Update DownloadSystem
parent
e0e9f90073
commit
32d422aeaa
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@ -0,0 +1,122 @@
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namespace YooAsset
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{
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internal abstract class DownloaderBase
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{
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protected enum ESteps
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{
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None,
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CreateDownload,
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CheckDownload,
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TryAgain,
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Succeed,
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Failed,
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}
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protected readonly BundleInfo _bundleInfo;
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protected ESteps _steps = ESteps.None;
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protected int _timeout;
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protected int _failedTryAgain;
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protected int _requestCount;
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protected string _requestURL;
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protected string _lastError = string.Empty;
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protected float _downloadProgress = 0f;
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protected ulong _downloadedBytes = 0;
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/// <summary>
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/// 下载进度(0-100f)
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/// </summary>
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public float DownloadProgress
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{
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get { return _downloadProgress; }
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}
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/// <summary>
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/// 已经下载的总字节数
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/// </summary>
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public ulong DownloadedBytes
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{
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get { return _downloadedBytes; }
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}
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internal DownloaderBase(BundleInfo bundleInfo)
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{
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_bundleInfo = bundleInfo;
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}
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internal void SendRequest(int failedTryAgain, int timeout)
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{
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if (string.IsNullOrEmpty(_bundleInfo.LocalPath))
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throw new System.ArgumentNullException();
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if (_steps == ESteps.None)
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{
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_failedTryAgain = failedTryAgain;
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_timeout = timeout;
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_steps = ESteps.CreateDownload;
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}
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}
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internal void SetDone()
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{
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_steps = ESteps.Succeed;
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}
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internal abstract void Update();
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/// <summary>
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/// 获取网络请求地址
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/// </summary>
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protected string GetRequestURL()
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{
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// 轮流返回请求地址
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_requestCount++;
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if (_requestCount % 2 == 0)
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return _bundleInfo.RemoteFallbackURL;
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else
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return _bundleInfo.RemoteMainURL;
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}
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/// <summary>
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/// 获取资源包信息
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/// </summary>
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public BundleInfo GetBundleInfo()
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{
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return _bundleInfo;
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}
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/// <summary>
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/// 检测下载器是否已经完成(无论成功或失败)
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/// </summary>
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public bool IsDone()
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{
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return _steps == ESteps.Succeed || _steps == ESteps.Failed;
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}
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/// <summary>
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/// 下载过程是否发生错误
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/// </summary>
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public bool HasError()
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{
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return _steps == ESteps.Failed;
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}
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/// <summary>
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/// 报告错误信息
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/// </summary>
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public void ReportError()
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{
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YooLogger.Error($"Failed to download : {_requestURL} Error : {_lastError}");
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}
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/// <summary>
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/// 获取最近一条错误日志
