summary>
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public const string OutputFolderName = "OutputCache";
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/// <summary>
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/// 构建输出的报告文件
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/// </summary>
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public const string ReportFileName = "BuildReport";
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}
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} |