Update PatchSystem
parent
c1192b37c6
commit
2599639aeb
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@ -114,7 +114,8 @@ namespace YooAsset
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initializeParameters.LocationToLower,
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initializeParameters.DefaultHostServer,
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initializeParameters.FallbackHostServer,
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initializeParameters.QueryServices);
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initializeParameters.QueryServices,
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PackageName);
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}
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else
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{
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@ -67,6 +67,7 @@ namespace YooAsset
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private enum ESteps
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{
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None,
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QueryPackageVersion,
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LoadAppManifest,
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InitVerifyingCache,
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UpdateVerifyingCache,
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@ -74,15 +75,18 @@ namespace YooAsset
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}
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private readonly OfflinePlayModeImpl _impl;
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private readonly AppManifestLoader _appManifestLoader;
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private readonly string _packageName;
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private readonly CacheVerifier _patchCacheVerifier;
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private readonly AppPackageVersionQuerier _appPackageVersionQuerier;
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private AppManifestLoader _appManifestLoader;
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private ESteps _steps = ESteps.None;
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private float _verifyTime;
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internal OfflinePlayModeInitializationOperation(OfflinePlayModeImpl impl, string buildinPackageName)
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internal OfflinePlayModeInitializationOperation(OfflinePlayModeImpl impl, string packageName)
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{
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_impl = impl;
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_appManifestLoader = new AppManifestLoader(buildinPackageName);
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_packageName = packageName;
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_appPackageVersionQuerier = new AppPackageVersionQuerier(packageName);
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#if UNITY_WEBGL
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_patchCacheVerifier = new CacheVerifierWithoutThread();
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@ -92,21 +96,41 @@ namespace YooAsset
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}
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internal override void Start()
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{
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_steps = ESteps.LoadAppManifest;
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_steps = ESteps.QueryPackageVersion;
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}
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internal override void Update()
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{
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if (_steps == ESteps.None || _steps == ESteps.Done)
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return;
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if (_steps == ESteps.QueryPackageVersion)
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{
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_appPackageVersionQuerier.Update();
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if (_appPackageVersionQuerier.IsDone == false)
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return;
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string error = _appPackageVersionQuerier.Error;
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if (string.IsNullOrEmpty(error) == false)
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = error;
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}
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else
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{
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_appManifestLoader = new AppManifestLoader(_packageName, _appPackageVersionQuerier.Version);
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_steps = ESteps.LoadAppManifest;
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}
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}
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if (_steps == ESteps.LoadAppManifest)
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{
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_appManifestLoader.Update();
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Progress = _appManifestLoader.Progress();
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if (_appManifestLoader.IsDone() == false)
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Progress = _appManifestLoader.Progress;
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if (_appManifestLoader.IsDone == false)
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return;
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if (_appManifestLoader.Result == null)
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if (_appManifestLoader.Manifest == null)
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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@ -115,7 +139,7 @@ namespace YooAsset
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else
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{
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_steps = ESteps.InitVerifyingCache;
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_impl.SetAppPatchManifest(_appManifestLoader.Result);
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_impl.SetAppPatchManifest(_appManifestLoader.Manifest);
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}
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}
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@ -146,71 +170,170 @@ namespace YooAsset
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/// </summary>
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internal sealed class HostPlayModeInitializationOperation : InitializationOperation
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{
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internal HostPlayModeInitializationOperation()
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private enum ESteps
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{
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None,
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QueryPackageVersion,
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LoadAppManifest,
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CopyAppManifest,
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InitVerifyingCache,
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UpdateVerifyingCache,
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Done,
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}
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private readonly HostPlayModeImpl _impl;
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private readonly string _packageName;
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private readonly CacheVerifier _patchCacheVerifier;
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private readonly AppPackageVersionQuerier _appPackageVersionQuerier;
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private AppManifestCopyer _appManifestCopyer;
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private AppManifestLoader _appManifestLoader;
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private ESteps _steps = ESteps.None;
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private float _verifyTime;
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internal HostPlayModeInitializationOperation(HostPlayModeImpl impl, string packageName)
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{
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_impl = impl;
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_packageName = packageName;
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_appPackageVersionQuerier = new AppPackageVersionQuerier(packageName);
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#if UNITY_WEBGL
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_patchCacheVerifier = new CacheVerifierWithoutThread();
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#else
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_patchCacheVerifier = new CacheVerifierWithThread();
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#endif
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}
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internal override void Start()
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{
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Status = EOperationStatus.Succeed;
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_steps = ESteps.QueryPackageVersion;
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}
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internal override void Update()
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{
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if (_steps == ESteps.None || _steps == ESteps.Done)
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return;
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if (_steps == ESteps.QueryPackageVersion)
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{
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_appPackageVersionQuerier.Update();
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if (_appPackageVersionQuerier.IsDone == false)
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return;
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// 注意:为了兼容MOD模式,初始化动态新增的包裹的时候,如果内置清单不存在也不需要报错!