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/// </summary>
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public string GetLastError()
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{
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return _lastError;
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}
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: dda4d1eafa2c9f34fade509f8dae9c04
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -7,82 +7,39 @@ using UnityEngine.Networking;
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namespace YooAsset
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{
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internal class FileDownloader
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internal sealed class FileDownloader : DownloaderBase
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{
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private enum ESteps
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{
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None,
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CreateDownload,
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CheckDownload,
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TryAgain,
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Succeed,
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Failed,
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}
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private readonly BundleInfo _bundleInfo;
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private UnityWebRequest _webRequest;
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private UnityWebRequestAsyncOperation _operationHandle;
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private ESteps _steps = ESteps.None;
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private string _lastError = string.Empty;
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private int _timeout;
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private int _failedTryAgain;
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private int _requestCount;
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private string _requestURL;
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// 重置变量
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private bool _isAbort = false;
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private ulong _latestDownloadBytes;
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private float _latestDownloadRealtime;
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private float _tryAgainTimer;
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/// <summary>
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/// 下载进度(0-100f)
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/// </summary>
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public float DownloadProgress { private set; get; }
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/// <summary>
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/// 已经下载的总字节数
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/// </summary>
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public ulong DownloadedBytes { private set; get; }
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internal FileDownloader(BundleInfo bundleInfo)
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internal FileDownloader(BundleInfo bundleInfo) : base(bundleInfo)
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{
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_bundleInfo = bundleInfo;
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}
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internal void SendRequest(int failedTryAgain, int timeout)
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{
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if (string.IsNullOrEmpty(_bundleInfo.LocalPath))
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throw new ArgumentNullException();
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if (_steps == ESteps.None)
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{
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_failedTryAgain = failedTryAgain;
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_timeout = timeout;
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_steps = ESteps.CreateDownload;
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}
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}
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internal void Update()
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internal override void Update()
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{
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if (_steps == ESteps.None)
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return;
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if (_steps == ESteps.Failed || _steps == ESteps.Succeed)
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if (IsDone())
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return;
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// 创建下载器
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if (_steps == ESteps.CreateDownload)
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{
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// 重置变量
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DownloadProgress = 0f;
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DownloadedBytes = 0;
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_downloadProgress = 0f;
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_downloadedBytes = 0;
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_isAbort = false;
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_latestDownloadBytes = 0;
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_latestDownloadRealtime = Time.realtimeSinceStartup;
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_tryAgainTimer = 0f;
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_requestCount++;
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_requestURL = GetRequestURL();
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_webRequest = new UnityWebRequest(_requestURL, UnityWebRequest.kHttpVerbGET);
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DownloadHandlerFile handler = new DownloadHandlerFile(_bundleInfo.LocalPath);
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@ -96,8 +53,8 @@ namespace YooAsset
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// 检测下载结果
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if (_steps == ESteps.CheckDownload)
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{
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DownloadProgress = _webRequest.downloadProgress * 100f;
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DownloadedBytes = _webRequest.downloadedBytes;
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_downloadProgress = _webRequest.downloadProgress * 100f;
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_downloadedBytes = _webRequest.downloadedBytes;
