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@ -54,7 +54,7 @@ namespace YooAsset
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/// 获取资源对象
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/// </summary>
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/// <typeparam name="TAsset">资源类型</typeparam>
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public TAsset GetAssetObjet<TAsset>() where TAsset : UnityEngine.Object
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public TAsset GetAssetObject<TAsset>() where TAsset : UnityEngine.Object
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{
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if (IsValid == false)
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return null;
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