diff --git a/Assets/YooAsset/Editor/AssetBundleBuilder/BuildBundleInfo.cs b/Assets/YooAsset/Editor/AssetBundleBuilder/BuildBundleInfo.cs index cfb5e7b..969e2e8 100644 --- a/Assets/YooAsset/Editor/AssetBundleBuilder/BuildBundleInfo.cs +++ b/Assets/YooAsset/Editor/AssetBundleBuilder/BuildBundleInfo.cs @@ -165,10 +165,10 @@ namespace YooAsset.Editor { PackageBundle packageBundle = new PackageBundle(); packageBundle.BundleName = BundleName; + packageBundle.UnityCRC = PackageUnityCRC; packageBundle.FileHash = PackageFileHash; packageBundle.FileCRC = PackageFileCRC; packageBundle.FileSize = PackageFileSize; - packageBundle.UnityCRC = PackageUnityCRC; packageBundle.Encrypted = Encrypted; return packageBundle; } diff --git a/Assets/YooAsset/Editor/AssetBundleBuilder/BuildPipeline/BuiltinBuildPipeline/BuiltinBuildPipeline.cs b/Assets/YooAsset/Editor/AssetBundleBuilder/BuildPipeline/BuiltinBuildPipeline/BuiltinBuildPipeline.cs index 1938493..3a6b966 100644 --- a/Assets/YooAsset/Editor/AssetBundleBuilder/BuildPipeline/BuiltinBuildPipeline/BuiltinBuildPipeline.cs +++ b/Assets/YooAsset/Editor/AssetBundleBuilder/BuildPipeline/BuiltinBuildPipeline/BuiltinBuildPipeline.cs @@ -1,9 +1,6 @@ using System; using System.Collections; using System.Collections.Generic; -using System.Reflection; -using System.Linq; -using UnityEditor; namespace YooAsset.Editor { @@ -26,6 +23,7 @@ namespace YooAsset.Editor new TaskGetBuildMap_BBP(), new TaskBuilding_BBP(), new TaskVerifyBuildResult_BBP(), + new TaskEncryption_BBP(), new TaskUpdateBundleInfo_BBP(), new TaskCreateManifest_BBP(), new TaskCreateReport_BBP(), diff --git a/Assets/YooAsset/Editor/AssetBundleBuilder/BuildPipeline/ScriptableBuildPipeline/ScriptableBuildPipeline.cs b/Assets/YooAsset/Editor/AssetBundleBuilder/BuildPipeline/ScriptableBuildPipeline/ScriptableBuildPipeline.cs index 7fd6c5c..baade70 100644 --- a/Assets/YooAsset/Editor/AssetBundleBuilder/BuildPipeline/ScriptableBuildPipeline/ScriptableBuildPipeline.cs +++ b/Assets/YooAsset/Editor/AssetBundleBuilder/BuildPipeline/ScriptableBuildPipeline/ScriptableBuildPipeline.cs @@ -1,9 +1,6 @@ using System; using System.Collections; using System.Collections.Generic; -using System.Reflection; -using System.Linq; -using UnityEditor; namespace YooAsset.Editor { @@ -26,6 +23,7 @@ namespace YooAsset.Editor new TaskGetBuildMap_SBP(), new TaskBuilding_SBP(), new TaskVerifyBuildResult_SBP(), + new TaskEncryption_SBP(), new TaskUpdateBundleInfo_SBP(), new TaskCreateManifest_SBP(), new TaskCreateReport_SBP(),