Update runtime code
UpdateStaticVersionOperation.PackageCRC重名为PackageVersion。 AssetPackage.GetHumanReadableVersion()重名为GetPackageVersion()pull/51/head
parent
18426d0481
commit
cc04efe76b
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@ -212,9 +212,9 @@ namespace YooAsset
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/// <summary>
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/// 向网络端请求并更新补丁清单
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/// </summary>
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/// <param name="packageCRC">更新的资源包裹版本</param>
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/// <param name="packageVersion">更新的包裹版本</param>
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/// <param name="timeout">超时时间(默认值:60秒)</param>
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public UpdateManifestOperation UpdateManifestAsync(string packageCRC, int timeout = 60)
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public UpdateManifestOperation UpdateManifestAsync(string packageVersion, int timeout = 60)
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{
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DebugCheckInitialize();
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DebugCheckUpdateManifest();
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@ -232,7 +232,7 @@ namespace YooAsset
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}
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else if (_playMode == EPlayMode.HostPlayMode)
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{
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return _hostPlayModeImpl.UpdatePatchManifestAsync(PackageName, packageCRC, timeout);
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return _hostPlayModeImpl.UpdatePatchManifestAsync(PackageName, packageVersion, timeout);
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}
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else
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{
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@ -244,8 +244,8 @@ namespace YooAsset
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/// 弱联网情况下加载补丁清单
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/// 注意:当指定版本内容验证失败后会返回失败。
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/// </summary>
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/// <param name="packageCRC">指定的资源包裹版本</param>
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public UpdateManifestOperation WeaklyUpdateManifestAsync(string packageCRC)
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/// <param name="packageVersion">指定的包裹版本</param>
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public UpdateManifestOperation WeaklyUpdateManifestAsync(string packageVersion)
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{
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DebugCheckInitialize();
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if (_playMode == EPlayMode.EditorSimulateMode)
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@ -262,7 +262,7 @@ namespace YooAsset
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}
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else if (_playMode == EPlayMode.HostPlayMode)
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{
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return _hostPlayModeImpl.WeaklyUpdatePatchManifestAsync(PackageName, packageCRC);
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return _hostPlayModeImpl.WeaklyUpdatePatchManifestAsync(PackageName, packageVersion);
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}
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else
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{
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@ -271,22 +271,22 @@ namespace YooAsset
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}
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/// <summary>
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/// 获取人类可读的版本信息
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/// 获取包裹的版本信息
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/// </summary>
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public string GetHumanReadableVersion()
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public string GetPackageVersion()
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{
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DebugCheckInitialize();
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if (_playMode == EPlayMode.EditorSimulateMode)
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{
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return _editorSimulateModeImpl.GetHumanReadableVersion();
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return _editorSimulateModeImpl.GetPackageVersion();
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}
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else if (_playMode == EPlayMode.OfflinePlayMode)
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{
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return _offlinePlayModeImpl.GetHumanReadableVersion();
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return _offlinePlayModeImpl.GetPackageVersion();
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}
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else if (_playMode == EPlayMode.HostPlayMode)
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{
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return _hostPlayModeImpl.GetHumanReadableVersion();
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return _hostPlayModeImpl.GetPackageVersion();
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}
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else
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{
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@ -898,9 +898,9 @@ namespace YooAsset
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/// <summary>
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/// 创建资源包裹下载器,用于下载更新指定资源版本所有的资源包文件
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/// </summary>
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/// <param name="packageCRC">指定更新的资源包裹版本</param>
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/// <param name="packageVersion">指定更新的包裹版本</param>
