update space shooter
parent
e1cd69f716
commit
8a74d32ac5
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@ -69,19 +69,20 @@ internal class FsmInitialize : IStateNode
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string fallbackHostServer = GetHostServerURL();
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var createParameters = new HostPlayModeParameters();
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createParameters.DecryptionServices = new GameDecryptionServices();
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createParameters.QueryServices = new GameQueryServices();
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createParameters.BuildinQueryServices = new GameQueryServices();
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createParameters.DeliveryQueryServices = new DefaultDeliveryQueryServices();
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createParameters.RemoteServices = new RemoteServices(defaultHostServer, fallbackHostServer);
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initializationOperation = package.InitializeAsync(createParameters);
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}
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// WebGL运行模式
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if(playMode == EPlayMode.WebPlayMode)
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if (playMode == EPlayMode.WebPlayMode)
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{
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string defaultHostServer = GetHostServerURL();
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string fallbackHostServer = GetHostServerURL();
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var createParameters = new WebPlayModeParameters();
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createParameters.DecryptionServices = new GameDecryptionServices();
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createParameters.QueryServices = new GameQueryServices();
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createParameters.BuildinQueryServices = new GameQueryServices();
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createParameters.RemoteServices = new RemoteServices(defaultHostServer, fallbackHostServer);
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initializationOperation = package.InitializeAsync(createParameters);
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}
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@ -178,4 +179,19 @@ internal class FsmInitialize : IStateNode
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return 1024;
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}
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}
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/// <summary>
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/// 默认的分发资源查询服务类
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/// </summary>
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private class DefaultDeliveryQueryServices : IDeliveryQueryServices
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{
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public DeliveryFileInfo GetDeliveryFileInfo(string packageName, string fileName)
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{
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throw new NotImplementedException();
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}
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public bool QueryDeliveryFiles(string packageName, string fileName)
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{
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return false;
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}
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}
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}
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@ -6,18 +6,8 @@ using YooAsset;
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/// <summary>
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/// 资源文件查询服务类
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/// </summary>
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public class GameQueryServices : IQueryServices
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public class GameQueryServices : IBuildinQueryServices
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{
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public DeliveryFileInfo GetDeliveryFileInfo(string packageName, string fileName)
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{
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throw new System.NotImplementedException();
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}
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public bool QueryDeliveryFiles(string packageName, string fileName)
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{
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return false;
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}
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public bool QueryStreamingAssets(string packageName, string fileName)
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{
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// 注意:fileName包含文件格式
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@ -9,18 +9,8 @@ using YooAsset;
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/// <summary>
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/// 资源文件查询服务类
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/// </summary>
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public class GameQueryServices2 : IQueryServices
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public class GameQueryServices2 : IBuildinQueryServices
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{
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public DeliveryFileInfo GetDeliveryFileInfo(string packageName, string fileName)
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{
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throw new System.NotImplementedException();
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}
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public bool QueryDeliveryFiles(string packageName, string fileName)
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{
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return false;
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}
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public bool QueryStreamingAssets(string packageName, string fileName)
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{
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return StreamingAssetsHelper2.FileExists($"{StreamingAssetsDefine.RootFolderName}/{packageName}/{fileName}");
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