Merge branch 'tuyoogame:main' into main
commit
14127e8097
|
@ -9,9 +9,9 @@ namespace YooAsset.Editor
|
||||||
{
|
{
|
||||||
private string _mainBundleName;
|
private string _mainBundleName;
|
||||||
private string _shareBundleName;
|
private string _shareBundleName;
|
||||||
private readonly HashSet<string> _referenceBundleNames = new HashSet<string>();
|
|
||||||
private bool _isAddAssetTags = false;
|
private bool _isAddAssetTags = false;
|
||||||
|
private readonly HashSet<string> _referenceBundleNames = new HashSet<string>();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 收集器类型
|
/// 收集器类型
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -68,9 +68,9 @@ namespace YooAsset.Editor
|
||||||
else
|
else
|
||||||
IsShaderAsset = false;
|
IsShaderAsset = false;
|
||||||
}
|
}
|
||||||
public BuildAssetInfo(ECollectorType collectorType, string assetPath)
|
public BuildAssetInfo(string assetPath)
|
||||||
{
|
{
|
||||||
CollectorType = collectorType;
|
CollectorType = ECollectorType.None;
|
||||||
Address = string.Empty;
|
Address = string.Empty;
|
||||||
AssetPath = assetPath;
|
AssetPath = assetPath;
|
||||||
IsRawAsset = false;
|
IsRawAsset = false;
|
||||||
|
@ -185,11 +185,9 @@ namespace YooAsset.Editor
|
||||||
|
|
||||||
if (_referenceBundleNames.Count > 1)
|
if (_referenceBundleNames.Count > 1)
|
||||||
{
|
{
|
||||||
var bundleNameList = _referenceBundleNames.ToList();
|
IPackRule packRule = PackDirectory.StaticPackRule;
|
||||||
bundleNameList.Sort();
|
var bundleName = packRule.GetBundleName(new PackRuleData(AssetPath));
|
||||||
string combineName = string.Join("|", bundleNameList);
|
var shareBundleName = $"share_{bundleName}.{YooAssetSettingsData.Setting.AssetBundleFileVariant}";
|
||||||
var combineNameHash = HashUtility.StringSHA1(combineName);
|
|
||||||
var shareBundleName = $"share_{combineNameHash}.{YooAssetSettingsData.Setting.AssetBundleFileVariant}";
|
|
||||||
_shareBundleName = EditorTools.GetRegularPath(shareBundleName).ToLower();
|
_shareBundleName = EditorTools.GetRegularPath(shareBundleName).ToLower();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -65,7 +65,7 @@ namespace YooAsset.Editor
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
var buildAssetInfo = new BuildAssetInfo(ECollectorType.None, dependAssetPath);
|
var buildAssetInfo = new BuildAssetInfo(dependAssetPath);
|
||||||
buildAssetInfo.AddBundleTags(collectAssetInfo.AssetTags);
|
buildAssetInfo.AddBundleTags(collectAssetInfo.AssetTags);
|
||||||
buildAssetInfo.AddReferenceBundleName(collectAssetInfo.BundleName);
|
buildAssetInfo.AddReferenceBundleName(collectAssetInfo.BundleName);
|
||||||
buildAssetDic.Add(dependAssetPath, buildAssetInfo);
|
buildAssetDic.Add(dependAssetPath, buildAssetInfo);
|
||||||
|
|
|
@ -28,6 +28,8 @@ namespace YooAsset.Editor
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class PackDirectory : IPackRule
|
public class PackDirectory : IPackRule
|
||||||
{
|
{
|
||||||
|
public static PackDirectory StaticPackRule = new PackDirectory();
|
||||||
|
|
||||||
string IPackRule.GetBundleName(PackRuleData data)
|
string IPackRule.GetBundleName(PackRuleData data)
|
||||||
{
|
{
|
||||||
return Path.GetDirectoryName(data.AssetPath);
|
return Path.GetDirectoryName(data.AssetPath);
|
||||||
|
|
Loading…
Reference in New Issue