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/// <param name="timeout">超时时间</param>
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public UpdatePackageOperation UpdatePackageAsync(string packageCRC, int timeout = 60)
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public UpdatePackageOperation UpdatePackageAsync(string packageVersion, int timeout = 60)
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{
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DebugCheckInitialize();
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if (_playMode == EPlayMode.EditorSimulateMode)
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@ -917,7 +917,7 @@ namespace YooAsset
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}
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else if (_playMode == EPlayMode.HostPlayMode)
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{
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return _hostPlayModeImpl.UpdatePackageAsync(PackageName, packageCRC, timeout);
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return _hostPlayModeImpl.UpdatePackageAsync(PackageName, packageVersion, timeout);
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}
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else
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{
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@ -173,10 +173,11 @@ namespace YooAsset
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Done,
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}
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private string _buildinPackageName;
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private readonly string _buildinPackageName;
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private ESteps _steps = ESteps.LoadStaticVersion;
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private UnityWebDataRequester _downloader1;
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private UnityWebDataRequester _downloader2;
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private string _buildinPackageVersion;
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/// <summary>
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/// 错误日志
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@ -188,11 +189,6 @@ namespace YooAsset
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/// </summary>
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public PatchManifest Result { private set; get; }
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/// <summary>
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/// 内置补丁清单CRC
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/// </summary>
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public string BuildinPackageCRC { private set; get; }
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public AppManifestLoader(string buildinPackageName)
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{
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@ -227,7 +223,7 @@ namespace YooAsset
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if (_steps == ESteps.LoadStaticVersion)
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{
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string fileName = YooAssetSettingsData.GetStaticVersionFileName(_buildinPackageName);
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string fileName = YooAssetSettingsData.GetPatchManifestVersionFileName(_buildinPackageName);
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string filePath = PathHelper.MakeStreamingLoadPath(fileName);
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string url = PathHelper.ConvertToWWWPath(filePath);
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_downloader1 = new UnityWebDataRequester();
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@ -248,15 +244,23 @@ namespace YooAsset
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}
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else
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{
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BuildinPackageCRC = _downloader1.GetText();
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_steps = ESteps.LoadAppManifest;
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_buildinPackageVersion = _downloader1.GetText();
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if (string.IsNullOrEmpty(_buildinPackageVersion))
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{
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Error = $"Buildin package version is empty !";
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_steps = ESteps.Done;
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}
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else
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{
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_steps = ESteps.LoadAppManifest;
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}
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}
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_downloader1.Dispose();
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}
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if (_steps == ESteps.LoadAppManifest)
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{
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string fileName = YooAssetSettingsData.GetPatchManifestFileName(_buildinPackageName, BuildinPackageCRC);
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string fileName = YooAssetSettingsData.GetPatchManifestFileName(_buildinPackageName, _buildinPackageVersion);
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string filePath = PathHelper.MakeStreamingLoadPath(fileName);
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string url = PathHelper.ConvertToWWWPath(filePath);
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_downloader2 = new UnityWebDataRequester();
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@ -299,7 +303,7 @@ namespace YooAsset
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}
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private string _buildinPackageName;
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private string _buildinPackageCRC;
