parent
6dd1eee6c3
commit
ecd4973948
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@ -21,42 +21,53 @@ namespace YooAsset
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{
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{
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None,
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None,
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Builder,
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Builder,
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Load,
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Done,
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Done,
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}
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}
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private readonly EditorSimulateModeImpl _impl;
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private readonly EditorSimulateModeImpl _impl;
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private string _simulatePatchManifestPath;
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private ESteps _steps = ESteps.None;
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private ESteps _steps = ESteps.None;
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internal EditorSimulateModeInitializationOperation(EditorSimulateModeImpl impl)
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internal EditorSimulateModeInitializationOperation(EditorSimulateModeImpl impl, string simulatePatchManifestPath)
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{
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{
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_impl = impl;
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_impl = impl;
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_simulatePatchManifestPath = simulatePatchManifestPath;
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}
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}
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internal override void Start()
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internal override void Start()
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{
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{
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if (string.IsNullOrEmpty(_simulatePatchManifestPath))
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_steps = ESteps.Builder;
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_steps = ESteps.Builder;
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else
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_steps = ESteps.Load;
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}
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}
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internal override void Update()
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internal override void Update()
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{
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{
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if (_steps == ESteps.Builder)
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if (_steps == ESteps.Builder)
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{
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{
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string manifestFilePath = EditorSimulateModeHelper.SimulateBuild();
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_simulatePatchManifestPath = EditorSimulateModeHelper.SimulateBuild();
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if (string.IsNullOrEmpty(manifestFilePath))
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if (string.IsNullOrEmpty(_simulatePatchManifestPath))
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{
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{
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_steps = ESteps.Done;
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Status = EOperationStatus.Failed;
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Error = "Simulate build failed, see the detail info on the console window.";
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Error = "Simulate build failed, see the detail info on the console window.";
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return;
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return;
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}
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}
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if (File.Exists(manifestFilePath) == false)
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_steps = ESteps.Load;
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}
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if (_steps == ESteps.Load)
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{
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if (File.Exists(_simulatePatchManifestPath) == false)
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{
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{
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_steps = ESteps.Done;
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Status = EOperationStatus.Failed;
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Error = $"Manifest file not found : {manifestFilePath}";
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Error = $"Manifest file not found : {_simulatePatchManifestPath}";
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return;
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return;
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}
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}
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YooLogger.Log($"Load manifest file : {manifestFilePath}");
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YooLogger.Log($"Load manifest file : {_simulatePatchManifestPath}");
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string jsonContent = FileUtility.ReadFile(manifestFilePath);
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string jsonContent = FileUtility.ReadFile(_simulatePatchManifestPath);
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var simulatePatchManifest = PatchManifest.Deserialize(jsonContent);
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var simulatePatchManifest = PatchManifest.Deserialize(jsonContent);
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_impl.SetSimulatePatchManifest(simulatePatchManifest);
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_impl.SetSimulatePatchManifest(simulatePatchManifest);
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_steps = ESteps.Done;
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_steps = ESteps.Done;
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@ -12,10 +12,10 @@ namespace YooAsset
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/// <summary>
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/// <summary>
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/// 异步初始化
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/// 异步初始化
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/// </summary>
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/// </summary>
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public InitializationOperation InitializeAsync(bool locationToLower)
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public InitializationOperation InitializeAsync(bool locationToLower, string simulatePatchManifestPath)
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{
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{
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_locationToLower = locationToLower;
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_locationToLower = locationToLower;
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var operation = new EditorSimulateModeInitializationOperation(this);
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var operation = new EditorSimulateModeInitializationOperation(this, simulatePatchManifestPath);
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OperationSystem.ProcessOperaiton(operation);
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OperationSystem.ProcessOperaiton(operation);
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return operation;
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return operation;
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}
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}
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@ -66,6 +66,11 @@ namespace YooAsset
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/// </summary>
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/// </summary>
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public class EditorSimulateModeParameters : CreateParameters
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public class EditorSimulateModeParameters : CreateParameters
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{
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{
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/// <summary>
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/// 用于模拟运行的资源清单路径
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/// 注意:如果路径为空,会自动重新构建补丁清单。
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/// </summary>
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public string SimulatePatchManifestPath;
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}
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}
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/// <summary>
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/// <summary>
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@ -187,7 +192,10 @@ namespace YooAsset
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_editorSimulateModeImpl = new EditorSimulateModeImpl();
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_editorSimulateModeImpl = new EditorSimulateModeImpl();
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_bundleServices = _editorSimulateModeImpl;
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_bundleServices = _editorSimulateModeImpl;
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AssetSystem.Initialize(true, parameters.AssetLoadingMaxNumber, parameters.DecryptionServices, _bundleServices);
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AssetSystem.Initialize(true, parameters.AssetLoadingMaxNumber, parameters.DecryptionServices, _bundleServices);
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initializeOperation = _editorSimulateModeImpl.InitializeAsync(parameters.LocationToLower);
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var editorSimulateModeParameters = parameters as EditorSimulateModeParameters;
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initializeOperation = _editorSimulateModeImpl.InitializeAsync(
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editorSimulateModeParameters.LocationToLower,
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editorSimulateModeParameters.SimulatePatchManifestPath);
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}
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}
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else if (_playMode == EPlayMode.OfflinePlayMode)
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else if (_playMode == EPlayMode.OfflinePlayMode)
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{
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{
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