using System.Collections.Generic; namespace YooAsset { internal interface IPlayModeServices { /// /// 激活的清单 /// PackageManifest ActiveManifest { set; get; } /// /// 保存清单版本文件到沙盒 /// void FlushManifestVersionFile(); /// /// 向网络端请求最新的资源版本 /// UpdatePackageVersionOperation UpdatePackageVersionAsync(bool appendTimeTicks, int timeout); /// /// 向网络端请求并更新清单 /// UpdatePackageManifestOperation UpdatePackageManifestAsync(string packageVersion, bool autoSaveVersion, int timeout); /// /// 预下载指定版本的包裹内容 /// PreDownloadContentOperation PreDownloadContentAsync(string packageVersion, int timeout); // 下载相关 ResourceDownloaderOperation CreateResourceDownloaderByAll(int downloadingMaxNumber, int failedTryAgain, int timeout); ResourceDownloaderOperation CreateResourceDownloaderByTags(string[] tags, int downloadingMaxNumber, int failedTryAgain, int timeout); ResourceDownloaderOperation CreateResourceDownloaderByPaths(AssetInfo[] assetInfos, int downloadingMaxNumber, int failedTryAgain, int timeout); // 解压相关 ResourceUnpackerOperation CreateResourceUnpackerByAll(int upackingMaxNumber, int failedTryAgain, int timeout); ResourceUnpackerOperation CreateResourceUnpackerByTags(string[] tags, int upackingMaxNumber, int failedTryAgain, int timeout); List GetCachedTagsRawFiles(string[] tags); } }