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private string _buildinPackageVersion;
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private ESteps _steps = ESteps.CopyAppManifest;
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private UnityWebFileRequester _downloader1;
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@ -314,10 +318,10 @@ namespace YooAsset
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public bool Result { private set; get; }
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public AppManifestCopyer(string buildinPackageName, string buildinPackageCRC)
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public AppManifestCopyer(string buildinPackageName, string buildinPackageVersion)
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{
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_buildinPackageName = buildinPackageName;
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_buildinPackageCRC = buildinPackageCRC;
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_buildinPackageVersion = buildinPackageVersion;
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}
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/// <summary>
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@ -330,7 +334,7 @@ namespace YooAsset
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if (_steps == ESteps.CopyAppManifest)
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{
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string fileName = YooAssetSettingsData.GetPatchManifestFileName(_buildinPackageName, _buildinPackageCRC);
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string fileName = YooAssetSettingsData.GetPatchManifestFileName(_buildinPackageName, _buildinPackageVersion);
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string destFilePath = PathHelper.MakePersistentLoadPath(fileName);
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if (File.Exists(destFilePath))
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{
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@ -52,7 +52,8 @@ namespace YooAsset
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private enum ESteps
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{
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None,
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CheckManifestHash,
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LoadWebHash,
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CheckWebHash,
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LoadWebManifest,
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CheckWebManifest,
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InitVerifyingCache,
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@ -63,18 +64,19 @@ namespace YooAsset
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private static int RequestCount = 0;
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private readonly HostPlayModeImpl _impl;
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private readonly string _packageName;
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private readonly string _packageCRC;
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private readonly string _packageVersion;
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private readonly int _timeout;
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private UnityWebDataRequester _downloader;
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private UnityWebDataRequester _downloader1;
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private UnityWebDataRequester _downloader2;
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private CacheVerifier _cacheVerifier;
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private ESteps _steps = ESteps.None;
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private float _verifyTime;
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internal HostPlayModeUpdateManifestOperation(HostPlayModeImpl impl, string packageName, string packageCRC, int timeout)
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internal HostPlayModeUpdateManifestOperation(HostPlayModeImpl impl, string packageName, string packageVersion, int timeout)
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{
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_impl = impl;
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_packageName = packageName;
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_packageCRC = packageCRC;
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_packageVersion = packageVersion;
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_timeout = timeout;
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#if UNITY_WEBGL
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@ -86,59 +88,84 @@ namespace YooAsset
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internal override void Start()
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{
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RequestCount++;
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_steps = ESteps.CheckManifestHash;
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_steps = ESteps.LoadWebHash;
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}
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internal override void Update()
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{
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if (_steps == ESteps.None || _steps == ESteps.Done)
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return;
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if (_steps == ESteps.CheckManifestHash)
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if (_steps == ESteps.LoadWebHash)
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{
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string cachedManifestCRC = GetSandboxPatchManifestFileHash(_packageName, _packageCRC);
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string fileName = YooAssetSettingsData.GetPatchManifestHashFileName(_packageName, _packageVersion);
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string webURL = GetPatchManifestRequestURL(fileName);
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YooLogger.Log($"Beginning to request patch manifest hash : {webURL}");
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_downloader1 = new UnityWebDataRequester();
