update utility
parent
2687466ed4
commit
5bf1d29edc
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@ -1,22 +0,0 @@
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using System.Runtime.InteropServices;
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namespace YooAsset
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{
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[StructLayout(LayoutKind.Explicit)]
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internal struct DoubleContent
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{
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[FieldOffset(0)]
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public double doubleValue;
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[FieldOffset(0)]
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public ulong ulongValue;
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}
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[StructLayout(LayoutKind.Explicit)]
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internal struct FloatContent
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{
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[FieldOffset(0)]
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public float floatValue;
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[FieldOffset(0)]
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public uint uintValue;
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}
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}
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@ -1,11 +0,0 @@
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fileFormatVersion: 2
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guid: d89dfb0a9c98df548aa15f76dc8c2ac0
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -3,7 +3,6 @@ using System.Collections;
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using System.Collections.Generic;
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using System.Text;
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using System.Diagnostics;
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using UnityEngine;
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namespace YooAsset
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{
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@ -38,10 +37,6 @@ namespace YooAsset
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CheckReaderIndex(1);
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return _buffer[_index++];
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}
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public sbyte ReadSbyte()
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{
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return (sbyte)ReadByte();
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}
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public bool ReadBool()
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{
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@ -50,60 +45,65 @@ namespace YooAsset
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}
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public short ReadInt16()
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{
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return (short)ReadUInt16();
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CheckReaderIndex(2);
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if (BitConverter.IsLittleEndian)
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{
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short value = (short)((_buffer[_index]) | (_buffer[_index + 1] << 8));
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_index += 2;
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return value;
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}
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else
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{
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short value = (short)((_buffer[_index] << 8) | (_buffer[_index + 1]));
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_index += 2;
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return value;
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}
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}
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public ushort ReadUInt16()
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{
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CheckReaderIndex(2);
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ushort value = 0;
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for (int i = 0; i < 2; i++)
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{
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value += (ushort)(_buffer[_index++] << (i * 8));
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}
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return value;
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return (ushort)ReadInt16();
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}
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public int ReadInt32()
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{
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return (int)ReadUInt32();
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CheckReaderIndex(4);
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if (BitConverter.IsLittleEndian)
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{
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int value = (_buffer[_index]) | (_buffer[_index + 1] << 8) | (_buffer[_index + 2] << 16) | (_buffer[_index + 3] << 24);
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_index += 4;
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return value;
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}
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else
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{
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int value = (_buffer[_index] << 24) | (_buffer[_index + 1] << 16) | (_buffer[_index + 2] << 8) | (_buffer[_index + 3]);
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_index += 4;
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return value;
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}
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}
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public uint ReadUInt32()
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{
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CheckReaderIndex(4);
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uint value = 0;
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for (int i = 0; i < 4; i++)
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{
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value += (uint)(_buffer[_index++] << (i * 8));
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}
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return value;
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return (uint)ReadInt32();
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}
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public long ReadInt64()
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{
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return (long)ReadUInt64();
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CheckReaderIndex(8);
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if (BitConverter.IsLittleEndian)
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{
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int i1 = (_buffer[_index]) | (_buffer[_index + 1] << 8) | (_buffer[_index + 2] << 16) | (_buffer[_index + 3] << 24);
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int i2 = (_buffer[_index + 4]) | (_buffer[_index + 5] << 8) | (_buffer[_index + 6] << 16) | (_buffer[_index + 7] << 24);
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_index += 8;
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return (uint)i1 | ((long)i2 << 32);
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}
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else
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{
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int i1 = (_buffer[_index] << 24) | (_buffer[_index + 1] << 16) | (_buffer[_index + 2] << 8) | (_buffer[_index + 3]);
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int i2 = (_buffer[_index + 4] << 24) | (_buffer[_index + 5] << 16) | (_buffer[_index + 6] << 8) | (_buffer[_index + 7]);
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_index += 8;
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return (uint)i2 | ((long)i1 << 32);
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}
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}
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public ulong ReadUInt64()
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{
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CheckReaderIndex(8);
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ulong value = 0;
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for (int i = 0; i < 8; i++)
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{
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value += (ulong)(_buffer[_index++] << (i * 8));
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}
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return value;
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}
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public float ReadSingle()
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{
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CheckReaderIndex(4);
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FloatContent content = new FloatContent();
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content.uintValue = ReadUInt32();
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return content.floatValue;
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}
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public double ReadDouble()
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{
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CheckReaderIndex(8);
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DoubleContent content = new DoubleContent();
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content.ulongValue = ReadUInt64();
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return content.doubleValue;
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return (ulong)ReadInt64();
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}
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public string ReadUTF8()
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@ -137,26 +137,6 @@ namespace YooAsset
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}
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return values;
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}
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public float[] ReadFloatArray()
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{
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ushort count = ReadUInt16();
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float[] values = new float[count];
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for (int i = 0; i < count; i++)
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{
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values[i] = ReadSingle();
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}
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return values;
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}
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public double[] ReadDoubleArray()
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{
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ushort count = ReadUInt16();
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double[] values = new double[count];
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for (int i = 0; i < count; i++)
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{
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values[i] = ReadDouble();
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}
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return values;
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}
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public string[] ReadUTF8Array()
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{
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ushort count = ReadUInt16();
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@ -168,36 +148,6 @@ namespace YooAsset
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return values;
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}
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public Vector2 ReadVector2()
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{
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float x = ReadSingle();
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float y = ReadSingle();
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return new Vector2(x, y);
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}
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public Vector3 ReadVector3()
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{
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float x = ReadSingle();
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float y = ReadSingle();
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float z = ReadSingle();
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return new Vector3(x, y, z);
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}
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public Vector4 ReadVector4()
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{
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float x = ReadSingle();
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float y = ReadSingle();
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float z = ReadSingle();
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float w = ReadSingle();
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return new Vector4(x, y, z, w);
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}
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public Quaternion ReadQuaternion()
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{
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float x = ReadSingle();
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float y = ReadSingle();
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float z = ReadSingle();
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float w = ReadSingle();
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return new Quaternion(x, y, z, w);
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}
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[Conditional("DEBUG")]
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private void CheckReaderIndex(int length)
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{
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@ -4,10 +4,12 @@ using System.Collections.Generic;
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using System.Text;
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using System.Diagnostics;
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using System.IO;
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using UnityEngine;
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namespace YooAsset
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{
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/// <summary>
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/// 数据存储以小端字节序为标准
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/// </summary>
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internal class BufferWriter
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{
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private readonly byte[] _buffer;
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public void WriteBytes(byte[] data)
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{
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WriteBytes(data, 0, data.Length);
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}
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public void WriteBytes(byte[] data, int offset, int count)
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{
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int count = data.Length;
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CheckWriterIndex(count);
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Buffer.BlockCopy(data, offset, _buffer, _index, count);
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Buffer.BlockCopy(data, 0, _buffer, _index, count);
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_index += count;
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}
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public void WriteByte(byte value)
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CheckWriterIndex(1);
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_buffer[_index++] = value;
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}
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public void WriteSbyte(sbyte value)
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{
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WriteByte((byte)value);
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}
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public void WriteBool(bool value)
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{
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public void WriteUInt16(ushort value)
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{
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CheckWriterIndex(2);
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for (int i = 0; i < 2; i++)
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{
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_buffer[_index++] = (byte)(value >> (i * 8));
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}
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_buffer[_index++] = (byte)value;
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_buffer[_index++] = (byte)(value >> 8);
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}
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public void WriteInt32(int value)
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{
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public void WriteUInt32(uint value)
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{
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CheckWriterIndex(4);
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for (int i = 0; i < 4; i++)
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{
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_buffer[_index++] = (byte)(value >> (i * 8));
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}
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_buffer[_index++] = (byte)value;
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_buffer[_index++] = (byte)(value >> 8);
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_buffer[_index++] = (byte)(value >> 16);
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_buffer[_index++] = (byte)(value >> 24);
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}
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public void WriteInt64(long value)
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{
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public void WriteUInt64(ulong value)
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{
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CheckWriterIndex(8);
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for (int i = 0; i < 8; i++)
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{
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_buffer[_index++] = (byte)(value >> (i * 8));
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}
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}
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public void WriteSingle(float value)
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{
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FloatContent content = new FloatContent();
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content.floatValue = value;
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WriteUInt32(content.uintValue);
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}
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public void WriteDouble(double value)
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{
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DoubleContent content = new DoubleContent();
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content.doubleValue = value;
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WriteUInt64(content.ulongValue);
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_buffer[_index++] = (byte)value;
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_buffer[_index++] = (byte)(value >> 8);
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_buffer[_index++] = (byte)(value >> 16);
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_buffer[_index++] = (byte)(value >> 24);
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_buffer[_index++] = (byte)(value >> 32);
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_buffer[_index++] = (byte)(value >> 40);
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_buffer[_index++] = (byte)(value >> 48);
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_buffer[_index++] = (byte)(value >> 56);
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}
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public void WriteUTF8(string value)
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}
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}
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}
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public void WriteSingleArray(float[] values)
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{
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if (values == null)
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{
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WriteUInt16(0);
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}
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else
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{
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int count = values.Length;
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if (count > ushort.MaxValue)
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throw new FormatException($"Write array length cannot be greater than {ushort.MaxValue} !");
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WriteUInt16(Convert.ToUInt16(count));
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for (int i = 0; i < count; i++)
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{
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WriteSingle(values[i]);
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}
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}
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}
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public void WriteDoubleArray(double[] values)
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{
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if (values == null)
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{
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WriteUInt16(0);
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}
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else
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{
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int count = values.Length;
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if (count > ushort.MaxValue)
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throw new FormatException($"Write array length cannot be greater than {ushort.MaxValue} !");
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WriteUInt16(Convert.ToUInt16(count));
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for (int i = 0; i < count; i++)
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{
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WriteDouble(values[i]);
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}
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}
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}
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public void WriteUTF8Array(string[] values)
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{
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if (values == null)
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@ -221,32 +167,6 @@ namespace YooAsset
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}
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}
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public void WriteVector2(Vector2 value)
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{
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WriteSingle(value.x);
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WriteSingle(value.y);
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}
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public void WriteVector3(Vector3 value)
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{
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WriteSingle(value.x);
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WriteSingle(value.y);
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WriteSingle(value.z);
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}
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public void WriteVector4(Vector4 value)
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{
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WriteSingle(value.x);
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WriteSingle(value.y);
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WriteSingle(value.z);
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WriteSingle(value.w);
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}
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public void WriteQuaternion(Quaternion value)
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{
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WriteSingle(value.x);
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WriteSingle(value.y);
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WriteSingle(value.z);
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WriteSingle(value.w);
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}
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[Conditional("DEBUG")]
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private void CheckWriterIndex(int length)
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{
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