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if (_operationHandle.isDone == false)
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{
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CheckTimeout();
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@ -105,47 +62,50 @@ namespace YooAsset
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}
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// 检查网络错误
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bool isError = false;
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bool hasError = false;
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#if UNITY_2020_3_OR_NEWER
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if (_webRequest.result != UnityWebRequest.Result.Success)
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{
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isError = true;
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hasError = true;
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_lastError = _webRequest.error;
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}
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#else
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if (_webRequest.isNetworkError || _webRequest.isHttpError)
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{
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isError = true;
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hasError = true;
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_lastError = _webRequest.error;
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}
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#endif
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// 检查文件完整性
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if (isError == false)
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if (hasError == false)
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{
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// 注意:如果文件验证失败需要删除文件
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if (DownloadSystem.CheckContentIntegrity(_bundleInfo) == false)
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{
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isError = true;
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hasError = true;
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_lastError = $"Verification failed";
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if (File.Exists(_bundleInfo.LocalPath))
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File.Delete(_bundleInfo.LocalPath);
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}
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}
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if (isError)
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if (hasError == false)
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{
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_steps = ESteps.Succeed;
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DownloadSystem.CacheVerifyFile(_bundleInfo.Hash, _bundleInfo.BundleName);
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}
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else
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{
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ReportError();
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if (File.Exists(_bundleInfo.LocalPath))
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File.Delete(_bundleInfo.LocalPath);
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// 失败后重新尝试
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if (_failedTryAgain > 0)
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_steps = ESteps.TryAgain;
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else
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_steps = ESteps.Failed;
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}
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else
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{
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_steps = ESteps.Succeed;
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DownloadSystem.CacheVerifyFile(_bundleInfo.Hash, _bundleInfo.BundleName);
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}
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// 释放下载器
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DisposeWebRequest();
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if (_steps == ESteps.TryAgain)
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{
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_tryAgainTimer += Time.unscaledDeltaTime;
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if (_tryAgainTimer > 0.5f)
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if (_tryAgainTimer > 1f)
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{
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_failedTryAgain--;
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_steps = ESteps.CreateDownload;
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@ -163,19 +123,6 @@ namespace YooAsset
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}
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}
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}
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internal void SetDone()
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{
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_steps = ESteps.Succeed;
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}
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private string GetRequestURL()
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{
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// 轮流返回请求地址
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if (_requestCount % 2 == 0)
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return _bundleInfo.RemoteFallbackURL;
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else
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return _bundleInfo.RemoteMainURL;
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}
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private void CheckTimeout()
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{
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// 注意:在连续时间段内无新增下载数据及判定为超时
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@ -205,46 +152,5 @@ namespace YooAsset
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_operationHandle = null;
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}
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}
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/// <summary>
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/// 获取资源包信息
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/// </summary>
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public BundleInfo GetBundleInfo()
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{
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return _bundleInfo;
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}
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/// <summary>