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_downloader1.SendRequest(webURL, _timeout);
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_steps = ESteps.CheckWebHash;
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}
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// 如果补丁清单文件的哈希值相同
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if (cachedManifestCRC == _packageCRC)
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if (_steps == ESteps.CheckWebHash)
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{
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if (_downloader1.IsDone() == false)
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return;
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// Check error
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if (_downloader1.HasError())
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{
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YooLogger.Log($"Patch manifest file hash is not change : {_packageCRC}");
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LoadSandboxPatchManifest(_packageName, _packageCRC);
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FoundNewManifest = false;
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_steps = ESteps.InitVerifyingCache;
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = _downloader1.GetError();
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}
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else
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{
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YooLogger.Log($"Patch manifest hash is change : {cachedManifestCRC} -> {_packageCRC}");
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FoundNewManifest = true;
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_steps = ESteps.LoadWebManifest;
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string webManifestHash = _downloader1.GetText();
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string cachedManifestHash = GetSandboxPatchManifestFileHash(_packageName, _packageVersion);
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// 如果补丁清单文件的哈希值相同
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if (cachedManifestHash == webManifestHash)
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{
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YooLogger.Log($"Patch manifest file hash is not change : {webManifestHash}");
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LoadSandboxPatchManifest(_packageName, _packageVersion);
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FoundNewManifest = false;
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_steps = ESteps.InitVerifyingCache;
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}
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else
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{
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YooLogger.Log($"Patch manifest hash is change : {cachedManifestHash} -> {webManifestHash}");
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FoundNewManifest = true;
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_steps = ESteps.LoadWebManifest;
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}
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}
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_downloader1.Dispose();
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}
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if (_steps == ESteps.LoadWebManifest)
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{
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string fileName = YooAssetSettingsData.GetPatchManifestFileName(_packageName, _packageCRC);
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string fileName = YooAssetSettingsData.GetPatchManifestFileName(_packageName, _packageVersion);
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string webURL = GetPatchManifestRequestURL(fileName);
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YooLogger.Log($"Beginning to request patch manifest : {webURL}");
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_downloader = new UnityWebDataRequester();
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_downloader.SendRequest(webURL, _timeout);
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_downloader2 = new UnityWebDataRequester();
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_downloader2.SendRequest(webURL, _timeout);
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_steps = ESteps.CheckWebManifest;
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}
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if (_steps == ESteps.CheckWebManifest)
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{
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if (_downloader.IsDone() == false)
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if (_downloader2.IsDone() == false)
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return;
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// Check error
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if (_downloader.HasError())
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if (_downloader2.HasError())
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = _downloader.GetError();
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Error = _downloader2.GetError();
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}
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else
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{
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// 解析补丁清单
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if (ParseAndSaveRemotePatchManifest(_packageName, _packageCRC, _downloader.GetText()))
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if (ParseAndSaveRemotePatchManifest(_packageName, _packageVersion, _downloader2.GetText()))
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{
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_steps = ESteps.InitVerifyingCache;
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}
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@ -146,10 +173,10 @@ namespace YooAsset
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = $"URL : {_downloader.URL} Error : remote patch manifest content is invalid";
