From 03aa9780eb8283ba55812cab4bd7c3832db04fba Mon Sep 17 00:00:00 2001 From: hevinci Date: Fri, 4 Nov 2022 13:38:26 +0800 Subject: [PATCH] Update CHANGELOG.md --- Assets/YooAsset/CHANGELOG.md | 56 ++++++++++++++++++++++++++++++++++++ 1 file changed, 56 insertions(+) diff --git a/Assets/YooAsset/CHANGELOG.md b/Assets/YooAsset/CHANGELOG.md index 121b99e..61f8f7a 100644 --- a/Assets/YooAsset/CHANGELOG.md +++ b/Assets/YooAsset/CHANGELOG.md @@ -2,6 +2,62 @@ All notable changes to this package will be documented in this file. +## [1.3.4] - 2022-11-04 + +### Fixed + +- (#29)修复了EditorHelper中根据guid找uxml有时候会出错的问题。 +- (#37)修复了在修改GroupName和GroupDesc时,左侧Group栏显示没刷新的问题。 +- (#38)修复了工程里没有shader的话,SBP构建会报异常的问题。 + +### Added + +- 新增了AssetsPackage.CheckPackageContentsAsync()方法 + + ```c# + /// + /// 检查本地包裹内容的完整性 + /// + public CheckPackageContentsOperation CheckPackageContentsAsync() + ``` + +### Changed + +- 优化了HostPlayMode的初始化逻辑,优先读取沙盒内的清单,如果不存在则读取内置清单。 + +- 重写了文件的加密和解密逻辑。 + + ```c# + public interface IDecryptionServices + { + /// + /// 文件偏移解密方法 + /// + ulong LoadFromFileOffset(DecryptFileInfo fileInfo); + + /// + /// 文件内存解密方法 + /// + byte[] LoadFromMemory(DecryptFileInfo fileInfo); + + /// + /// 文件流解密方法 + /// + System.IO.FileStream LoadFromStream(DecryptFileInfo fileInfo); + + /// + /// 文件流解密的托管缓存大小 + /// + uint GetManagedReadBufferSize(); + } + ``` + +- AssetBundleBuilder界面增加了构建版本选项。 + +### Removed + +- 移除了AssetsPackage.WeaklyUpdateManifestAsync()方法。 + ## [1.3.3] - 2022-10-27 ### Fixed