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string error = _appPackageVersionQuerier.Error;
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if (string.IsNullOrEmpty(error) == false)
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Succeed;
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}
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else
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{
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_appManifestCopyer = new AppManifestCopyer(_packageName, _appPackageVersionQuerier.Version);
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_appManifestLoader = new AppManifestLoader(_packageName, _appPackageVersionQuerier.Version);
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_steps = ESteps.CopyAppManifest;
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}
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}
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if (_steps == ESteps.CopyAppManifest)
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{
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_appManifestCopyer.Update();
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Progress = _appManifestCopyer.Progress;
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if (_appManifestCopyer.IsDone == false)
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return;
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string error = _appManifestCopyer.Error;
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if(string.IsNullOrEmpty(error) == false)
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = error;
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}
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else
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{
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_steps = ESteps.LoadAppManifest;
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}
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}
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if (_steps == ESteps.LoadAppManifest)
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{
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_appManifestLoader.Update();
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Progress = _appManifestLoader.Progress;
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if (_appManifestLoader.IsDone == false)
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return;
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if (_appManifestLoader.Manifest == null)
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = _appManifestLoader.Error;
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}
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else
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{
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_steps = ESteps.InitVerifyingCache;
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_impl.SetLocalPatchManifest(_appManifestLoader.Manifest);
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}
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}
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if (_steps == ESteps.InitVerifyingCache)
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{
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var verifyInfos = _impl.GetVerifyInfoList(false);
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_patchCacheVerifier.InitVerifier(verifyInfos);
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_verifyTime = UnityEngine.Time.realtimeSinceStartup;
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_steps = ESteps.UpdateVerifyingCache;
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}
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if (_steps == ESteps.UpdateVerifyingCache)
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{
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Progress = _patchCacheVerifier.GetVerifierProgress();
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if (_patchCacheVerifier.UpdateVerifier())
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Succeed;
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float costTime = UnityEngine.Time.realtimeSinceStartup - _verifyTime;
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YooLogger.Log($"Verify result : Success {_patchCacheVerifier.VerifySuccessList.Count}, Fail {_patchCacheVerifier.VerifyFailList.Count}, Elapsed time {costTime} seconds");
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}
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}
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}
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}
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/// <summary>
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/// 内置补丁清单加载器
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/// </summary>
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internal class AppManifestLoader
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// 内置补丁清单版本查询器
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internal class AppPackageVersionQuerier
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{
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private enum ESteps
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{
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LoadStaticVersion,
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CheckStaticVersion,
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LoadAppManifest,
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CheckAppManifest,
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Done,
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}
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private readonly string _buildinPackageName;
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private ESteps _steps = ESteps.LoadStaticVersion;
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private UnityWebDataRequester _downloader1;
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private UnityWebDataRequester _downloader2;
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private string _buildinPackageVersion;
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private UnityWebDataRequester _downloader;
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/// <summary>
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/// 内置包裹版本
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/// </summary>
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public string Version { private set; get; }
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/// <summary>
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/// 错误日志
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/// </summary>
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public string Error { private set; get; }
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/// <summary>
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/// 加载结果
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/// </summary>
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public PatchManifest Result { private set; get; }
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public AppManifestLoader(string buildinPackageName)
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{
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_buildinPackageName = buildinPackageName;
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}
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/// <summary>
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/// 是否已经完成
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/// </summary>
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public bool IsDone()
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public bool IsDone
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{
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get
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{
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return _steps == ESteps.Done;
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}
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}
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/// <summary>
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/// 加载进度
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/// </summary>
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public float Progress()
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public AppPackageVersionQuerier(string buildinPackageName)
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{
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if (_downloader2 == null)
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return 0;
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return _downloader2.Progress();
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_buildinPackageName = buildinPackageName;
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}
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/// <summary>