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Error = $"URL : {_downloader2.URL} Error : remote patch manifest content is invalid";
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}
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}
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_downloader.Dispose();
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_downloader2.Dispose();
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}
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if (_steps == ESteps.InitVerifyingCache)
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@ -188,7 +215,7 @@ namespace YooAsset
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/// <summary>
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/// 解析并保存远端请求的补丁清单
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/// </summary>
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private bool ParseAndSaveRemotePatchManifest(string packageName, string packageCRC, string content)
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private bool ParseAndSaveRemotePatchManifest(string packageName, string packageVersion, string content)
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{
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try
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{
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@ -196,7 +223,7 @@ namespace YooAsset
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_impl.SetLocalPatchManifest(remotePatchManifest);
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YooLogger.Log("Save remote patch manifest file.");
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string fileName = YooAssetSettingsData.GetPatchManifestFileName(packageName, packageCRC);
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string fileName = YooAssetSettingsData.GetPatchManifestFileName(packageName, packageVersion);
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string savePath = PathHelper.MakePersistentLoadPath(fileName);
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PatchManifest.Serialize(savePath, remotePatchManifest);
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return true;
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@ -212,10 +239,10 @@ namespace YooAsset
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/// 加载沙盒内的补丁清单
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/// 注意:在加载本地补丁清单之前,已经验证过文件的哈希值
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/// </summary>
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private void LoadSandboxPatchManifest(string packageName, string packageCRC)
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private void LoadSandboxPatchManifest(string packageName, string packageVersion)
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{
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YooLogger.Log("Load sandbox patch manifest file.");
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string fileName = YooAssetSettingsData.GetPatchManifestFileName(packageName, packageCRC);
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string fileName = YooAssetSettingsData.GetPatchManifestFileName(packageName, packageVersion);
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string filePath = PathHelper.MakePersistentLoadPath(fileName);
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string jsonData = File.ReadAllText(filePath);
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var sandboxPatchManifest = PatchManifest.Deserialize(jsonData);
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@ -226,12 +253,12 @@ namespace YooAsset
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/// 获取沙盒内补丁清单文件的哈希值
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/// 注意:如果沙盒内补丁清单文件不存在,返回空字符串
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/// </summary>
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private string GetSandboxPatchManifestFileHash(string packageName, string packageCRC)
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private string GetSandboxPatchManifestFileHash(string packageName, string packageVersion)
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{
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string fileName = YooAssetSettingsData.GetPatchManifestFileName(packageName, packageCRC);
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string fileName = YooAssetSettingsData.GetPatchManifestFileName(packageName, packageVersion);
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string filePath = PathHelper.MakePersistentLoadPath(fileName);
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if (File.Exists(filePath))
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return HashUtility.FileCRC32(filePath);
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return HashUtility.FileMD5(filePath);
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else
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return string.Empty;
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}
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@ -253,16 +280,16 @@ namespace YooAsset
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private readonly HostPlayModeImpl _impl;
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private readonly string _packageName;
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private readonly string _packageCRC;
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private readonly string _packageVersion;
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private ESteps _steps = ESteps.None;
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private CacheVerifier _cacheVerifier;
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private float _verifyTime;
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internal HostPlayModeWeaklyUpdateManifestOperation(HostPlayModeImpl impl, string packageName, string packageCRC)
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internal HostPlayModeWeaklyUpdateManifestOperation(HostPlayModeImpl impl, string packageName, string packageVersion)
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{
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_impl = impl;
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_packageName = packageName;
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_packageCRC = packageCRC;
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_packageVersion = packageVersion;
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#if UNITY_WEBGL
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_cacheVerifier = new CacheVerifierWithoutThread();
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@ -281,7 +308,7 @@ namespace YooAsset
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if (_steps == ESteps.LoadSandboxManifestHash)
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{
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LoadSandboxPatchManifest(_packageName, _packageCRC);
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LoadSandboxPatchManifest(_packageName, _packageVersion);
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_steps = ESteps.InitVerifyingCache;
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}
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@ -321,7 +348,7 @@ namespace YooAsset
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = $"The package resource {_packageName}_{_packageCRC} content has verify failed file !";
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Error = $"The package resource {_packageName}_{_packageVersion} content has verify failed file !";
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}
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}
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}
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@ -331,9 +358,9 @@ namespace YooAsset
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/// 加载沙盒内的补丁清单
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/// 注意:在加载本地补丁清单之前,未验证过文件的哈希值
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/// </summary>
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private void LoadSandboxPatchManifest(string packageName, string packageCRC)
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private void LoadSandboxPatchManifest(string packageName, string packageVersion)
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{
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string fileName = YooAssetSettingsData.GetPatchManifestFileName(packageName, packageCRC);
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string fileName = YooAssetSettingsData.GetPatchManifestFileName(packageName, packageVersion);
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string filePath = PathHelper.MakePersistentLoadPath(fileName);
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if (File.Exists(filePath))
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{
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@ -80,17 +80,17 @@ namespace YooAsset
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private static int RequestCount = 0;
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private readonly HostPlayModeImpl _impl;
|
||||
private readonly string _packageName;
|
||||
private readonly string _packageCRC;
|
||||
private readonly string _packageVersion;
|
||||
private readonly int _timeout;
|
||||
private ESteps _steps = ESteps.None;
|
||||
private UnityWebDataRequester _downloader;
|
||||
private PatchManifest _remotePatchManifest;
|
||||
|
||||
internal HostPlayModeUpdatePackageOperation(HostPlayModeImpl impl, string packageName, string packageCRC, int timeout)
|
||||
internal HostPlayModeUpdatePackageOperation(HostPlayModeImpl impl, string packageName, string packageVersion, int timeout)
|
||||
{
|
||||
_impl = impl;
|
||||
_packageName = packageName;
|
||||
_packageCRC = packageCRC;
|
||||
_packageVersion = packageVersion;
|
||||
_timeout = timeout;
|
||||
}
|
||||
internal override void Start()
|
||||
|
@ -105,7 +105,7 @@ namespace YooAsset
|
|||
|
||||
if (_steps == ESteps.LoadWebManifest)
|
||||
{
|
||||
string fileName = YooAssetSettingsData.GetPatchManifestFileName(_packageName, _packageCRC);
|
||||
string fileName = YooAssetSettingsData.GetPatchManifestFileName(_packageName, _packageVersion);
|
||||
string webURL = GetPatchManifestRequestURL(fileName);
|
||||
YooLogger.Log($"Beginning to request patch manifest : {webURL}");
|
||||
_downloader = new UnityWebDataRequester();
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
|
@ -9,9 +10,9 @@ namespace YooAsset
|
|||
public abstract class UpdateStaticVersionOperation : AsyncOperationBase
|
||||
{
|
||||
/// <summary>
|
||||
/// 包裹文件的哈希值
|
||||
/// 当前最新的包裹版本
|
||||
/// </summary>
|
||||
public string PackageCRC { protected set; get; } = string.Empty;
|
||||
public string PackageVersion { protected set; get; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -80,8 +81,8 @@ namespace YooAsset
|
|||
|
||||
if (_steps == ESteps.LoadStaticVersion)
|
||||
{
|
||||
string versionFileName = YooAssetSettingsData.GetStaticVersionFileName(_packageName);
|
||||
string webURL = GetStaticVersionRequestURL(versionFileName);
|
||||
string fileName = YooAssetSettingsData.GetPatchManifestVersionFileName(_packageName);
|
||||
string webURL = GetStaticVersionRequestURL(fileName);
|
||||
YooLogger.Log($"Beginning to request static version : {webURL}");
|
||||
_downloader = new UnityWebDataRequester();
|
||||
_downloader.SendRequest(webURL, _timeout);
|
||||
|
@ -102,16 +103,15 @@ namespace YooAsset
|
|||
}
|
||||
else
|
||||
{
|
||||
string packageCRC = _downloader.GetText();
|
||||
if(string.IsNullOrEmpty(packageCRC))
|
||||
PackageVersion = _downloader.GetText();
|
||||
if (string.IsNullOrEmpty(PackageVersion))
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = $"URL : {_downloader.URL} Error : static version content is empty.";
|
||||
Error = $"Static package version is empty : {_downloader.URL}";
|
||||
}
|
||||
else
|
||||
{
|
||||
PackageCRC = packageCRC;
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
|
|
|
@ -33,9 +33,9 @@ namespace YooAsset
|
|||
public string PackageName;
|
||||
|
||||
/// <summary>
|
||||
/// 人类可读的版本信息
|
||||
/// 资源包裹的版本信息
|
||||
/// </summary>
|
||||
public string HumanReadableVersion;
|
||||
public string PackageVersion;
|
||||
|
||||
/// <summary>
|
||||
/// 资源列表(主动收集的资源列表)
|
||||
|
|
|
@ -21,13 +21,13 @@ namespace YooAsset
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取人类可读的版本信息
|
||||
/// 获取包裹的版本信息
|
||||
/// </summary>
|
||||
public string GetHumanReadableVersion()
|
||||
public string GetPackageVersion()
|
||||
{
|
||||