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/// 检测下载器是否已经完成(无论成功或失败)
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/// </summary>
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public bool IsDone()
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{
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return _steps == ESteps.Succeed || _steps == ESteps.Failed;
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}
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/// <summary>
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/// 下载过程是否发生错误
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/// </summary>
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/// <returns></returns>
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public bool HasError()
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{
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return _steps == ESteps.Failed;
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}
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/// <summary>
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/// 报告错误信息
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/// </summary>
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public void ReportError()
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{
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YooLogger.Error($"Failed to download : {_requestURL} Error : {_lastError}");
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}
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/// <summary>
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/// 获取最近一条错误日志
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/// </summary>
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public string GetLastError()
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{
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return _lastError;
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}
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}
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}
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@ -0,0 +1,243 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Net;
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using System.Net.Security;
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using System.Threading;
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namespace YooAsset
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{
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internal sealed class HttpDownloader : DownloaderBase
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{
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/// <summary>
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/// 多线程下载器
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/// </summary>
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private class ThreadDownloader
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{
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private const int BufferSize = 1042 * 4;
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private Thread _thread;
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private string _url;
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private string _savePath;
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private string _fileHash;
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private string _fileCRC;
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private long _fileSize;
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private int _timeout;
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/// <summary>
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/// 下载是否结束
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/// </summary>
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public bool IsDone = false;
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/// <summary>
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/// 下载结果(成功或失败)
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/// </summary>
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public bool Result = false;
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/// <summary>
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/// 错误日志
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/// </summary>
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public string Error = string.Empty;
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/// <summary>
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/// 下载进度
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/// </summary>
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public float DownloadProgress = 0f;
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/// <summary>
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/// 已经下载的总字节数
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/// </summary>
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public ulong DownloadedBytes = 0;
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/// <summary>
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/// 开始下载
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/// </summary>
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public void Run(string url, string savePath, string fileHash, string fileCRC, long fileSize, int timeout)
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{
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_url = url;
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_savePath = savePath;
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_fileHash = fileHash;
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_fileCRC = fileCRC;
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_fileSize = fileSize;
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_timeout = timeout;
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_thread = new Thread(ThreadRun);
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_thread.IsBackground = true;
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_thread.Start();
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}
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/// <summary>
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/// 销毁下载器
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/// </summary>
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public void Dispose()
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{
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if (_thread != null)
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{
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_thread.Abort();
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_thread = null;
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}
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}
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private void ThreadRun()
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{
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long fileTotalSize = _fileSize;
