Update AssetBundleDebugger

pull/4/head
hevinci 2022-03-27 19:59:23 +08:00
parent bcd53cf834
commit 2d39b9ab2b
6 changed files with 380 additions and 5 deletions

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@ -1,7 +1,7 @@
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../UIElementsSchema/UIElements.xsd" editor-extension-mode="True">
<uie:Toolbar name="Toolbar" style="display: flex;">
<uie:ToolbarButton text="Sample" display-tooltip-when-elided="true" name="SampleButton" style="width: 70px; background-color: rgb(20, 134, 171); -unity-text-align: middle-center;" />
<uie:ToolbarMenu display-tooltip-when-elided="true" name="ShowModeMenu" text="ShowMode" style="width: 100px; flex-grow: 0;" />
<uie:ToolbarMenu display-tooltip-when-elided="true" name="ViewModeMenu" text="ViewMode" style="width: 100px; flex-grow: 0;" />
<uie:ToolbarSearchField focusable="true" name="SearchField" style="flex-grow: 1;" />
</uie:Toolbar>
</ui:UXML>

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@ -1,4 +1,5 @@
using UnityEditor;
#if UNITY_2019_4_OR_NEWER
using UnityEditor;
using UnityEngine;
using UnityEngine.UIElements;
using UnityEditor.UIElements;
@ -15,7 +16,32 @@ namespace YooAsset.Editor
wnd.minSize = new Vector2(800, 600);
}
/// <summary>
/// 视图模式
/// </summary>
private enum EViewMode
{
/// <summary>
/// 内存视图
/// </summary>
MemoryView,
/// <summary>
/// 资源对象视图
/// </summary>
AssetView,
/// <summary>
/// 资源包视图
/// </summary>
BundleView,
}
private ToolbarMenu _viewModeMenu;
private AssetListDebuggerViewer _assetListViewer;
private BundleListDebuggerViewer _bundleListViewer;
private EViewMode _viewMode;
private readonly DebugReport _debugReport = new DebugReport();
private string _searchKeyWord;
@ -39,26 +65,77 @@ namespace YooAsset.Editor
var sampleBtn = root.Q<Button>("SampleButton");
sampleBtn.clicked += SampleBtn_onClick;
// 视口模式菜单
_viewModeMenu = root.Q<ToolbarMenu>("ViewModeMenu");
//_viewModeMenu.menu.AppendAction(EViewMode.MemoryView.ToString(), ViewModeMenuAction0, ViewModeMenuFun0);
_viewModeMenu.menu.AppendAction(EViewMode.AssetView.ToString(), ViewModeMenuAction1, ViewModeMenuFun1);
_viewModeMenu.menu.AppendAction(EViewMode.BundleView.ToString(), ViewModeMenuAction2, ViewModeMenuFun2);
// 搜索栏
var searchField = root.Q<ToolbarSearchField>("SearchField");
searchField.RegisterValueChangedCallback(OnSearchKeyWordChange);
// 加载页面
// 加载视图
_assetListViewer = new AssetListDebuggerViewer();
_assetListViewer.InitViewer();
// 初始页面
// 加载视图
_bundleListViewer = new BundleListDebuggerViewer();
_bundleListViewer.InitViewer();
// 显示视图
_viewMode = EViewMode.AssetView;
_viewModeMenu.text = EViewMode.AssetView.ToString();
_assetListViewer.AttachParent(root);
}
private void SampleBtn_onClick()
{
YooAssets.GetDebugReport(_debugReport);
_assetListViewer.FillViewData(_debugReport, _searchKeyWord);
_bundleListViewer.FillViewData(_debugReport, _searchKeyWord);
}
private void OnSearchKeyWordChange(ChangeEvent<string> e)
{
_searchKeyWord = e.newValue;
_assetListViewer.FillViewData(_debugReport, _searchKeyWord);
_bundleListViewer.FillViewData(_debugReport, _searchKeyWord);
}
private void ViewModeMenuAction1(DropdownMenuAction action)
{
if (_viewMode != EViewMode.AssetView)
{
_viewMode = EViewMode.AssetView;
VisualElement root = this.rootVisualElement;
_viewModeMenu.text = EViewMode.AssetView.ToString();
_assetListViewer.AttachParent(root);
_bundleListViewer.DetachParent();
}
}
private void ViewModeMenuAction2(DropdownMenuAction action)
{
if (_viewMode != EViewMode.BundleView)
{
_viewMode = EViewMode.BundleView;
VisualElement root = this.rootVisualElement;
_viewModeMenu.text = EViewMode.BundleView.ToString();
_assetListViewer.DetachParent();
_bundleListViewer.AttachParent(root);
}
}
private DropdownMenuAction.Status ViewModeMenuFun1(DropdownMenuAction action)
{
if (_viewMode == EViewMode.AssetView)
return DropdownMenuAction.Status.Checked;
else
return DropdownMenuAction.Status.Normal;
}
private DropdownMenuAction.Status ViewModeMenuFun2(DropdownMenuAction action)
{
if (_viewMode == EViewMode.BundleView)
return DropdownMenuAction.Status.Checked;
else
return DropdownMenuAction.Status.Normal;
}
}
}
#endif

