hevinci
|
db54568253
|
update space shooter
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
0e9b1e137a
|
update runtime code
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
21832f6077
|
update runtime code
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
b70083e388
|
update package system
增加对清单激活的检测
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
e3fe9535cb
|
update runtime code
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
a0c25c6197
|
update space shooter
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
9d9db75b32
|
update runtime code
支持开发者资源分发和加载
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
147859ff1e
|
update package system
增加对UpdatePackageManifestOperation参数的检测
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
14685dd19b
|
update space shooter
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
d9313b50cc
|
update runtime code
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
95b1587e2f
|
update editor code
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
1aa597c666
|
Update CHANGELOG.md
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
9c59779b63
|
Update package.json
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
0b748c3163
|
update runtime code
1. 新增WebGL专属模式WebPlayMode
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
836b085795
|
update space shooter
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
1ae081a7f6
|
update runtime code
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
45064cb79a
|
update editor code
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
bc89c175e0
|
update space shooter
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
f7317cbe87
|
Update CHANGELOG.md
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
c4a8d4141c
|
Update package.json
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
9a952a8bb3
|
update space shooter
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
614308a604
|
update package system
1. 移除了HostPlayModeParameters.DefaultHostServer字段
2. 移除了HostPlayModeParameters.FallbackHostServer字段
3. 新增了HostPlayModeParameters.RemoteServices字段
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
66c94c3b64
|
update sapce shooter
修复生成内置文件清单的时候,目录不存在引发的异常。
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
bc38159bed
|
update asset system
真机上使用错误方法加载原生文件的时候给予正确的错误提示。
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
885c35bf9d
|
Update CHANGELOG.md
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
a222fe60e0
|
Update package.json
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
04319f37cd
|
update space shooter
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
8c10b703bb
|
update runtime code
变更IQueryServices.QueryStreamingAssets(string packageName, string fileName)方法
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
feba09250c
|
update extension sample
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
a7f00e1e1f
|
update runtime code
重构了PersistentTools类
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
ca89fb3c23
|
update runtime code
1. 新增了ResourcePackage.GetPackageBuildinRootDirectory()方法
2. 新增了ResourcePackage.GetPackageSandboxRootDirectory()方法
3. 新增了ResourcePackage.ClearPackageSandbox()方法
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
bcd2a412a5
|
Update InitializeParameters.cs
1. 新增了InitializeParameters.BuildinRootDirectory字段
2. 新增了InitializeParameters.SandboxRootDirectory字段
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
d1ad94bcfe
|
update runtime code
1. 移除了YooAssets.SetCacheSystemBuildinPath()方法
2. 移除了YooAssets.SetCacheSystemSandboxPath()方法
3. 移除了YooAssets.GetStreamingAssetBuildinFolderName()方法
4. 移除了YooAssets.GetSandboxRoot()方法
5. 移除了YooAssets.ClearSandbox()方法
|
2023-12-22 17:38:47 +08:00 |
hevinci
|
efbf1304ed
|
update editor code
1. BuildParameters.OutputRoot重命名为BuildOutputRoot
2. 新增了BuildParameters.StreamingAssetsRoot字段
|
2023-12-22 17:38:46 +08:00 |
hevinci
|
92246f1043
|
update cache system
新增方法YooAssets.SetCacheSystemBuildinPath()
|
2023-12-22 17:38:46 +08:00 |
hevinci
|
fb28bcc535
|
update download system
新增方法YooAssets.SetDownloadSystemRedirectLimit()
|
2023-12-22 17:38:46 +08:00 |
hevinci
|
480325827b
|
update AssetBundleBuilder
1. 移除了资源包构建流程任务节点可扩展功能
2. 新增了构建流程可扩展的方法。
|
2023-12-22 17:38:46 +08:00 |
hevinci
|
99f89b3c44
|
update runtime code
新增方法YooAssets.SetCacheSystemDisableCacheOnWebGL()
|
2023-12-22 17:38:46 +08:00 |
hevinci
|
651217ac4d
|
Update CHANGELOG.md
|
2023-12-22 17:38:46 +08:00 |
hevinci
|
d8d7b042a0
|
Update package.json
|
2023-12-22 17:38:46 +08:00 |
hevinci
|
7bc2159788
|
update runtime code
新增了场景加载参数suspendLoad
|
2023-12-22 17:38:33 +08:00 |
Kele
|
6acf9f6302
|
修复场景加载时设置自动激活 false 无效 #121
|
2023-12-22 17:38:33 +08:00 |
hevinci
|
90d8842f06
|
update runtime code
1. 移除了LoadSceneAsync方法里的activateOnLoad参数
|
2023-12-22 17:38:33 +08:00 |
hevinci
|
73fa5768b9
|
update editor code
1. 移除了BuildParameters.AutoAnalyzeRedundancy字段
2. 移除了DefaultShareAssetPackRule
3. 新增了ZeroRedundancySharedPackRule
4. 新增了FullRedundancySharedPackRule
|
2023-12-22 17:38:33 +08:00 |
hevinci
|
c289abb262
|
update editor code
1. IShareAssetPackRule重命名为ISharedPackRule
2. DefaultShareAssetPackRule重命名为DefaultSharedPackRule
|
2023-12-22 17:38:33 +08:00 |
hevinci
|
12b7cff482
|
update AssetBundleCollector
|
2023-12-22 17:38:33 +08:00 |
hevinci
|
548fe2e7b7
|
update asset system
|
2023-12-22 17:38:33 +08:00 |
hevinci
|
73e2a2633c
|
update extension sample
1. 增加了GameObjectAssetReference示例脚本。
|
2023-12-22 17:38:32 +08:00 |
hevinci
|
c532b443e6
|
update runtime code
1. 移除了InitializeParameters.LocationToLower参数
2. 资源收集界面增加了LocationToLower选项
3. 资源收集界面增加了IncludeAssetGUID选项
4. 资源清单版本升级了
5. 新增了ResourcePackage.GetAssetInfoByGUID()方法
|
2023-12-22 17:38:32 +08:00 |
hevinci
|
49b1258de7
|
update editor code
|
2023-12-22 17:38:32 +08:00 |
hevinci
|
c10ac0b41c
|
update runtime code
|
2023-12-22 17:38:32 +08:00 |
hevinci
|
df154a10d5
|
update package system
离线模式支持内置资源解压到沙盒
|
2023-12-22 17:38:32 +08:00 |
hevinci
|
83164dfbe9
|
update AssetBundleBuilder
资源包构建流程可扩展支持
|
2023-12-22 17:38:32 +08:00 |
hevinci
|
6de31e5ee9
|
update runtime code
新增LoadAllAssetsAsync方法
|
2023-12-22 17:38:32 +08:00 |
hevinci
|
d3e37d18ad
|
update space shooter
|
2023-12-22 17:38:32 +08:00 |
hevinci
|
5179fe14ff
|
update cache system
优化了缓存的信息文件写入方式
|
2023-12-22 17:38:32 +08:00 |
hevinci
|
48ecd15661
|
update asset system
|
2023-12-22 17:38:32 +08:00 |
hevinci
|
0744d684e8
|
update space shooter
|
2023-12-22 17:38:32 +08:00 |
Nocye
|
db81ba8d67
|
update 版本号
|
2023-07-18 16:32:50 +08:00 |
hevinci
|
dc5086a644
|
update asset system
修复了在销毁Package时,如果存在正在加载的bundle,会导致后续加载该bundle报错的问题。
|
2023-07-18 16:26:20 +08:00 |
Nocye
|
92e385bd73
|
update 版本号
|
2023-06-25 11:26:06 +08:00 |
Nocye
|
340a69b251
|
fix 修复tag没计算的问题
|
2023-06-22 20:16:35 +08:00 |
Nocye
|
6f3198a2e1
|
update 更新版本号
|
2023-06-22 20:06:11 +08:00 |
Nocye
|
79a9763555
|
update 添加一个方法,获取还没下载的带tag原生文件的列表
|
2023-06-22 20:04:23 +08:00 |
Nocye
|
fa111f8d93
|
update 修改版本号测试
|
2023-06-21 11:27:41 +08:00 |
Nocye
|
693711c23b
|
update 版本号
|
2023-06-20 22:57:45 +08:00 |
Nocye
|
fc2ea03a5e
|
update 版本号
|
2023-06-20 22:54:39 +08:00 |
Nocye
|
374feaf82d
|
update init检测
|
2023-06-20 21:15:03 +08:00 |
Nocye
|
92cba88853
|
add 添加更灵活的操作tag和原生文件的方法
|
2023-06-20 16:49:28 +08:00 |
hevinci
|
f70582af1a
|
Update CHANGELOG.md
|
2023-06-14 19:23:02 +08:00 |
hevinci
|
f04d84bb93
|
Update package.json
|
2023-06-14 19:22:53 +08:00 |
hevinci
|
78693deed6
|
update space shooter
启用了新的内置资源查询机制。
|
2023-06-14 18:52:59 +08:00 |
hevinci
|
f1a5965b4c
|
update editor code
增加自动分析冗余资源的开关
|
2023-06-14 16:40:27 +08:00 |
hevinci
|
cd43d0775d
|
update runtime code
|
2023-06-13 16:41:27 +08:00 |
hevinci
|
cf532a84ef
|
update editor code
|
2023-06-13 16:41:08 +08:00 |
hevinci
|
651b65d148
|
update runtime code
优化了文件路径合并的逻辑。
|
2023-06-09 18:25:43 +08:00 |
hevinci
|
895dde1cc8
|
update logic code
优化了创建文件的方式。
|
2023-06-09 18:12:03 +08:00 |
hevinci
|
f6e94c9514
|
Update CHANGELOG.md
|
2023-06-09 11:27:33 +08:00 |
hevinci
|
da4ba4453c
|
Update package.json
|
2023-06-09 11:27:19 +08:00 |
hevinci
|
53ea8c8002
|
update runtime code
|
2023-06-09 11:27:15 +08:00 |
hevinci
|
d4549b1228
|
update space shooter
修复了DEMO里IOS平台流解密失败的问题。
|
2023-06-05 19:02:13 +08:00 |
hevinci
|
fcf9eff2f6
|
update space shooter
|
2023-06-05 18:04:09 +08:00 |
hevinci
|
93b58149d2
|
update runtime code
|
2023-05-30 15:03:22 +08:00 |
hevinci
|
c91c49465b
|
update cache system
修复验证远端下载文件,极小概率失败的问题。
|
2023-05-29 19:28:07 +08:00 |
hevinci
|
e9fa3ead04
|
update asset system
修复安卓平台下,小米8手机上有小概率加载原生文件失败的问题。
|
2023-05-29 17:30:43 +08:00 |
hevinci
|
eff2f1d968
|
update space shooter
|
2023-05-26 18:35:34 +08:00 |
hevinci
|
cd0a6579b8
|
Update CHANGELOG.md
|
2023-05-26 18:07:32 +08:00 |
hevinci
|
18c2e232cf
|
Update package.json
|
2023-05-26 18:07:20 +08:00 |
hevinci
|
ad680638ac
|
update AssetBundleBuilder
Unity2021版本及以上推荐使用可编程构建管线(SBP)
|
2023-05-26 18:05:39 +08:00 |
hevinci
|
0764061d8f
|
update space shooter
|
2023-05-25 16:38:33 +08:00 |
hevinci
|
d448026250
|
update AssetBundleBuilder
修复了内置着色器Tag未正确传染给依赖资源包的问题。
|
2023-05-25 16:38:02 +08:00 |
hevinci
|
34f553b9e3
|
update AssetBundleCollector
修复了收集器对着色器未过滤的问题。
|
2023-05-25 16:35:18 +08:00 |
hevinci
|
25d1e32ce9
|
update asset system
|
2023-05-15 15:34:49 +08:00 |
hevinci
|
8686c32ada
|
Update CHANGELOG.md
|
2023-05-12 17:45:24 +08:00 |
hevinci
|
f043c6710a
|
Update CHANGELOG.md
|
2023-05-12 17:43:13 +08:00 |
hevinci
|
acd27e36fa
|
Update package.json
|
2023-05-12 17:43:05 +08:00 |
hevinci
|
37f0d1e5a1
|
update runtime code
新增方法YooAssets.SetCacheSystemSandboxPath()
|
2023-05-12 17:32:41 +08:00 |
hevinci
|
e6397559ff
|
update cache system
新增方法ResoucePackage.ClearAllCacheFilesAsync()
|
2023-05-12 14:30:08 +08:00 |
hevinci
|
812c46adeb
|
update runtime code
销毁Package的时候清空缓存记录。
|
2023-05-06 10:42:33 +08:00 |
hevinci
|
4d7fb6301a
|
update samples
|
2023-05-05 10:35:02 +08:00 |