Update CHANGELOG.md
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All notable changes to this package will be documented in this file.
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## [1.5.4-preview] - 2023-08-25
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优化了资源清单文件构建速度(极大提升构建体验)(感谢yingnierxiao同学)。
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### Fixed
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- (#130) 修复了打包路径无效问题bug
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- (#138) 修复了Unity不支持的格式的原生文件会报warning
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### Added
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- 新增了IBuildinQueryServices 接口。
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### Changed
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- 在开启可寻址模式下,默认支持通过资源路径加载资源对象。
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- 优化了资源收集界面,增加了配置相关的警示提示。
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- 优化了资源报告界面,增加了BundleView界面里的builtin资源的列表显示。
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- IQueryServices接口变更为IBuildinQueryServices接口
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- EOperationStatus增加了正在处理的状态。
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```c#
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public enum EOperationStatus
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{
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None,
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Processing,
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Succeed,
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Failed
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}
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```
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## [1.5.3-preview] - 2023-07-28
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### Fixed
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