using System.Collections.Generic;
namespace YooAsset
{
internal interface IPlayModeServices
{
///
/// 激活的清单
///
PackageManifest ActiveManifest { set; get; }
///
/// 保存清单版本文件到沙盒
///
void FlushManifestVersionFile();
///
/// 向网络端请求最新的资源版本
///
UpdatePackageVersionOperation UpdatePackageVersionAsync(bool appendTimeTicks, int timeout);
///
/// 向网络端请求并更新清单
///
UpdatePackageManifestOperation UpdatePackageManifestAsync(string packageVersion, bool autoSaveVersion, int timeout);
///
/// 预下载指定版本的包裹内容
///
PreDownloadContentOperation PreDownloadContentAsync(string packageVersion, int timeout);
// 下载相关
ResourceDownloaderOperation CreateResourceDownloaderByAll(int downloadingMaxNumber, int failedTryAgain, int timeout);
ResourceDownloaderOperation CreateResourceDownloaderByTags(string[] tags, int downloadingMaxNumber, int failedTryAgain, int timeout);
ResourceDownloaderOperation CreateResourceDownloaderByPaths(AssetInfo[] assetInfos, int downloadingMaxNumber, int failedTryAgain, int timeout);
// 解压相关
ResourceUnpackerOperation CreateResourceUnpackerByAll(int upackingMaxNumber, int failedTryAgain, int timeout);
ResourceUnpackerOperation CreateResourceUnpackerByTags(string[] tags, int upackingMaxNumber, int failedTryAgain, int timeout);
List GetCachedTagsRawFiles(string[] tags);
}
}