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@ -0,0 +1,258 @@
#if UNITY_2019_4_OR_NEWER
using System.IO;
using System.Linq;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
internal class BundleListDebuggerViewer
{
private VisualTreeAsset _visualAsset;
private TemplateContainer _root;
private ListView _bundleListView;
private ListView _includeListView;
private DebugReport _debugReport;
/// <summary>
/// 初始化页面
/// </summary>
public void InitViewer()
{
// 加载布局文件
string rootPath = EditorTools.GetYooAssetPath();
string uxml = $"{rootPath}/Editor/AssetBundleDebugger/VisualViewers/BundleListDebuggerViewer.uxml";
_visualAsset = AssetDatabase.LoadAssetAtPath<VisualTreeAsset>(uxml);
if (_visualAsset == null)
{
Debug.LogError($"Not found {nameof(BundleListDebuggerViewer)}.uxml : {uxml}");
return;
}
_root = _visualAsset.CloneTree();
_root.style.flexGrow = 1f;
// 资源列表
_bundleListView = _root.Q<ListView>("TopListView");
_bundleListView.makeItem = MakeAssetListViewItem;
_bundleListView.bindItem = BindAssetListViewItem;
#if UNITY_2020_1_OR_NEWER
_bundleListView.onSelectionChange += BundleListView_onSelectionChange;
#else
_bundleListView.onSelectionChanged += BundleListView_onSelectionChange;
#endif
// 依赖列表
_includeListView = _root.Q<ListView>("BottomListView");
_includeListView.makeItem = MakeIncludeListViewItem;
_includeListView.bindItem = BindIncludeListViewItem;
}
/// <summary>
/// 填充页面数据
/// </summary>
public void FillViewData(DebugReport debugReport, string searchKeyWord)
{
_debugReport = debugReport;
_bundleListView.Clear();
_bundleListView.itemsSource = FilterViewItems(debugReport, searchKeyWord);
}
private List<DebugBundleInfo> FilterViewItems(DebugReport debugReport, string searchKeyWord)
{
var result = new List<DebugBundleInfo>(debugReport.ProviderInfos.Count);
foreach (var providerInfo in debugReport.ProviderInfos)
{
foreach(var bundleInfo in providerInfo.BundleInfos)
{
if (string.IsNullOrEmpty(searchKeyWord) == false)
{
if (bundleInfo.BundleName.Contains(searchKeyWord) == false)
continue;
}
result.Add(bundleInfo);
}
}
return result;
}
/// <summary>
/// 挂接到父类页面上
/// </summary>
public void AttachParent(VisualElement parent)
{
parent.Add(_root);
}
/// <summary>
/// 从父类页面脱离开
/// </summary>
public void DetachParent()
{
_root.RemoveFromHierarchy();
}
// 顶部列表相关
private VisualElement MakeAssetListViewItem()
{
VisualElement element = new VisualElement();
element.style.flexDirection = FlexDirection.Row;
{
var label = new Label();
label.name = "Label1";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
label.style.flexGrow = 1f;
label.style.width = 280;
element.Add(label);
}
{
var label = new Label();
label.name = "Label2";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
//label.style.flexGrow = 1f;
label.style.width = 100;
element.Add(label);
}
{
var label = new Label();
label.name = "Label3";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
//label.style.flexGrow = 1f;
label.style.width = 100;
element.Add(label);
}
{
var label = new Label();
label.name = "Label4";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
//label.style.flexGrow = 1f;
label.style.width = 120;
element.Add(label);
}
return element;
}
private void BindAssetListViewItem(VisualElement element, int index)
{
var sourceData = _bundleListView.itemsSource as List<DebugBundleInfo>;
var bundleInfo = sourceData[index];
StyleColor textColor;
if (bundleInfo.Status == AssetBundleLoader.EStatus.Fail)
textColor = new StyleColor(Color.yellow);
else
textColor = new StyleColor(StyleKeyword.Initial);
// Bundle Name
var label1 = element.Q<Label>("Label1");
label1.text = bundleInfo.BundleName;
label1.style.color = textColor;
// Version
var label2 = element.Q<Label>("Label2");
label2.text = bundleInfo.Version.ToString();
label2.style.color = textColor;
// Ref Count
var label3 = element.Q<Label>("Label3");
label3.text = bundleInfo.RefCount.ToString();
label3.style.color = textColor;
// Status
var label4 = element.Q<Label>("Label4");
label4.text = bundleInfo.Status.ToString();
label4.style.color = textColor;
}
private void BundleListView_onSelectionChange(IEnumerable<object> objs)
{
foreach (var item in objs)
{
DebugBundleInfo bundleInfo = item as DebugBundleInfo;
FillIncludeListView(bundleInfo);
}
}
// 底部列表相关
private VisualElement MakeIncludeListViewItem()
{
VisualElement element = new VisualElement();
element.style.flexDirection = FlexDirection.Row;
{
var label = new Label();
label.name = "Label1";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
label.style.flexGrow = 1f;
label.style.width = 280;
element.Add(label);
}
{
var label = new Label();
label.name = "Label2";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
//label.style.flexGrow = 1f;
label.style.width = 100;
element.Add(label);
}
{
var label = new Label();
label.name = "Label3";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
//label.style.flexGrow = 1f;
label.style.width = 100;
element.Add(label);
}
return element;
}
private void BindIncludeListViewItem(VisualElement element, int index)
{
List<DebugProviderInfo> providers = _includeListView.itemsSource as List<DebugProviderInfo>;
DebugProviderInfo providerInfo = providers[index];
// Asset Path
var label1 = element.Q<Label>("Label1");
label1.text = providerInfo.AssetPath;
// Ref Count
var label2 = element.Q<Label>("Label2");
label2.text = providerInfo.RefCount.ToString();
// Status
var label3 = element.Q<Label>("Label3");
label3.text = providerInfo.Status.ToString();
}
private void FillIncludeListView(DebugBundleInfo bundleInfo)
{
_includeListView.Clear();
#if UNITY_2020_1_OR_NEWER
_includeListView.ClearSelection();
#endif
List<DebugProviderInfo> source = new List<DebugProviderInfo>();
foreach(var providerInfo in _debugReport.ProviderInfos)
{
if (providerInfo.BundleInfos.Contains(bundleInfo))
source.Add(providerInfo);
}
_includeListView.itemsSource = source;
}
}
}
#endif