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FileStream fileStream = null;
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Stream webStream = null;
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HttpWebResponse fileResponse = null;
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try
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{
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// 创建文件流
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fileStream = new FileStream(_savePath, FileMode.OpenOrCreate, FileAccess.Write);
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long fileLength = fileStream.Length;
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// 创建HTTP下载请求
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HttpWebRequest fileRequest = WebRequest.Create(_url) as HttpWebRequest;
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fileRequest.Timeout = _timeout;
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fileRequest.ReadWriteTimeout = _timeout;
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fileRequest.ProtocolVersion = HttpVersion.Version10;
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if (fileLength > 0)
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{
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// 注意:设置远端请求文件的起始位置
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fileRequest.AddRange(fileLength);
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// 注意:设置本地文件流的起始位置
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fileStream.Seek(fileLength, SeekOrigin.Begin);
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}
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// 读取下载数据并保存到文件
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fileResponse = fileRequest.GetResponse() as HttpWebResponse;
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webStream = fileResponse.GetResponseStream();
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byte[] buffer = new byte[BufferSize];
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while (true)
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{
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int length = webStream.Read(buffer, 0, buffer.Length);
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if (length <= 0)
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break;
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fileStream.Write(buffer, 0, length);
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// 计算下载进度
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// 注意:原子操作保证数据安全
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fileLength += length;
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float progress = fileLength / fileTotalSize;
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DownloadProgress = progress;
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DownloadedBytes = (ulong)fileLength;
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}
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// 验证下载文件完整性
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bool verfiyResult = DownloadSystem.CheckContentIntegrity(_savePath, _fileSize, _fileCRC);
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if (verfiyResult)
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{
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Result = true;
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}
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else
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{
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Result = false;
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Error = $"Verify file content failed : {_fileHash}";
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}
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}
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catch (Exception e)
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{
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Result = false;
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Error = e.Message;
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}
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finally
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{
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if (webStream != null)
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{
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webStream.Close();
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webStream.Dispose();
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}
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if (fileResponse != null)
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{
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fileResponse.Close();
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}
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if (fileStream != null)
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{
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fileStream.Close();
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fileStream.Dispose();
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}
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IsDone = true;
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}
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}
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}
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private ThreadDownloader _threadDownloader;
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private float _tryAgainTimer;
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internal HttpDownloader(BundleInfo bundleInfo) : base(bundleInfo)
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{
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}
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internal override void Update()
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{
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if (_steps == ESteps.None)
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return;
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if (IsDone())
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return;
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if (_steps == ESteps.CreateDownload)
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{
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// 重置变量
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||||
_downloadProgress = 0f;
|
||||
_downloadedBytes = 0;
|
||||
_tryAgainTimer = 0f;
|
||||
|
||||
_requestURL = GetRequestURL();
|
||||
_threadDownloader = new ThreadDownloader();
|
||||
_threadDownloader.Run(_requestURL, _bundleInfo.LocalPath, _bundleInfo.Hash, _bundleInfo.CRC, _bundleInfo.SizeBytes, _timeout);
|
||||
_steps = ESteps.CheckDownload;
|
||||
}
|
||||
|
||||
if (_steps == ESteps.CheckDownload)
|
||||
{
|
||||
_downloadProgress = _threadDownloader.DownloadProgress * 100f;
|
||||
_downloadedBytes = _threadDownloader.DownloadedBytes;
|
||||
if (_threadDownloader.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_threadDownloader.Result)
|
||||
{
|
||||
DownloadSystem.CacheVerifyFile(_bundleInfo.Hash, _bundleInfo.BundleName);
|
||||
_steps = ESteps.Succeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
_lastError = _threadDownloader.Error;
|
||||
ReportError();
|
||||
|
||||
if (File.Exists(_bundleInfo.LocalPath))
|
||||
File.Delete(_bundleInfo.LocalPath);
|
||||
|
||||
// 失败后重新尝试
|
||||
if (_failedTryAgain > 0)
|
||||
_steps = ESteps.TryAgain;
|
||||
else
|
||||
_steps = ESteps.Failed;
|
||||
}
|
||||
|
||||
// 释放下载器
|
||||
_threadDownloader.Dispose();
|
||||
}
|
||||
|
||||
// 重新尝试下载
|
||||
if (_steps == ESteps.TryAgain)
|
||||
{
|
||||
_tryAgainTimer += UnityEngine.Time.unscaledDeltaTime;
|
||||
if (_tryAgainTimer > 1f)
|
||||
{
|
||||
_failedTryAgain--;
|
||||
_steps = ESteps.CreateDownload;
|
||||
YooLogger.Warning($"Try again download : {_requestURL}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,266 +0,0 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Net.Security;
|
||||
using System.Threading;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class HttpDownloader
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
CreateDownload,
|
||||
CheckDownload,
|
||||
Succeed,
|
||||
Failed,
|
||||
}
|
||||
|
||||
private readonly BundleInfo _bundleInfo;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
// 线程
|
||||
private bool _threadOver = false;
|
||||
private bool _threadResult = false;
|
||||
private string _threadError = string.Empty;
|
||||
private Thread _thread;
|
||||
|
||||
// 保留参数
|
||||
private int _timeout;
|
||||
private int _failedTryAgain;
|
||||
private int _requestCount;
|
||||
|
||||
// 下载结果
|
||||
private string _downloadError = string.Empty;
|
||||
private float _downloadProgress = 0f;
|
||||
private long _downloadBytes = 0;
|
||||
|
||||
/// <summary>
|
||||
/// 下载进度(0-100f)
|
||||
/// </summary>
|
||||
public float DownloadProgress
|
||||
{
|
||||
get
|
||||
{
|
||||
return _downloadProgress;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 已经下载的总字节数
|
||||
/// </summary>
|
||||
public long DownloadedBytes
|
||||
{
|
||||
get
|
||||
{
|
||||
return _downloadBytes;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
internal HttpDownloader(BundleInfo bundleInfo)
|
||||
{
|
||||
_bundleInfo = bundleInfo;
|
||||
}
|
||||
internal void SendRequest(int failedTryAgain, int timeout)
|
||||
{
|
||||
_failedTryAgain = failedTryAgain;
|
||||
_timeout = timeout;
|
||||
}
|
||||
internal void Update()
|
||||
{
|
||||
if (_steps == ESteps.None)
|
||||
return;
|
||||
if (_steps == ESteps.Succeed || _steps == ESteps.Failed)
|
||||
return;
|
||||
|
||||
if(_steps == ESteps.CreateDownload)
|
||||
{
|
||||
_downloadError = string.Empty;
|
||||
_downloadProgress = 0f;
|
||||
_downloadBytes = 0;
|
||||
|
||||
_threadOver = false;
|
||||
_threadResult = false;
|
||||
_threadError = string.Empty;
|
||||
_thread = new Thread(ThreadRun);
|
||||
_thread.IsBackground = true;
|
||||
_thread.Start();
|
||||
_steps = ESteps.CheckDownload;
|
||||
}
|
||||
|
||||
if(_steps == ESteps.CheckDownload)
|
||||
{
|
||||
if (_threadOver == false)
|
||||
return;
|
||||
|
||||
if(_thread != null)
|
||||
{
|
||||
_thread.Abort();
|
||||
_thread = null;
|
||||
}
|
||||
|
||||
_downloadError = _threadError;
|
||||
if (_threadResult)
|
||||
{
|
||||
DownloadSystem.CacheVerifyFile(_bundleInfo.Hash, _bundleInfo.BundleName);
|
||||
_steps = ESteps.Succeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
// 失败后重新尝试
|
||||
if(_failedTryAgain > 0)
|
||||
{
|
||||
_failedTryAgain--;
|
||||
_steps = ESteps.CreateDownload;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Failed;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
internal void SetDone()
|
||||
{
|
||||
_steps = ESteps.Succeed;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取资源包信息
|
||||
/// </summary>
|
||||
public BundleInfo GetBundleInfo()
|
||||
{
|
||||
return _bundleInfo;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 检测下载器是否已经完成(无论成功或失败)
|
||||
/// </summary>
|
||||
public bool IsDone()
|
||||
{
|
||||
return _steps == ESteps.Succeed || _steps == ESteps.Failed;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 下载过程是否发生错误
|
||||
/// </summary>
|
||||
public bool HasError()
|
||||
{
|
||||
return _steps == ESteps.Failed;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 报告错误信息
|
||||
/// </summary>
|
||||
public void ReportError()
|
||||
{
|
||||
YooLogger.Error(_downloadError);
|
||||
}
|
||||
|
||||
|
||||
#region 多线程下载
|
||||
public const int BufferSize = 1042 * 4;
|
||||
private void ThreadRun()
|
||||
{
|
||||
string url = GetRequestURL();
|
||||
string savePath = _bundleInfo.LocalPath;
|
||||
long fileTotalSize = _bundleInfo.SizeBytes;
|
||||
|
||||
FileStream fileStream = null;
|
||||
Stream webStream = null;
|
||||
HttpWebResponse fileResponse = null;
|
||||
|
||||
try
|
||||
{
|
||||
// 创建文件流
|
||||
fileStream = new FileStream(savePath, FileMode.OpenOrCreate, FileAccess.Write);
|
||||
long fileLength = fileStream.Length;
|
||||
|
||||
// 创建HTTP下载请求
|
||||
HttpWebRequest fileRequest = WebRequest.Create(url) as HttpWebRequest;
|
||||
fileRequest.Timeout = _timeout;
|
||||
fileRequest.ReadWriteTimeout = _timeout;
|
||||
fileRequest.ProtocolVersion = HttpVersion.Version10;
|
||||
if (fileLength > 0)
|
||||
{
|
||||
// 注意:设置远端请求文件的起始位置
|
||||
fileRequest.AddRange(fileLength);
|
||||
// 注意:设置本地文件流的起始位置
|
||||
fileStream.Seek(fileLength, SeekOrigin.Begin);
|
||||
}
|
||||
|
||||
// 读取下载数据并保存到文件
|
||||
fileResponse = fileRequest.GetResponse() as HttpWebResponse;
|
||||
webStream = fileResponse.GetResponseStream();
|
||||
byte[] buffer = new byte[BufferSize];
|
||||
while (true)
|
||||
{
|
||||
int length = webStream.Read(buffer, 0, buffer.Length);
|
||||
if (length <= 0)
|
||||
break;
|
||||
|
||||
fileStream.Write(buffer, 0, length);
|
||||
|
||||
// 计算下载进度
|
||||
// 注意:原子操作保证数据安全
|
||||
fileLength += length;
|
||||
float progress = (fileLength / fileTotalSize) * 100f;
|
||||
_downloadProgress = progress;
|
||||
_downloadBytes = fileLength;
|
||||
}
|
||||
|
||||
// 验证下载文件完整性
|
||||
bool verfiyResult = DownloadSystem.CheckContentIntegrity(savePath, _bundleInfo.SizeBytes, _bundleInfo.CRC);
|
||||
if(verfiyResult)
|
||||
{
|
||||
_threadResult = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
_threadResult = false;
|
||||
_threadError = $"Verify file content failed : {_bundleInfo.Hash}";
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_threadResult = false;
|
||||
_threadError = e.Message;
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (webStream != null)
|
||||
{
|
||||
webStream.Close();
|
||||
webStream.Dispose();
|
||||
}
|
||||
|
||||
if (fileResponse != null)
|
||||
{
|
||||
fileResponse.Close();
|
||||
}
|
||||
|
||||
if (fileStream != null)
|
||||
{
|
||||
fileStream.Close();
|
||||
fileStream.Dispose();
|
||||
}
|
||||
|
||||
_threadOver = true;
|
||||
}
|
||||
}
|
||||
private string GetRequestURL()
|
||||
{
|
||||
// 轮流返回请求地址
|
||||
_requestCount++;
|
||||
if (_requestCount % 2 == 0)
|
||||
return _bundleInfo.RemoteFallbackURL;
|
||||
else
|
||||
return _bundleInfo.RemoteMainURL;
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue