Update runtime code

pull/51/head
hevinci 2022-10-08 11:23:16 +08:00
parent d5292f3fc3
commit 4eca73303b
2 changed files with 2 additions and 3 deletions

View File

@ -59,7 +59,6 @@ namespace YooAsset
{ {
/// <summary> /// <summary>
/// 用于模拟运行的资源清单路径 /// 用于模拟运行的资源清单路径
/// 注意:如果路径为空,会自动重新构建补丁清单。
/// </summary> /// </summary>
public string SimulatePatchManifestPath = string.Empty; public string SimulatePatchManifestPath = string.Empty;
} }

View File

@ -198,13 +198,13 @@ namespace YooAsset
if (_steps == ESteps.LoadStaticVersion) if (_steps == ESteps.LoadStaticVersion)
{ {
YooLogger.Log($"Load application static version.");
string fileName = YooAssetSettingsData.GetStaticVersionFileName(_buildinPackageName); string fileName = YooAssetSettingsData.GetStaticVersionFileName(_buildinPackageName);
string filePath = PathHelper.MakeStreamingLoadPath(fileName); string filePath = PathHelper.MakeStreamingLoadPath(fileName);
string url = PathHelper.ConvertToWWWPath(filePath); string url = PathHelper.ConvertToWWWPath(filePath);
_downloader1 = new UnityWebDataRequester(); _downloader1 = new UnityWebDataRequester();
_downloader1.SendRequest(url); _downloader1.SendRequest(url);
_steps = ESteps.CheckStaticVersion; _steps = ESteps.CheckStaticVersion;
YooLogger.Log($"Load static version file : {filePath}");
} }
if (_steps == ESteps.CheckStaticVersion) if (_steps == ESteps.CheckStaticVersion)
@ -227,13 +227,13 @@ namespace YooAsset
if (_steps == ESteps.LoadAppManifest) if (_steps == ESteps.LoadAppManifest)
{ {
YooLogger.Log($"Load application patch manifest.");
string fileName = YooAssetSettingsData.GetPatchManifestFileName(_buildinPackageName, BuildinPackageCRC); string fileName = YooAssetSettingsData.GetPatchManifestFileName(_buildinPackageName, BuildinPackageCRC);
string filePath = PathHelper.MakeStreamingLoadPath(fileName); string filePath = PathHelper.MakeStreamingLoadPath(fileName);
string url = PathHelper.ConvertToWWWPath(filePath); string url = PathHelper.ConvertToWWWPath(filePath);
_downloader2 = new UnityWebDataRequester(); _downloader2 = new UnityWebDataRequester();
_downloader2.SendRequest(url); _downloader2.SendRequest(url);
_steps = ESteps.CheckAppManifest; _steps = ESteps.CheckAppManifest;
YooLogger.Log($"Load patch manifest file : {filePath}");
} }
if (_steps == ESteps.CheckAppManifest) if (_steps == ESteps.CheckAppManifest)