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@ -0,0 +1,11 @@
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@ -0,0 +1,19 @@
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="False">
<ui:VisualElement name="TopGroup" style="flex-grow: 1; border-left-width: 1px; border-right-width: 1px; border-top-width: 1px; border-bottom-width: 1px; border-left-color: rgb(0, 0, 0); border-right-color: rgb(0, 0, 0); border-top-color: rgb(0, 0, 0); border-bottom-color: rgb(0, 0, 0); margin-left: 0; margin-right: 0; margin-top: 2px; margin-bottom: 1px; display: flex;">
<uie:Toolbar name="TopBar" style="height: 25px; margin-left: 1px; margin-right: 1px;">
<uie:ToolbarButton text="Bundle Name" display-tooltip-when-elided="true" name="TopBar1" style="width: 280px; -unity-text-align: middle-left; flex-grow: 1;" />
<uie:ToolbarButton text="Version" display-tooltip-when-elided="true" name="TopBar2" style="width: 100px; -unity-text-align: middle-left;" />
<uie:ToolbarButton text="Ref Count" display-tooltip-when-elided="true" name="TopBar3" style="width: 100px; -unity-text-align: middle-left;" />
<uie:ToolbarButton text="Status" display-tooltip-when-elided="true" name="TopBar4" style="width: 120px; -unity-text-align: middle-left;" />
</uie:Toolbar>
<ui:ListView focusable="true" name="TopListView" item-height="18" style="flex-grow: 1;" />
</ui:VisualElement>
<ui:VisualElement name="BottomGroup" style="height: 200px; border-left-width: 1px; border-right-width: 1px; border-top-width: 1px; border-bottom-width: 1px; border-left-color: rgb(0, 0, 0); border-right-color: rgb(0, 0, 0); border-top-color: rgb(0, 0, 0); border-bottom-color: rgb(0, 0, 0); margin-left: 0; margin-right: 0; margin-top: 1px; margin-bottom: 1px; display: flex;">
<uie:Toolbar name="BottomBar" style="height: 25px; margin-left: 1px; margin-right: 1px;">
<uie:ToolbarButton text="Using Assets" display-tooltip-when-elided="true" name="BottomBar1" style="width: 280px; -unity-text-align: middle-left; flex-grow: 1;" />
<uie:ToolbarButton text="Ref Count" display-tooltip-when-elided="true" name="BottomBar3" style="width: 100px; -unity-text-align: middle-left;" />
<uie:ToolbarButton text="Status" display-tooltip-when-elided="true" name="BottomBar4" style="width: 120px; -unity-text-align: middle-left;" />
</uie:Toolbar>
<ui:ListView focusable="true" name="BottomListView" item-height="18" style="flex-grow: 1;" />
</ui:VisualElement>
</ui:UXML>

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@ -0,0 +1,10 @@
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