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@ -218,7 +341,7 @@ namespace YooAsset
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/// </summary>
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public void Update()
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{
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if (IsDone())
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if (IsDone)
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return;
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if (_steps == ESteps.LoadStaticVersion)
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@ -226,73 +349,127 @@ namespace YooAsset
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string fileName = YooAssetSettingsData.GetPatchManifestVersionFileName(_buildinPackageName);
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string filePath = PathHelper.MakeStreamingLoadPath(fileName);
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string url = PathHelper.ConvertToWWWPath(filePath);
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_downloader1 = new UnityWebDataRequester();
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_downloader1.SendRequest(url);
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_downloader = new UnityWebDataRequester();
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_downloader.SendRequest(url);
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_steps = ESteps.CheckStaticVersion;
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YooLogger.Log($"Load static version file : {filePath}");
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}
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if (_steps == ESteps.CheckStaticVersion)
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{
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if (_downloader1.IsDone() == false)
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if (_downloader.IsDone() == false)
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return;
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if (_downloader1.HasError())
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if (_downloader.HasError())
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{
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Error = _downloader1.GetError();
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_steps = ESteps.Done;
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Error = _downloader.GetError();
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}
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else
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{
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_buildinPackageVersion = _downloader1.GetText();
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if (string.IsNullOrEmpty(_buildinPackageVersion))
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{
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Version = _downloader.GetText();
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if (string.IsNullOrEmpty(Version))
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Error = $"Buildin package version is empty !";
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}
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_steps = ESteps.Done;
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_downloader.Dispose();
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}
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else
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}
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}
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// 内置补丁清单加载器
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internal class AppManifestLoader
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{
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_steps = ESteps.LoadAppManifest;
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private enum ESteps
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{
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LoadAppManifest,
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CheckAppManifest,
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Done,
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}
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private readonly string _buildinPackageName;
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private readonly string _buildinPackageVersion;
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private ESteps _steps = ESteps.LoadAppManifest;
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private UnityWebDataRequester _downloader;
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/// <summary>
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/// 加载结果
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/// </summary>
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public PatchManifest Manifest { private set; get; }
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/// <summary>
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/// 错误日志
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/// </summary>
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public string Error { private set; get; }
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/// <summary>
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/// 是否已经完成
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/// </summary>
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public bool IsDone
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{
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get
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{
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return _steps == ESteps.Done;
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}
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}
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_downloader1.Dispose();
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/// <summary>
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/// 加载进度
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/// </summary>
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public float Progress
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{
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get
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{
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if (_downloader == null)
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return 0;
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return _downloader.Progress();
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}
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}
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public AppManifestLoader(string buildinPackageName, string buildinPackageVersion)
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{
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_buildinPackageName = buildinPackageName;
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_buildinPackageVersion = buildinPackageVersion;
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}
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/// <summary>
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/// 更新流程
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/// </summary>
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public void Update()
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{
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if (IsDone)
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return;
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if (_steps == ESteps.LoadAppManifest)
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{
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string fileName = YooAssetSettingsData.GetPatchManifestFileName(_buildinPackageName, _buildinPackageVersion);
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string filePath = PathHelper.MakeStreamingLoadPath(fileName);
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string url = PathHelper.ConvertToWWWPath(filePath);
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_downloader2 = new UnityWebDataRequester();
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_downloader2.SendRequest(url);
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_downloader = new UnityWebDataRequester();
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_downloader.SendRequest(url);
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_steps = ESteps.CheckAppManifest;
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YooLogger.Log($"Load patch manifest file : {filePath}");
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}
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if (_steps == ESteps.CheckAppManifest)
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{
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if (_downloader2.IsDone() == false)
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if (_downloader.IsDone() == false)
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return;
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if (_downloader2.HasError())
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if (_downloader.HasError())
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{
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Error = _downloader2.GetError();
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_steps = ESteps.Done;
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Error = _downloader.GetError();
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}
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else
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{
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// 解析APP里的补丁清单
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Result = PatchManifest.Deserialize(_downloader2.GetText());
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_steps = ESteps.Done;
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Manifest = PatchManifest.Deserialize(_downloader.GetText());
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}
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_downloader2.Dispose();
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_steps = ESteps.Done;
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_downloader.Dispose();
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}
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}
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}
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/// <summary>
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/// 内置补丁清单复制器
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/// </summary>
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// 内置补丁清单复制器
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internal class AppManifestCopyer
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{
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private enum ESteps
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@ -302,10 +479,10 @@ namespace YooAsset
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Done,
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}
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private string _buildinPackageName;
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private string _buildinPackageVersion;
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private readonly string _buildinPackageName;
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private readonly string _buildinPackageVersion;
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private ESteps _steps = ESteps.CopyAppManifest;
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private UnityWebFileRequester _downloader1;
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private UnityWebFileRequester _downloader;
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/// <summary>
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/// 错误日志
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@ -313,9 +490,28 @@ namespace YooAsset
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public string Error { private set; get; }
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/// <summary>
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/// 拷贝结果
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/// 是否已经完成
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/// </summary>
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public bool Result { private set; get; }
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public bool IsDone
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{
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get
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{
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return _steps == ESteps.Done;
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}
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}
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/// <summary>
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/// 加载进度
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/// </summary>
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public float Progress
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{
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get
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{
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if (_downloader == null)
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return 0;
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return _downloader.Progress();
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}
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}
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public AppManifestCopyer(string buildinPackageName, string buildinPackageVersion)
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@ -329,7 +525,7 @@ namespace YooAsset
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/// </summary>
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public void Update()
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{
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if (IsDone())
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if (IsDone)
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return;
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if (_steps == ESteps.CopyAppManifest)
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|
@ -338,47 +534,30 @@ namespace YooAsset
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string destFilePath = PathHelper.MakePersistentLoadPath(fileName);
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if (File.Exists(destFilePath))
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{
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Result = true;
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_steps = ESteps.Done;
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return;
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}
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else
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{
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YooLogger.Log($"Copy application patch manifest.");
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string sourceFilePath = PathHelper.MakeStreamingLoadPath(fileName);
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string url = PathHelper.ConvertToWWWPath(sourceFilePath);
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_downloader1 = new UnityWebFileRequester();
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_downloader1.SendRequest(url, destFilePath);
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_downloader = new UnityWebFileRequester();
|
||||
_downloader.SendRequest(url, destFilePath);
|
||||
_steps = ESteps.CheckAppManifest;
|
||||
}
|
||||
}
|
||||
|
||||
if (_steps == ESteps.CheckAppManifest)
|
||||
{
|
||||
if (_downloader1.IsDone() == false)
|
||||
if (_downloader.IsDone() == false)
|
||||
return;
|
||||
|
||||
if (_downloader1.HasError())
|
||||
if (_downloader.HasError())
|
||||
{
|
||||
Result = false;
|
||||
Error = _downloader1.GetError();
|
||||
Error = _downloader.GetError();
|
||||
}
|
||||
_steps = ESteps.Done;
|
||||
_downloader.Dispose();
|
||||
}
|
||||
else
|
||||
{
|
||||
Result = true;
|
||||
_steps = ESteps.Done;
|
||||
}
|
||||
_downloader1.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 是否已经完成
|
||||
/// </summary>
|
||||
public bool IsDone()
|
||||
{
|
||||
return _steps == ESteps.Done;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -19,14 +19,14 @@ namespace YooAsset
|
|||
/// <summary>
|
||||
/// 异步初始化
|
||||
/// </summary>
|
||||
public InitializationOperation InitializeAsync(bool locationToLower, string defaultHostServer, string fallbackHostServer, IQueryServices queryServices)
|
||||
public InitializationOperation InitializeAsync(bool locationToLower, string defaultHostServer, string fallbackHostServer, IQueryServices queryServices, string packageName)
|
||||
{
|
||||
_locationToLower = locationToLower;
|
||||
_defaultHostServer = defaultHostServer;
|
||||
_fallbackHostServer = fallbackHostServer;
|
||||
_queryServices = queryServices;
|
||||
|
||||
var operation = new HostPlayModeInitializationOperation();
|
||||
var operation = new HostPlayModeInitializationOperation(this, packageName);
|
||||
OperationSystem.StartOperation(operation);
|
||||
return operation;
|
||||
}
|
||||
|
|
|
@ -13,10 +13,10 @@ namespace YooAsset
|
|||
/// <summary>
|
||||
/// 异步初始化
|
||||
/// </summary>
|
||||
public InitializationOperation InitializeAsync(bool locationToLower, string buildinPackageName)
|
||||
public InitializationOperation InitializeAsync(bool locationToLower, string packageName)
|
||||
{
|
||||
_locationToLower = locationToLower;
|
||||
var operation = new OfflinePlayModeInitializationOperation(this, buildinPackageName);
|
||||
var operation = new OfflinePlayModeInitializationOperation(this, packageName);
|
||||
OperationSystem.StartOperation(operation);
|
||||
return operation;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue