diff --git a/Assets/YooAsset/Editor/EditorTools.cs b/Assets/YooAsset/Editor/EditorTools.cs
index 3994922..f8d2b78 100644
--- a/Assets/YooAsset/Editor/EditorTools.cs
+++ b/Assets/YooAsset/Editor/EditorTools.cs
@@ -7,7 +7,6 @@ using System.Text;
using System.Text.RegularExpressions;
using UnityEngine;
using UnityEditor;
-using UnityEditor.Animations;
namespace YooAsset.Editor
{
@@ -413,6 +412,8 @@ namespace YooAsset.Editor
#endregion
#region 路径
+ private static string YooAssetPath;
+
///
/// 获取规范的路径
///
@@ -421,6 +422,37 @@ namespace YooAsset.Editor
return path.Replace('\\', '/').Replace("\\", "/"); //替换为Linux路径格式
}
+ ///
+ /// 获取资源框架目录路径
+ ///
+ public static string GetYooAssetPath()
+ {
+ if (string.IsNullOrEmpty(YooAssetPath) == false)
+ return YooAssetPath;
+
+ string packagesPath = ("Packages/com.tuyoo.yooasset/README.md");
+ var obj = AssetDatabase.LoadAssetAtPath(packagesPath, typeof(TextAsset));
+ if(obj != null)
+ {
+ YooAssetPath = "Packages/com.tuyoo.yooasset/";
+ return YooAssetPath;
+ }
+
+ string[] allDirectorys = Directory.GetDirectories(Application.dataPath, "YooAsset", SearchOption.AllDirectories);
+ if (allDirectorys.Length == 0)
+ {
+ Debug.LogError("Not found YooAsset Folder!");
+ return string.Empty;
+ }
+ if (allDirectorys.Length > 1)
+ {
+ Debug.LogError("Found multiple YooAsset Folders!");
+ return string.Empty;
+ }
+ YooAssetPath = AbsolutePathToAssetPath(allDirectorys[0]);
+ return YooAssetPath;
+ }
+
///
/// 获取项目工程路径
///