if (_simulatePatchManifest == null)
|
||||
return string.Empty;
|
||||
return _simulatePatchManifest.HumanReadableVersion;
|
||||
return _simulatePatchManifest.PackageVersion;
|
||||
}
|
||||
|
||||
internal void SetSimulatePatchManifest(PatchManifest patchManifest)
|
||||
|
|
|
@ -32,13 +32,13 @@ namespace YooAsset
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取人类可读的版本信息
|
||||
/// 获取包裹的版本信息
|
||||
/// </summary>
|
||||
public string GetHumanReadableVersion()
|
||||
public string GetPackageVersion()
|
||||
{
|
||||
if (LocalPatchManifest == null)
|
||||
return string.Empty;
|
||||
return LocalPatchManifest.HumanReadableVersion;
|
||||
return LocalPatchManifest.PackageVersion;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -54,9 +54,9 @@ namespace YooAsset
|
|||
/// <summary>
|
||||
/// 异步更新补丁清单
|
||||
/// </summary>
|
||||
public UpdateManifestOperation UpdatePatchManifestAsync(string packageName, string packageCRC, int timeout)
|
||||
public UpdateManifestOperation UpdatePatchManifestAsync(string packageName, string packageVersion, int timeout)
|
||||
{
|
||||
var operation = new HostPlayModeUpdateManifestOperation(this, packageName, packageCRC, timeout);
|
||||
var operation = new HostPlayModeUpdateManifestOperation(this, packageName, packageVersion, timeout);
|
||||
OperationSystem.StartOperation(operation);
|
||||
return operation;
|
||||
}
|
||||
|
@ -64,9 +64,9 @@ namespace YooAsset
|
|||
/// <summary>
|
||||
/// 异步更新补丁清单(弱联网)
|
||||
/// </summary>
|
||||
public UpdateManifestOperation WeaklyUpdatePatchManifestAsync(string packageName, string packageCRC)
|
||||
public UpdateManifestOperation WeaklyUpdatePatchManifestAsync(string packageName, string packageVersion)
|
||||
{
|
||||
var operation = new HostPlayModeWeaklyUpdateManifestOperation(this, packageName, packageCRC);
|
||||
var operation = new HostPlayModeWeaklyUpdateManifestOperation(this, packageName, packageVersion);
|
||||
OperationSystem.StartOperation(operation);
|
||||
return operation;
|
||||
}
|
||||
|
@ -74,9 +74,9 @@ namespace YooAsset
|
|||
/// <summary>
|
||||
/// 异步更新资源包裹
|
||||
/// </summary>
|
||||
public UpdatePackageOperation UpdatePackageAsync(string packageName, string packageCRC, int timeout)
|
||||
public UpdatePackageOperation UpdatePackageAsync(string packageName, string packageVersion, int timeout)
|
||||
{
|
||||
var operation = new HostPlayModeUpdatePackageOperation(this, packageName, packageCRC, timeout);
|
||||
var operation = new HostPlayModeUpdatePackageOperation(this, packageName, packageVersion, timeout);
|
||||
OperationSystem.StartOperation(operation);
|
||||
return operation;
|
||||
}
|
||||
|
|
|
@ -22,13 +22,13 @@ namespace YooAsset
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取人类可读的版本信息
|
||||
/// 获取包裹的版本信息
|
||||
/// </summary>
|
||||
public string GetHumanReadableVersion()
|
||||
public string GetPackageVersion()
|
||||
{
|
||||
if (_appPatchManifest == null)
|
||||
return string.Empty;
|
||||
return _appPatchManifest.HumanReadableVersion;
|
||||
return _appPatchManifest.PackageVersion;
|
||||
}
|
||||
|
||||
internal List<VerifyInfo> GetVerifyInfoList()
|
||||
|
|
|
@ -22,9 +22,9 @@ namespace YooAsset
|
|||
|
||||
|
||||
/// <summary>
|
||||
/// 补丁清单文件版本
|
||||
/// 补丁清单文件格式版本
|
||||
/// </summary>
|
||||
public const string PatchManifestFileVersion = "1.3.0";
|
||||
public const string PatchManifestFileVersion = "1.3.3";
|
||||
|
||||
/// <summary>
|
||||
/// 构建输出文件夹名称
|
||||
|
@ -36,11 +36,6 @@ namespace YooAsset
|
|||
/// </summary>
|
||||
public const string ReportFileName = "BuildReport";
|
||||
|
||||
/// <summary>
|
||||
/// 静态版本文件
|
||||
/// </summary>
|
||||
public const string VersionFileName = "StaticVersion";
|
||||
|
||||
/// <summary>
|
||||
/// Unity着色器资源包名称
|
||||
/// </summary>
|
||||
|
|
|
@ -35,33 +35,33 @@ namespace YooAsset
|
|||
/// <summary>
|
||||
/// 获取构建报告文件名
|
||||
/// </summary>
|
||||
public static string GetReportFileName(string packageName, string packageCRC)
|
||||
public static string GetReportFileName(string packageName, string packageVersion)
|
||||
{
|
||||
return $"{YooAssetSettings.ReportFileName}_{packageName}_{packageCRC}.json";
|
||||
return $"{YooAssetSettings.ReportFileName}_{packageName}_{packageVersion}.json";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取补丁清单文件完整名称
|
||||
/// </summary>
|
||||
public static string GetPatchManifestFileName(string packageName, string packageCRC)
|
||||
public static string GetPatchManifestFileName(string packageName, string packageVersion)
|
||||
{
|
||||
return $"{Setting.PatchManifestFileName}_{packageName}_{packageCRC}.bytes";
|
||||
return $"{Setting.PatchManifestFileName}_{packageName}_{packageVersion}.bytes";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取补丁清单文件临时名称
|
||||
/// 获取补丁清单哈希文件完整名称
|
||||
/// </summary>
|
||||
public static string GetPatchManifestTempFileName(string packageName)
|
||||
public static string GetPatchManifestHashFileName(string packageName, string packageVersion)
|
||||
{
|
||||
return $"{Setting.PatchManifestFileName}_{packageName}.temp";
|
||||
return $"{Setting.PatchManifestFileName}_{packageName}_{packageVersion}.hash";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取静态版本文件名称
|
||||
/// 获取补丁清单版本文件完整名称
|
||||
/// </summary>
|
||||
public static string GetStaticVersionFileName(string packageName)
|
||||
public static string GetPatchManifestVersionFileName(string packageName)
|
||||
{
|
||||
return $"{YooAssetSettings.VersionFileName}_{packageName}.bytes";
|
||||
return $"{Setting.PatchManifestFileName}_{packageName}.version";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
|
@ -369,12 +369,12 @@ namespace YooAsset
|
|||
/// <summary>
|
||||
/// 创建资源包裹下载器,用于下载更新指定资源版本所有的资源包文件
|
||||
/// </summary>
|
||||
/// <param name="packageCRC">指定更新的资源包裹版本</param>
|
||||
/// <param name="packageVersion">指定更新的包裹版本</param>
|
||||
/// <param name="timeout">超时时间</param>
|
||||
public static UpdatePackageOperation UpdatePackageAsync(string packageCRC, int timeout = 60)
|
||||
public static UpdatePackageOperation UpdatePackageAsync(string packageVersion, int timeout = 60)
|
||||
{
|
||||
DebugCheckDefaultPackageValid();
|
||||
return _defaultPackage.UpdatePackageAsync(packageCRC, timeout);
|
||||
return _defaultPackage.UpdatePackageAsync(packageVersion, timeout);
|
||||
}
|
||||
#endregion
|
||||
|
||||
|
|
Loading…
Reference in New Issue